Firstly is IDA really the best reverse engineering software?
And if so can anyone link me a cracked version of it or a free alternative.
But on to the actual question, how does one even begin to reverse engineer or simply read the data stored in a proprietary game file? For example MapleStory's file the WZ has been read by others and converted to easier read file type of XMLs which are used in serving when hosting a server.
Please and thank you for all the help.
And if so can anyone link me a cracked version of it or a free alternative.
But on to the actual question, how does one even begin to reverse engineer or simply read the data stored in a proprietary game file? For example MapleStory's file the WZ has been read by others and converted to easier read file type of XMLs which are used in serving when hosting a server.
Please and thank you for all the help.