these files are piece of crap compared to the real 0.60
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Do you teach me
how to xampp and saves sql48 and Python
Can someone please reupload the files?
u make .bat to start
Code:start DayZ.exe -connect= -port= -nosplash -noPause -noLogs -cpuCount=2 -maxMem=2048 -exThreads=2 -malloc=tbb4malloc_bi -name=
don't work save
- - - Updated - - -
Working.
Watching the following types of problems:
1. To lift an object by 2 slot (sword or a flask of water)
2. Exit from the server
3. Go to the server
This item will not appear in the inventory and underfoot.
Also, there are no zombies and animals
[deleted]
You can use this: Portmapper 2.0.0
If you don't now how to use it, just PM me.
And if the other players can't join your server, you need to add the port "2302" to your firewall, and sure if you use a another port you need to change by this one.
Anynew with fixing bug ??
I tried to analyze using the RPT file, save and load character.
It was found that, while maintaining the character of loss of things not happening. save file is created in the correct form with the presence of a gaming thing that disappears already at boot time on the server.
But in the process of downloading some game things disappear.
Influences on this, as I have noticed, fnc_addInvItems.sqf file, which analyzes all added to the player's inventory items.
I have done in this file output to a file PRT values by setting sludeyuschy code:
After that, the RPT logfiles found:Quote:
private ["_arr","_item","_agent"];
_agent = _this select 0;
_arr = [];
{
_class = _x select 0;
_dmg = _x select 1;
_qty = _x select 2;
_inv = _x select 3;
_wet = _x select 4;
diag_log format ["download1 result: %1",_class]; //add
diag_log format ["download2 result: %1",_dmg]; //add
diag_log format ["download3 result: %1",_qty]; //add
diag_log format ["download4 result: %1",_inv]; //add
diag_log format ["download5 result: %1",_wet]; //add
/*
if ( _class isKindOf "AttachmentBase" ) then {
_item = _agent createAsAttachment _class;
} else {
_item = _agent createInInventory _class;
};
*/
_item = _agent createInInventory _class;
_item setDamage _dmg;
_item setVariable ["wet", _wet];
if (_item isKindOf "MagazineBase") then {
_item setMagazineAmmo _qty;
} else {
_item setQuantity _qty;
};
if ( count _inv != 0 ) then {
null = [_item, _inv] call fnc_addInvItems;
};
diag_log format ["download6-0 result: %1",count _inv]; //add
diag_log format ["download6 result: %1",_item]; //add
diag_log format ["download7 result: %1",_inv]; //add
} forEach (_this select 1);
true
My db file save character:Quote:
18:27:12 Saved [Houses] data file 0 items.
18:27:15 "download1 result: PM73Rak"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: PM73Rak:2:28640"
18:27:15 "download7 result: []"
18:27:15 "download1 result: RadarCap_Green"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: RadarCap_Green:2:28641"
18:27:15 "download7 result: []"
18:27:15 "download1 result: WorkingGloves_Black"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: WorkingGloves_Black:2:28642"
18:27:15 "download7 result: []"
18:27:15 "download1 result: BomberJacket_Olive"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: [["Food_CanSpaghetti",0.196683,0,[],0],["Food_CanSardines",0.6,0,[],0],["Tool_MeatTenderizer",0.080824,0,[],0]]"
18:27:15 "download5 result: 0"
18:27:15 "download1 result: Food_CanSpaghetti"
18:27:15 "download2 result: 0.196683"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: Food_CanSpaghetti:2:28644"
18:27:15 "download7 result: []"
18:27:15 "download1 result: Food_CanSardines"
18:27:15 "download2 result: 0.6"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: Food_CanSardines:2:28645"
18:27:15 "download7 result: []"
18:27:15 "download1 result: Tool_MeatTenderizer"
18:27:15 "download2 result: 0.080824"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: <NULL-object>"
18:27:15 "download7 result: []"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: BomberJacket_Olive:2:28643"
18:27:15 "download7 result: []"
18:27:15 "download1 result: Jeans_Grey"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 20"
18:27:15 "download4 result: [["Tool_WeaponCleaningKit",0.470705,0,[],0],["Ammo_762",0.355814,20,[],0]]"
18:27:15 "download5 result: 0"
18:27:15 "download1 result: Tool_WeaponCleaningKit"
18:27:15 "download2 result: 0.470705"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: Tool_WeaponCleaningKit:2:28647"
18:27:15 "download7 result: []"
18:27:15 "download1 result: Ammo_762"
18:27:15 "download2 result: 0.355814"
18:27:15 "download3 result: 20"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: Ammo_762:2:28648"
18:27:15 "download7 result: []"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: Jeans_Grey:2:28646"
18:27:15 "download7 result: []"
18:27:15 "download1 result: LeatherShoes_Black"
18:27:15 "download2 result: 0"
18:27:15 "download3 result: 0"
18:27:15 "download4 result: []"
18:27:15 "download5 result: 0"
18:27:15 "download6-0 result: 0"
18:27:15 "download6 result: LeatherShoes_Black:2:28649"
18:27:15 "download7 result: []"
18:27:15 "Recording player Unknown Entity with 76561****"
I do not have enough knowledge of the language script execution data to identify the cause of the problem. Perhaps someone more knowledgeable in this area will help to solve this problem together.Quote:
[true,"SurvivorPartsMaleDean",[11211.9,6566.64,0.384422],58.708,[["PM73Rak",0,0,[],0],["RadarCap_Green",0,0,[],0],["WorkingGloves_Black",0,0,[],0],["BomberJacket_Olive",0,0,[["Food_CanSpaghetti",0.196683,0,[],0],["Food_CanSardines",0.6,0,[],0],["Tool_MeatTenderizer",0.080824,0,[],0]],0],["Jeans_Grey",0,20,[["Tool_WeaponCleaningKit",0.470705,0,[],0],["Ammo_762",0.355814,20,[],0]],0],["LeatherShoes_Black",0,0,[],0]],[["health",5000],["blood",5000],["energy",4404.06],["water",1770.42],["shock",0],["stomach",1092.55],["diet",1],["bodytemperature",37.149],["heatcomfort",-8.61647],["wet",0],["musclecramp",0],["restrainedwith",0],["totalHeatIsolation",25.41],["totalWeight",9650],["bloodtype","BloodAPos"],["unconscious",false],["damageArray",[]],["myNotifiers",[[],[],["energized",[0.439,0.804,0.0431,1]],[],[],["healthy",[0.439,0.804,0.0431,1]],[],[],["hot",[0.525,0.541,0.031,1]]]],["bleedingsources","[]"],["bleedingLevel",0],["modstates",[[[0],0,-1],[[5],-1,6],[[1],-1,-1],[[3],-1,-1],[[0],-1,-1]]],["modifiers",["HitLegs","Temperature","HighEnergy","Healing","FeelingCold"]]],[],["Pickaxe",0.248816,0,[],0]]
P.S. I do not speak English, sorry
Link is dead, any way to get ahold of these files?