Re: Unity3d mobile "city of light" Client+Server source
Client Work ! Need full SQL ds_gameserver
SDK need :)
I test create APK
ERROR
Quote:
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\888\AppData\Local\Android\sdk\build-tools\25.0.3\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/888/AppData/Local/Android/sdk/platforms/android-25\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/app_icon').
AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'label' with value '@string/app_name').
AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'label' with value '@string/app_name').
AndroidManifest.xml:65: error: Error: No resource found that matches the given name (at 'theme' with value '@style/gl_activity_translucent').
]
stdout[
Configurations:
(default)
Files:
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Including resources from package: C:\Users\888\AppData\Local\Android\sdk\platforms\android-25\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
]
Re: Unity3d mobile "city of light" Client+Server source
This works if you use an old unity3d engine. upgrading this to latest version is a pain in the ass specially that the source is javascript.
Re: Unity3d mobile "city of light" Client+Server source
Problem Ngui ! Me not work server ! :(
Re: Unity3d mobile "city of light" Client+Server source
Can share config from this?
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Re: Unity3d mobile "city of light" Client+Server source
Apk create crash unity :(
Server Start !
[CBasicServerFramework::Init:41] Agent Init Failed.
AgentSdkConfig
Quote:
<agentproxyconfig>
<agentinfo ip="127.0.0.1" port="3000"/>
<reconnectinterval>5</reconnectinterval>
<recvbuf>12288</recvbuf>
<sendbuf>12288</sendbuf>
<unique64idgen url="http://172.30.10.124:89/phpscript_uniqueid/webservice/get_unique_32_id.php"/>
</agentproxyconfig>
need -> get_unique_32_id.php
Need Sdk -> SDGU_SDK1.0.11.rar(Android Apk Update)
Re: Unity3d mobile "city of light" Client+Server source
Hello. Is it possible to use your source code to create my own game? Will not the publisher start a lawsuit?
Re: Unity3d mobile "city of light" Client+Server source
Quote:
Originally Posted by
Eref
Hello. Is it possible to use your source code to create my own game? Will not the publisher start a lawsuit?
I think no, there is a store of unity3d for the asset you want , find and buy the asset you want guarantee its legal.