so i am trying make a server emulator i have learnt about packet sniffers,cracking tools and some about socket programming but i still didn't get how do you receive packets sent from client or server
the game i am trying to make it's server emulator is shutted down. :closedeyes:
example packet from a game (not the one i am trying to reverse engineering) :
#bimp
the game i am trying to make it's server emulator is shutted down. :closedeyes:
example packet from a game (not the one i am trying to reverse engineering) :
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