[Release][C#] Zelda fan game.

Page 2 of 2 FirstFirst 12
Results 16 to 26 of 26
  1. #16
    Apprentice Sumara is offline
    MemberRank
    Oct 2010 Join Date
    CanadaLocation
    23Posts

    Re: [Release][C#] Zelda fan game.

    这是太棒了我真的很喜欢它。

    ~I don't have the best english but I really like the game.

  2. #17
    Not a programmer. inumedia is offline
    MemberRank
    Jul 2008 Join Date
    Ohai, candleja-Location
    222Posts

    Re: [Release][C#] Zelda fan game.

    *bump*

    Update:
    This will be continued to be developed mostly for the experience. This will be closed source.

    Add me on MSN if you want to join the team. We're mostly in need of map editors + makers right nao. Along with people who can dig up sprite sheets for new maps instead of just reusing the ones I included with this over and over.

    Map Editors will be just like any other users but the maps they make can be included in standard releases. If you make a map and you'd like to submit it, please PM me, send me an email, or let me know on MSN. If you want to email it to me, send it to inumedia at inumedia.net.

  3. #18
    i sell platypus Improved is offline
    MemberRank
    Jun 2009 Join Date
    DenmarkLocation
    2,819Posts

    Re: [Release][C#] Zelda fan game.

    Quote Originally Posted by inumedia View Post
    I'm sorry guys. I simply don't see this project going anywhere good.
    good though

  4. #19
    Not a programmer. inumedia is offline
    MemberRank
    Jul 2008 Join Date
    Ohai, candleja-Location
    222Posts

    Re: [Release][C#] Zelda fan game.

    Quote Originally Posted by Improved View Post
    good though
    I'm gonna continue it with a friend and anyone who wants to help as a side-project and to get some OpenGL experience and networking experience.

  5. #20
    amPerl savetherobots is offline
    MemberRank
    Apr 2010 Join Date
    214Posts

    Re: [Release][C#] Zelda fan game.

    I'll join in or continue on it myself, which do you prefer? :D

  6. #21
    Horror! Rajito is offline
    MemberRank
    Aug 2010 Join Date
    The NetherlandsLocation
    1,046Posts

    Re: [Release][C#] Zelda fan game.

    Is this online (that you can see other players and chat with them?) or not

  7. #22
    Not a programmer. inumedia is offline
    MemberRank
    Jul 2008 Join Date
    Ohai, candleja-Location
    222Posts

    Re: [Release][C#] Zelda fan game.

    Quote Originally Posted by ®ajito™ View Post
    Is this online (that you can see other players and chat with them?) or not
    No, that's up to you to create.

  8. #23
    Alpha Member Jolin88 is offline
    MemberRank
    Aug 2007 Join Date
    EuropeLocation
    2,173Posts

    Re: [Release][C#] Zelda fan game.

    to make a game, a simple map editor isn't enough, you'll want to have objects you can interact with inside the game, you should make an engine

    of course you can do without, but the quality will suffer and workload needed for the game would increase if you don't use an engine (self made or not)

  9. #24
    Alpha Member Justei is offline
    MemberRank
    Oct 2007 Join Date
    /f241Location
    1,904Posts

    Re: [Release][C#] Zelda fan game.

    Looks good, keep developing :)!
    More RageZone made games for the people ;P!
    (Also working on one, check out my sig for screenshots etc. Not very similar, mine is a FPS so.. xD)

  10. #25
    Enthusiast Dripper is offline
    MemberRank
    Sep 2013 Join Date
    45Posts

    Re: [Release][C#] Zelda fan game.

    really nice can i get a mirror of the Precompiled build

  11. #26
    Banned bugme is offline
    BannedRank
    Feb 2007 Join Date
    1,380Posts

    Re: [Release][C#] Zelda fan game.

    You've done a very well job at this game, reminds me also of Pokemon. But anyhow good job man keep it up!



Page 2 of 2 FirstFirst 12

Advertisement