FPS Game, Rigid World.

Page 1 of 3 123 LastLast
Results 1 to 25 of 74
  1. #1
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    FPS Game, Rigid World.

    Hello, feels like it's time for me to reveal and show some people some screenshots of a project I am working on with a friend. The name of the game is "Rigid World".

    We are making a FPS game, now don't get any illusions, it will prolly never get finished, and it's mostly for us to have fun working on a side-project for school.

    Project Info
    I am coding, while my friend does the graphics, and I use c++ for it, running the Irrlicht library, Bullet physics, and irrKlang for sound.
    We have been working for around 9 months on it now.

    My friend (Who does all the graphics in the game) is:
    RaGEZONE - MMORPG server development forums - View Profile: Hamstr
    Here on Ragezone :).

    Plot
    Plot is pretty simple, going to put a more explained storyline here later on...


    IRC Channel
    Server: irc.freenode.net
    Port: 6667
    Channel: #RigidWorld

    Current progress (Images):
    Some concept art that was made today:


    Lastest Images:
    ImageShack Album - 21 images


    ImageShack Album - 16 images

    Another image(1920x1080 RES):
    ImageShack® - Online Photo and Video Hosting


    http://img84.imageshack.us/img84/29/...screenshot.jpg

    And any feedback (continuous) is VERY appreciated since then you see the improvement as well as we go.

    Current progress atm (a little at least):
    • New menu, looks much better.
    • Menu settings saved in config files etc, so u can change res/fullscreen etc.
    • Objectives ingame.
    • Added voice acting,
    • Music
    • Mood setting music
    • Sound effects for background.
    • Adding more dynamic lighting.
    • Event handler for the objectives, so when you get to a certain point ingame (area in coordinates), with criteria, such as if you have accomplished previous tasks, and if you press (E for example), it will trigger stuff.
    • Added subtitles for the voice acting, so if u miss something, it will be there.
    • GUI, ammo etc.
    • Keeping to work on story.
    • More ingame content (models etc).
    • Added basic multiplayer support.
    • Added water meshes.
    • Added printscreen function(Press f12 saves screen).
    • More animated models.
    • Added Shaders:
      - Brightpass
      - Bloom
      - Blur horizontal/vertical
      - Distancefields
      - SSAO
      - A couple more.
    • Added particle effects.
    • And more... (Can't remember all lol)

    Currently working on making a LOT more, also tweaking physics, Adding bumpmaps, Vehicles, etc...
    Attached Images Attached Images
    Last edited by Justei; 02-04-11 at 10:32 PM.


  2. #2
    A.K.A /v\aX /--/ PHP Guru ToXiC L33T is offline
    MemberRank
    Aug 2007 Join Date
    Prestwich, UnitLocation
    1,112Posts

    Re: FPS Game, Rigid World.

    Looks cool m8 =D keep it up

  3. #3
    Proficient Member Jurgen1994 is offline
    MemberRank
    Nov 2008 Join Date
    BelgiumLocation
    195Posts

    Re: FPS Game, Rigid World.

    nicee :D cant w8 to try it out :)

    Gzzz

  4. #4
    1/11/1995 ~ 23/11/2011 rebora2007 is offline
    MemberRank
    Nov 2010 Join Date
    Care much ?Location
    2,346Posts

    Re: FPS Game, Rigid World.

    Nice, Irrlicht? Never heard of it.

  5. #5
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by rebora2007 View Post
    Nice, Irrlicht? Never heard of it.
    Yea it's a decent graphics engine, a good base if u wanna create a simple game, I modify it pretty heavily but it works just fine :).
    Combined with some time and effort u can make a decent game with it.

  6. #6
    1/11/1995 ~ 23/11/2011 rebora2007 is offline
    MemberRank
    Nov 2010 Join Date
    Care much ?Location
    2,346Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by Justei View Post
    Yea it's a decent graphics engine, a good base if u wanna create a simple game, I modify it pretty heavily but it works just fine :).
    Combined with some time and effort u can make a decent game with it.
    ohh :O Thanks I was looking for a good library, does it do 2D games? I can't do 3D on my crappy netBook :/

  7. #7
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by rebora2007 View Post
    ohh :O Thanks I was looking for a good library, does it do 2D games? I can't do 3D on my crappy netBook :/
    Umm, yeah you should be able to, however there are prolly some better libraries for 2D.

  8. #8
    Member ChapterFour is offline
    MemberRank
    Feb 2011 Join Date
    Chicago.Location
    64Posts

    Re: FPS Game, Rigid World.

    That's pretty sweet.

  9. #9
    Novice iPlayGood is offline
    MemberRank
    Feb 2011 Join Date
    3Posts

    Re: FPS Game, Rigid World.

    Wow pro work!

  10. #10
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by ChapterFour View Post
    That's pretty sweet.
    Thanks, Check out new screenshot of todays changes :) made a little town/starter town.

    Quote Originally Posted by iPlayGood View Post
    Wow pro work!
    Thanks, Check out new screenshot of todays changes :) made a little town/starter town.

    Also working on multiplayer atm for fun xD.

  11. #11
    1/11/1995 ~ 23/11/2011 rebora2007 is offline
    MemberRank
    Nov 2010 Join Date
    Care much ?Location
    2,346Posts

    Re: FPS Game, Rigid World.

    Graphics are really not bad for a homebrew work, good job I saw new screenshots.

  12. #12
    Valued Member Ragesource is offline
    MemberRank
    Oct 2008 Join Date
    ohioLocation
    127Posts

    Re: FPS Game, Rigid World.

