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[HELP] help me to fix tribal trouble

Initiate Mage
Joined
Apr 14, 2021
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the problem is, the lwjgl is running in 32 bits instead compile in 64, i already put in 64
but when i make this the Connection class have a error on try register or login in multiplayer

i think the problem is in this point of code

private void readFromChannel(SocketChannel channel) throws IOException {
boolean bytes_read = true;
do {
int num_bytes_read = readDeterministic(channel);
if (num_bytes_read == -1)
throw new IOException("Channel closed");

the git:

that's happen only in bundle mode
 
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