Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
jmuirhead
It was fuckin easy to enable saving for tents and cars, all you had to do was add one damn line and some files. So it is possible that thats what you have to do.
You know what, instead of writing crap you do it and do not play to the clever. Brag mouth anyone can do nothing but himself. Better if you do not ask for jokes here :)
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
mudy
Where you get this file ? Because my player.bin inside storage have only 1kb and 2 words ...
You can share it or tell how generate this ?
The way i found to show it is to open it with a hex editor while the server is running with players on it.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
jmuirhead
The way i found to show it is to open it with a hex editor while the server is running with players on it.
We all know this mate,but the problem ,when player disconnected system/script removed all info about player/s and emptied bin file.
Still need do some work,be patient.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
ytka78
We all know this mate,but the problem ,when player disconnected system/script removed all info about player/s and emptied bin file.
Still need do some work,be patient.
I know this, he didnt know. He Wanted to know where people were getting the numbers.
Re: DayZ Standalone v 0.60.133913 Server Files
Some info about my saves system. I am injection my dll into server and hooking format sqf function. For exmaple I use format ["characterSave: text"] and the word "text" sends to my hive. But there a problem converting all player loot into one string (like old json saves).
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
RangeMachine
Some info about my saves system. I am injection my dll into server and hooking format sqf function. For exmaple I use format ["characterSave: text"] and the word "text" sends to my hive. But there a problem converting all player loot into one string (like old json saves).
Range,can u please share you dll and other required soft to save char with coordinates.
Many thanks.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
RangeMachine
Some info about my saves system. I am injection my dll into server and hooking format sqf function. For exmaple I use format ["characterSave: text"] and the word "text" sends to my hive. But there a problem converting all player loot into one string (like old json saves).
Nice job, like @jmuirhead said, can you share it?
Really nice job, we are so close to make it work!
Re: DayZ Standalone v 0.60.133913 Server Files
Re: DayZ Standalone v 0.60.133913 Server Files
hello, here my save system which stores playerdata.
Download: DayZSA-Testing-master.zip
tested with one player/client (non cracked)!
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
benwood
Once I get home i can test with multiple people if you want.
Re: DayZ Standalone v 0.60.133913 Server Files
tested with 2 people, sometimes it freezes when logging in the second player, but everything is saving for both, position and loot. thank you ;)
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
benwood
good work mate .tks for share .it worked
Re: DayZ Standalone v 0.60.133913 Server Files
second startup of the server makes the character spam im hungry, thirsty and stuff and makes the character not able to drink and eat.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
maitis
tested with 2 people, sometimes it freezes when logging in the second player, but everything is saving for both, position and loot. thank you ;)
Awesome! Thanks for testing it!
Re: DayZ Standalone v 0.60.133913 Server Files
faill certain Can you solve this problem, or not ?
http://upic.me/i/2j/fsdfdsfdsf.png