    ++ Support, Nice work

  13. #13
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by Ragesource View Post
    ++ Support, Nice work
    Thanks, were most likely going to put out a Demo tonight :).

  14. #14
    swagggggg Livar is offline
    MemberRank
    Oct 2008 Join Date
    United KingdomLocation
    2,272Posts

    Re: FPS Game, Rigid World.

    Awesome shit! Will you be making it like IGI.

  15. #15
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Well, we do our best, you will be able to see how it looks pretty soon, were working very hard on a Demo which we hope will come out some time today or tomorrow :).

    From what I can see we will have better graphics than IGI but then again I haven't played that game.

    Content-Wise I am not sure either, that seems like a company-produced game, not a hobby game ^^ we do this just for fun and we don't have the resources to make a huge game.
    Last edited by Justei; 09-03-11 at 06:06 PM.

  16. #16
    Account Upgraded | Title Enabled! JewSanta is offline
    MemberRank
    Mar 2009 Join Date
    1,264Posts

    Re: FPS Game, Rigid World.

    Looks awesome. Ill gladly try it.

  17. #17
    Apprentice dasoldierz is offline
    MemberRank
    Apr 2010 Join Date
    14Posts

    Re: FPS Game, Rigid World.

    very nice work, cant wait for the demo

  18. #18
    Enthusiast FhadheL is offline
    MemberRank
    Mar 2011 Join Date
    IndonesiaLocation
    44Posts

    Re: FPS Game, Rigid World.

    when will be released ?

  19. #19
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by JewSanta View Post
    Looks awesome. Ill gladly try it.
    Thank you :). We been working hard for quite some time now ^^.

    Quote Originally Posted by dasoldierz View Post
    very nice work, cant wait for the demo
    Thanks, the demo will be delayed since we are having the voice actor/s record more material also we have had some other reasons to why it will be a couple days late.

    Quote Originally Posted by FhadheL View Post
    when will be released ?
    The "real" game might never, I'll be honest when it comes to that, it's a BIG project to make a full scale game, the multiplayer might be released some time though, and the Demo will most likely be released this week.

    We will keep working after the demo though :P the goal is to work as long as we find it fun and interesting and exciting.

  20. #20
    Account Upgraded | Title Enabled! JewSanta is offline
    MemberRank
    Mar 2009 Join Date
    1,264Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by Justei View Post
    Thank you :). We been working hard for quite some time now ^^.


    Thanks, the demo will be delayed since we are having the voice actor/s record more material also we have had some other reasons to why it will be a couple days late.


    The "real" game might never, I'll be honest when it comes to that, it's a BIG project to make a full scale game, the multiplayer might be released some time though, and the Demo will most likely be released this week.

    We will keep working after the demo though :P the goal is to work as long as we find it fun and interesting and exciting.
    If you can build enough intrest and come up with a creative thing that will differentiate it then you may want to keep working. Why pass up a potential million dollar product.

  21. #21
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by JewSanta View Post
    If you can build enough intrest and come up with a creative thing that will differentiate it then you may want to keep working. Why pass up a potential million dollar product.
    Hah yeah true, we plan on keeping this project alive as long as we can and keep going.
    We are planning on releasing a Demo as soon as we can, BUT we won't release it untill we are 100% satisfied with it. (Since that would be incredibly stupid ^^).


    Update:
    Another progress screenshot, this is our solution to how to show ammunition.
    http://img84.imageshack.us/img84/29/...screenshot.jpg
    Last edited by Justei; 10-03-11 at 11:40 PM.

  22. #22
    Account Upgraded | Title Enabled! JewSanta is offline
    MemberRank
    Mar 2009 Join Date
    1,264Posts

    Re: FPS Game, Rigid World.

    Kick ass. It would be bad to prerelease if it isnt properly working. Id gladly test an mmo version of this with ya :D

  23. #23
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by JewSanta View Post
    Kick ass. It would be bad to prerelease if it isnt properly working. Id gladly test an mmo version of this with ya :D
    Indeed, our thought was that we would have a LOT done yesterday, but there was a complication and we didn't have time to do it (complication being we have lives, who knew lol).

    So atm since we are already overdue the release date for the DEMO we can just as well make it PERFECT and then release a nice demo.

    Just hope people don't think it's the next MW or something, just hope people keep in mind this IS a hobby project lol.

  24. #24
    Account Upgraded | Title Enabled! JewSanta is offline
    MemberRank
    Mar 2009 Join Date
    1,264Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by Justei View Post
    Indeed, our thought was that we would have a LOT done yesterday, but there was a complication and we didn't have time to do it (complication being we have lives, who knew lol).

    So atm since we are already overdue the release date for the DEMO we can just as well make it PERFECT and then release a nice demo.

    Just hope people don't think it's the next MW or something, just hope people keep in mind this IS a hobby project lol.
    Id hope people thought i was personally because then you would be able to get alot of attention for it and get a full staff?

  25. #25
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: FPS Game, Rigid World.

    Quote Originally Posted by JewSanta View Post
    Id hope people thought i was personally because then you would be able to get alot of attention for it and get a full staff?
    Well, I was mostly trying to point out that we can't make a big game like that very fast with only 2 ppl ^^. And we don't really need more people, cus well, we have so much fun together, and more ppl would ruin that, maybe..
    In any case, u guys will see how good it is when we release a demo ^^.



Page 1 of 3 123 LastLast

Advertisement