Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
adam47
https://mega.nz/#F!xrRDCDKS!VOwpbKv7qDPUytZg2FeMeA
you can work on these
- - - Updated - - -
if (isNil "demiGOD") then
{
demiGOD = 0;
};
if (demiGOD == 0) then
{
demiGOD = 1;
cutText ["Godmode activated. (No Recoil, No Grass, No reload)", "PLAIN"];
setterraingrid 50;
player setUnitRecoilCoefficient 0;
player_zombieCheck = {};
fnc_usec_damageHandler = {};
fnc_usec_unconscious = {};
player removeAllEventHandlers "handleDamage";
player addEventHandler ["handleDamage", {false}];
player allowDamage false;
while {demiGOD == 1} do
{
vehicle player setVehicleAmmo 1;
};
}
else
{
demiGOD = 0;
cutText ["Godmode Deactivated. (No Recoil, No Grass, No reload)", "PLAIN"];
setterraingrid 25;
player setUnitRecoilCoefficient 1;
player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf";
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf";
fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf";
player addEventHandler ["handleDamage", {true}];
player removeAllEventHandlers "handleDamage";
player allowDamage true;
};
- - - Updated - - -
https://mega.nz/#!9qhCwKaS!Dmduj46nd...GwmZakcta5t6BE
script injector
use this in your license server dayz and you get global ban from battleye on your steam account :D
Re: Admin Panel Scripts for 0.62
Re: Admin Panel Scripts for 0.62
Since everybody is sharing thier 'Admin tools' Here are mine (so far): https://youtu.be/pQ6vhk0bg9s
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
DaOne
This holy bible really works miracles.
Re: Admin Panel Scripts for 0.62
thats why i stop playing dayz every one gets thes shit there is no normal dayz anymore
Re: Admin Panel Scripts for 0.62
guys, I really do not find anything useful in managing the game flying or with the god mode activated! Actually I just need a way to know the amount of connected players without needing to count one on one in the server interface! The BAN of the server I manage directly by the incoming connection to the server and we have by policy in our community that the user that is detected cheating in a game is automatically BAN of the rest of the services. It would be quite useful to find a way for users to have the opportunity to know the players connected in that section!
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
Gera31
guys, I really do not find anything useful in managing the game flying or with the god mode activated! Actually I just need a way to know the amount of connected players without needing to count one on one in the server interface! The BAN of the server I manage directly by the incoming connection to the server and we have by policy in our community that the user that is detected cheating in a game is automatically BAN of the rest of the services. It would be quite useful to find a way for users to have the opportunity to know the players connected in that section!
For these purposes, the usual DART will suit
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
gaber777
For these purposes, the usual DART will suit
the problem is that I am from Cuba, and services such as dayz that work in our community are completely disconnected from the internet because we implemented a wireless network structure as a solution to connect us all and have something peer to the internet! That's when we hit the problems that arise when we try to make any tool or software that only works with some online dependency work. So if you could specify the name of the tool or software, and if there is a way to make it work without internet, I would greatly appreciate your help!
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
adam47
https://mega.nz/#F!xrRDCDKS!VOwpbKv7qDPUytZg2FeMeA
you can work on these
- - - Updated - - -
if (isNil "demiGOD") then
{
demiGOD = 0;
};
if (demiGOD == 0) then
{
demiGOD = 1;
cutText ["Godmode activated. (No Recoil, No Grass, No reload)", "PLAIN"];
setterraingrid 50;
player setUnitRecoilCoefficient 0;
player_zombieCheck = {};
fnc_usec_damageHandler = {};
fnc_usec_unconscious = {};
player removeAllEventHandlers "handleDamage";
player addEventHandler ["handleDamage", {false}];
player allowDamage false;
while {demiGOD == 1} do
{
vehicle player setVehicleAmmo 1;
};
}
else
{
demiGOD = 0;
cutText ["Godmode Deactivated. (No Recoil, No Grass, No reload)", "PLAIN"];
setterraingrid 25;
player setUnitRecoilCoefficient 1;
player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf";
fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf";
fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf";
player addEventHandler ["handleDamage", {true}];
player removeAllEventHandlers "handleDamage";
player allowDamage true;
};
- - - Updated - - -
https://mega.nz/#!9qhCwKaS!Dmduj46nd...GwmZakcta5t6BE
script injector
Hi, i have a modded server, and my cuestion is... HOW TO INSTALL THIS???!! Please i need help.
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
Gera31
the problem is that I am from Cuba, and services such as dayz that work in our community are completely disconnected from the internet because we implemented a wireless network structure as a solution to connect us all and have something peer to the internet! That's when we hit the problems that arise when we try to make any tool or software that only works with some online dependency work. So if you could specify the name of the tool or software, and if there is a way to make it work without internet, I would greatly appreciate your help!
battleye and dart with battleye is normal worked and with wifi
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
siegmund
Hi, i have a modded server, and my cuestion is... HOW TO INSTALL THIS???!! Please i need help.
Is useless... It's not for Dayz 0.62
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
DaOne
Any chance of you sharing this?
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
DaOne
Writing on sqf or enscript?
can I see your scripts?
Re: Admin Panel Scripts for 0.62
Enf only, nah you cant see top secret lol. I will release public version when 0.63 drops.
Re: Admin Panel Scripts for 0.62
Quote:
Originally Posted by
DaOne
Enf only, nah you cant see top secret lol. I will release public version when 0.63 drops.
Changes only on server side?