Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Flankie
The dayz experimental branch is out aswell can it be merged in with the server version thats is out now or how will it work?
How i understand you want to get new fuatures from 0.61? It's all can be maked with scripts how i know, but right now we need to create working save system for character.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
2fed
How i understand you want to get new fuatures from 0.61? It's all can be maked with scripts how i know, but right now we need to create working save system for character.
Would it be possible to use something like they were using in this thread http://forum.ragezone.com/f866/dayz-...605-a-1105503/
It saves the play through a separate program. Here are the files im talking about
https://mega.nz/#!7gUnjD6S!0OClNO-cSZlGEk9Uk4WzCog2fgpoA-9ZOKU2nWVwCsY
Source of the files here:
https://github.com/matsuiman/DayZHive
Re: DayZ Standalone v 0.60.133913 Server Files
Hello i was not we i have make this my log say i can save player old was reading hive 8 and now reading hive 12 im testing more here iss my log file and littel bit from the save player files
0:33:41 "CONNECTION: _id: 3 _uid: 76561198959830591 _name: Casy"
0:33:41 "SPAWN: updateServerCameraForNewCLient for existing player"
0:33:42 Saved [Storage] data file [2667] items.
0:33:42 Saved [Storage] data file [0] items.
0:33:42 Saved [Storage] data file [77] items.
0:33:42 Saved [Storage] data file [292] items.
0:33:42 Saved [Storage] data file [118] items.
0:33:42 Saved [Storage] data file [1382] items.
0:33:42 Saved [Storage] data file [1164] items.
0:33:42 Saved [Storage] data file [0] items.
0:33:42 Saved [Houses] data file 0 items.
0:33:42 Saved [Storage] data file [0] items.
0:33:43 "CLIENT 3 request to spawn ["clientNew",[12,[6,3,0],3]]"
0:33:43 "Jeans_Brown"
0:33:43 "SERVER: Creating SurvivorPartsMaleWhite at [6533.27,2895.42,5.94128] for clientId 3 (DB result true)"
0:33:43 "Recording player Unknown Entity with 76561198959830591"
0:33:43 "SERVER: Created SurvivorPartsMaleWhite:2:31384 for clientId 3"
0:33:43 "SCHEDULER: Adding new clientId 3, name any, UID 76561198959830591"
0:33:43 "SCHEDULER: Updated 'connected players' array [3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]"
0:33:43 "Processing 1 saves for players..."
0:33:43 Saved [Houses] data file 0 items.
0:33:53 Saved [Storage] data file [1485] items.
0:33:53 Saved [Storage] data file [0] items.
STORAGE_PLAYER € Òjxó4W¼Eʆ²@EÿŸ†> ðýv? ÿÿ? ïýv? þŸ†¾ shoulder €? €? €? weaponopticsak ¹=£ã €? €? €? ÿÿÿÿ weaponhandguardakz ¤½ €? €? €? ÿÿÿÿ weaponbipodÝ Þ¨Z €? €? €? ÿÿÿÿ magazine¡ |ß+ €? €? €? ÿÿÿÿ ÿÿÿÿK weaponmuzzleak U‹:¸ €? €? €? ÿÿÿÿ weaponbuttstockakp º’Ú €? €? €? ÿÿÿÿ áDÿÿÿÿ meleeÞ !Œ €? €? €? ÿÿÿÿ headgear> ÏL« €? €? €? ÿÿÿÿ maskš
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Re: DayZ Standalone v 0.60.133913 Server Files
@casy
Can you walk us through it?
Re: DayZ Standalone v 0.60.133913 Server Files
anyone help me open file player.bin.
i read it with notepad :
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Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
anyone help me open file player.bin.
i read it with notepad :
STORAGE_PLAYER ̃ € b0Ç¡1F₫º@~íOEÿ¯W¿ ÿä ¿ ÿÿ? ₫ä ¿ ₫¯W? melee¹ o˜ €? €? €? ÿÿÿÿ bodý )ïèa¶;Fª(×@€ZEW`? ܽ ₫ÿ? ܽ Y`¿ cargo s úំ €? €? €? quantity €? ÿÿÿÿ cargo × #oưB €? €? €? ÿÿÿÿ ™? áDÿÿÿÿ back ^¹̀Gưà:F©Ơ@‰ˆXE ưÿ¿ Gex¿ Uºw>Rºw> Jex?
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food_stage Raw quantity modifiers ÿÿÿÿ cargo +j)r €? €? €?
food_stage Raw quantity modifiers ÿÿÿÿ cargo F +j)r €? €? €?
food_stage Raw quantity modifiers ÿÿÿÿ cargo ï +j)r €? €? €?
food_stage Raw quantity modifiers ÿÿÿÿ cargo ˜ O|43 €? €? €?
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Where you get this file ? Because my player.bin inside storage have only 1kb and 2 words ...
You can share it or tell how generate this ?
Re: DayZ Standalone v 0.60.133913 Server Files
just add player in economy.xml
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
just add player in economy.xml
And some news about this or saving progress ?
Re: DayZ Standalone v 0.60.133913 Server Files
nope i tryng something else
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
nope i tryng something else
Maybe i can help you :) I dont have to do because i am frustrating if i have dayz 0.60 server and characters cant save :)
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
nope i tryng something else
But, how did you add player in economyl.xml?
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
OkazakiTomoya
But, how did you add player in economyl.xml?
I think he talk about this :
<economy>
<item flags="65535" name="Player"/>
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
just add player in economy.xml
What about trying an separate program to save the player into a mysql database?
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
jmuirhead
This works? You have tested it?
You rly thinking if you wite in one XML file line <item flags="65535" name="Player"/> the save start working for players ? :D
You must be rly crazy or stupid if it were so easy that's how it works ago.
Maybe start use your head man.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
mudy
You rly thinking if you wite in one XML file line <item flags="65535" name="Player"/> the save start working for players ? :D
You must be rly crazy or stupid if it were so easy that's how it works ago.
Maybe start use your head man.
It was fuckin easy to enable saving for tents and cars, all you had to do was add one damn line and some files. So it is possible that thats what you have to do.