I've been reading about how to find variable/structure offsets of games and I got a general idea of how to do it. But in my case the game is being protected against most of the tools required in the process(obfuscated exe, debugger detection, CE detection, etc) so I'm not sure how to approach this. Should I try to get rid of these protection mechanisms(which I'm not sure if I can) or are there alternative methods to obtain these variable offsets I'm looking for ?
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