Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
I see you're using Allegro 4.4 :p
Not upgrading to 5.x.x?
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
EliteGM
I see you're using Allegro 4.4 :p
Not upgrading to 5.x.x?
answer:
http://i52.tinypic.com/66ktnd.png
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
updated, 8 more sprites now!
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
gotcha.
and may I ask, how did you manage the cycling through the sprites to make the walking animation?
EDIT:
Nvm, got it to work with clock_t and clock();
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
EliteGM
gotcha.
and may I ask, how did you manage the cycling through the sprites to make the walking animation?
EDIT:
Nvm, got it to work with clock_t and clock();
using opengl's depth
NEW-> 30 more objects added! soo many things to build now :))
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
penihop
using opengl's depth
NEW-> 30 more objects added! soo many things to build now :))
Went on the server and it looks nice. I know C++, but never got the chance to learn allegro. I tried to learn allegro 5 however, there are not many tutorials for it and it is far different from allegro 4.
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
MoBaTeY
Went on the server and it looks nice. I know C++, but never got the chance to learn allegro. I tried to learn allegro 5 however, there are not many tutorials for it and it is far different from allegro 4.
why learn the whole thing? just learn and use what you need
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
penihop
why learn the whole thing? just learn and use what you need
Exactly! ^That's what I'm doing right now.
Allegro.cc has the full Allegro 5 documentation so you can just look something up when you need it.
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
EliteGM
Exactly! ^That's what I'm doing right now.
Allegro.cc has the full Allegro 5 documentation so you can just look something up when you need it.
another thing is that i prefer the giftware :ott1:
Allegro - The giftware license -
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
I'm impressed, interface really looks good, you've done some great job out there.
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Quote:
Originally Posted by
rebora2007
I'm impressed, interface really looks good, you've done some great job out there.
10x hiro nakamura :D:
interface is nothing ATM, really messed :)
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
bumps.. i know some things are not done like cancel buildings - beware some take too much time to build :)
and removing timers not added yet, but do not worry!
Re: [C++]&OpenGL mmorpg ? my new game... the result of being bored.
I played it for a lil bit (not too long tbh, kinda busy ><).
I liked it! I suppose we were supposed to walk around a bit and build some stuff, cause thats what I did lols. Oh, I couldn't build in certain areas, while I could in others. Was that in purpose?
GL on further development!