[C#] GDI+ UI Kit

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  1. #1
    Moderator GigaToni is offline
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    [C#] GDI+ UI Kit

    So because I wanted to have more than just "plain old WinForms controls" for all my applications I wrote myself a little library that can handle multiple styles!



    Currently some styles don't have the textbox, because I'm still working on it. The style is determined by the form which inherits not from directly from "Form" but from a class "ThemeController"



    Some of the styles are from somebody of the hacking scene.

    EDIT:
    New self-made style!

    Last edited by GigaToni; 26-09-15 at 06:20 PM.


  2. #2
    Developer - JS Ben is offline
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    Re: [C#] GDI+ UI Kit

    Quote Originally Posted by GigaToni View Post
    So because I wanted to have more than just "plain old WinForms controls" for all my applications I wrote myself a little library that can handle multiple styles!



    Currently some styles don't have the textbox, because I'm still working on it. The style is determined by the form which inherits not from directly from "Form" but from a class "ThemeController"



    Some of the styles are from somebody of the hacking scene.
    Looking nice, however seems some work to write ur own libr, however it could color up your own program.. though your using windows forms, why not WPF?

  3. #3
    Moderator GigaToni is offline
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    Re: [C#] GDI+ UI Kit

    It's actually not "that" bad. The painful work was getting the controls actually to do what they're supposed to do ^.^ (Text box = text input etc.). And getting the "instant switch" in the designer working :).

    Why not WPF? b/c I started (~8 1/2 ago) with WinForms, it's quicker to write an easy and fast working test program. WPF is too bulky for most of the work. And to be honest, I refuse to learn it. It's far too much code that I can have in WinForms with ~2-3 Lines I need 20 or 40 in WPF.

    EDIT:
    And I know WPF is rendered with DX and faster in rendering, you can do a lot more with it and so on, but actually I like the challenges WinForms provides me :D

  4. #4
    Developer - JS Ben is offline
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    Re: [C#] GDI+ UI Kit

    Quote Originally Posted by GigaToni View Post
    It's actually not "that" bad. The painful work was getting the controls actually to do what they're supposed to do ^.^ (Text box = text input etc.). And getting the "instant switch" in the designer working :).

    Why not WPF? b/c I started (~8 1/2 ago) with WinForms, it's quicker to write an easy and fast working test program. WPF is too bulky for most of the work. And to be honest, I refuse to learn it. It's far too much code that I can have in WinForms with ~2-3 Lines I need 20 or 40 in WPF.

    EDIT:
    And I know WPF is rendered with DX and faster in rendering, you can do a lot more with it and so on, but actually I like the challenges WinForms provides me :D
    Yea we only switched from windows forms to wpf last year in college so its not a shame or bad thing to do win forms instead

  5. #5
    Moderator GigaToni is offline
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    Re: [C#] GDI+ UI Kit

    Tried WPF 2 times, last year. I did get headaches and brain damage. Maybe I'll try next year again :P.

    I did add a new style + began to do the actual form :)




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