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Digimon masters online files+client+webfiles 2015-2017.

Newbie Spellweaver
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Hello everyone,
I wanted to know if it is possible to get the most updated files of digimon, I've only seen files from 2014 full of bugs and errors that are useless.

If someone has at least the files from 2015 onwards and I can pass through this post would appreciate it a lot.
 
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Initiate Mage
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Re: [Request] Digimon masters online files+client+webfiles 2015-2017.


Is it only possible to get server files if you hack into the game and get them ?

And one more question do you have any idea what the ".emr" files are thanks ?
 
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do you still have the 2016 files? or recentI have a group of programmers to do the Projectwe only need the files from server 2016 ++
 
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Re: [Request] Digimon masters online files+client+webfiles 2015-2017.

[QUOTE = Bradley; 8800859] Los únicos archivos DMO que encontrará aquí se enumerarán a continuación.

Lista

DMO Archivos DMO 2016 - Folhaszxd - 07-06-16
[Versión] [Dev] Servidor privado DMO ¡Archivos cliente-servidor incluidos! - Entonez - 24-06-15
[Lanzamiento] Archivos del servidor en línea maestro Digimon - Alin1337 - 29-06-14


Herramientas
[Lanzamiento] Herramienta hf / pf en línea maestro Digimon - Joghi - 24-04-16

Tutoriales
[Tutorial] Configuración del servidor Digimon guía. - Bradley - 10-03-15 [/ QUOTE]

hi brad i am a programmer we are doing a dmo project called Digimon Crisis online and we need the following files Patch 1 - 125 Patch 126 - 206 and the client source code Well I'll explain quickly we made a DBO server - called DBO CRISIS, which is a success and now we want to continue with dmo if you had the files we need it would be of great help Bradley[/B][/I]
 
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Newbie Spellweaver
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I'm looking for someone who knows c++, c# to develop a project, my discord address to contact
rearise#7748
 
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Re: [Request] Digimon masters online files+client+webfiles 2015-2017.

Does anyone know how can i find who created theese server files?

I have a project in development and need to know how they know exactly what stream data the game client needs to receive from the server.
(e.g: the data order, type, quantity, etc)

Obs.: We can discuss about budgets too $$$

Thanks!
 
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