Hey, I did all the steps to install vehicles or even use them.
But I dont think they're working.
1. Do I need a working save system?
2. Where would the vehicle spawn log be?
3. When I tried to spawn a vehicle via script executer hacks, my client crashes. (I have the right command and right vehicle classname)
4. and final, I am using a cracked copy of DayZ SA.
Extra info:
init.sqf mission file:
wheelz.sqf:Code:setTimeForScripts 90; call compile preprocessFileLineNumbers "\dz\modulesDayZ\init.sqf"; DZ_MP_CONNECT = true; DZ_MAX_ZOMBIES = 500; DZ_MAX_CAR = 200; init_wheelz = compile preprocessFileLineNumbers "wheelz.sqf"; createVehicle ["skoda", [4054.18, 11659.7, 0], [], 0, "CAN_COLLIDE"]; call dbLoadPlayer; _humidity = random 1; //setDate getSystemTime; setDate [2014, 05, 08, 10, 0]; 0 setOvercast _humidity; simulWeatherSync; _position = [7500,7500,0]; //exportProxies [_position,200000]; call init_spawnZombies; sleep 1; importProxies; spawnLoot [_position,30000,35000]; dbInitServer; //setAccTime 60; //skipTime 10.5; Call init_SpawnAir; Call init_SpawnCar; Call init_SpawnWreck; Call init_SpawnHeliCrash; Call init_SpawnLootRandom; Call init_SpawnZombiesNew; execVM "server_connectionMessage.sqf"; setTimeForScripts 0.03;
I did everything I found everywhere on how to do this.Code:activateAddons ["DZ_Vehicles_wheeled"]; _this = createVehicle ["datsun1_civil_1_open", [12904.6, 9071.97, 0], [], 0, "CAN_COLLIDE"]; // somewhere on the beach _this = createVehicle ["hilux1_civil_1_open", [6649.31,2621.9, 0], [], 0, "CAN_COLLIDE"]; // cherno ? _this = createVehicle ["HMMWV_Gunner04", [2973,5364, 0], [], 0, "CAN_COLLIDE"]; // zelengorsk ?
I am just so confused.


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