Good Day All,
Post is here:
http://forum.ragezone.com/f857/release-hellgate-london-multiplayer-src-1126619/
I am trying to compile the following portion:
- Build c:\dev\hellgate\Prime.sln in ReleaseClientOnly - x64
- Build c:\dev\hellgate\source\ServerSuite\ServerSuite.sln in DebugHellgateServer - Mixed Platforms
- Build c:\dev\hellgate\source\ServerSuite\Authentication\Authentication.sln in Release - Mixed Platforms (You do NOT need to Publish, we'll be using the .exe not the application version)
However I cannot get these to compile without errors - I'm using Windows 7 SP1 and VS 2008. It appears the Autentication solution is missing a file for the solution... Something Like AuthCountersManager_TemporaryKey.pfx (I'm not at home right now). Anyway, I'm kind of at a loss at this point and thought I'd ask for help. I think this may be why I can't find the "AuthCountersManager.exe" to be copied over into the inetpub\wwwroot folders.
I also can't seem to run C:\HGLServer\RunD.cmd without some watchdog64 or some such error. Once again, not home at the moment or I'd check the exact error.
Post is here:
http://forum.ragezone.com/f857/release-hellgate-london-multiplayer-src-1126619/
I am trying to compile the following portion:
- Build c:\dev\hellgate\Prime.sln in ReleaseClientOnly - x64
- Build c:\dev\hellgate\source\ServerSuite\ServerSuite.sln in DebugHellgateServer - Mixed Platforms
- Build c:\dev\hellgate\source\ServerSuite\Authentication\Authentication.sln in Release - Mixed Platforms (You do NOT need to Publish, we'll be using the .exe not the application version)
However I cannot get these to compile without errors - I'm using Windows 7 SP1 and VS 2008. It appears the Autentication solution is missing a file for the solution... Something Like AuthCountersManager_TemporaryKey.pfx (I'm not at home right now). Anyway, I'm kind of at a loss at this point and thought I'd ask for help. I think this may be why I can't find the "AuthCountersManager.exe" to be copied over into the inetpub\wwwroot folders.
I also can't seem to run C:\HGLServer\RunD.cmd without some watchdog64 or some such error. Once again, not home at the moment or I'd check the exact error.