-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
GreatZ
Hi there guys,
I've downloaded the CLIENT+SERVER+OFFLINEDB files that you put in here before, and applied the Luna patch to it, and so the Ben Save-System files. I still receive the message "Session Lost" in the client side, and the "Disconnected" one in the server side.
Is there any real fix to play with cracked client+server version of this 0.60???? I dont see in this thread, a concret awnser to this question, but are so many of you saying you got the same problem...
Thanks in advance guys
I do not know what you're doing there, but everything works fine
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
GreatZ
Hi there guys,
I've downloaded the CLIENT+SERVER+OFFLINEDB files that you put in here before, and applied the Luna patch to it, and so the Ben Save-System files. I still receive the message "Session Lost" in the client side, and the "Disconnected" one in the server side.
Is there any real fix to play with cracked client+server version of this 0.60???? I dont see in this thread, a concret awnser to this question, but are so many of you saying you got the same problem...
Thanks in advance guys
do you use port 4602?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
onkeltoctoc
do you use port 4602?
change the port to 2302 in crash.bat think that's what it is called i have no issues with it.
- - - Updated - - -
Quote:
Originally Posted by
onkeltoctoc
do you use port 4602?
change the port to 2302 in crash.bat think that's what it is called i have no issues with it.
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
onkeltoctoc
do you use port 4602?
Yup, i do. The steps i did so far (The files i download, were posted in this thread so far):
- Download & uncompress the "DayZServer0.60.133913" w/ md5sum->(598d242c42cd4c755820e88bb3664fe2);
- Download & install the "Setup DayZ SA Client 0.60.133913" w/ md5sum->(c395d0634a7f480e97dfff8fd946062a);
- Download & deploy the server crack files (?!) "crk.rar" (*which include only the server side because the client already have lunaemu*) w/ md5sum->(4bfd4200540dad63a68d54f11c226452);
- Download & deploy the latest version of ben mission files, "DayZSA-Testing-master" w/ md5sum->(396e4d62903c61903d29b9cba3fb0d0f);
- Copied the server.cfg which came with the bundle pack to SE folder in the server side:
hostName = "DAYZ - TESTSERVER";
password = "";
passwordAdmin = "changeme";
maxPlayers = 10;
motd[] = {"Hello World","Hello World"};
motdInterval = 5;
timeStampFormat = "Short";
logFile = "console.log";
verifySignatures = 2;
equalModRequired = 0;
BattlEye = 0;
disableVoN = 0;
vonCodecQuality = 10;
persistent = 1;
requiredBuild = 133913;
allowedBuild = 133913;
serverTime = "2016/9/8/13/00"; // "YY/MM/DD/HH/MM" or "SystemTime"
serverTimeAcceleration = 5; // 1-24
serverTimePersistent = 1;
disableCrosshair = 0;
disable3rdPerson = 0; // Set disable3rdperson to =1 for Hardcore servers
instanceId = 12345;
guaranteedUpdates = 1;
enviromentType = stable;
lootHistory = 1;
storeHouseStateDisabled = 0;
loginQueueConcurrentPlayers = 0;
// lootRespawnTimer = 5; // may obsolete
// lootCleanupTimer = 5; // may obsolete
// shardId = "000000"; // Set Instance ID to 000001 for Hardcore servers
// shardInitRetryCount = 0;
// shardSyncTimer = 1800;
// steamqueryport = 27016;
class Missions
{
class DayZ
{
template = "dayz_Auto.ChernarusPlus";
difficulty = "recruit"; // difficulty: recruit, regular, veteran or mercenary
};
};
The server appears on the remote list when i add it, but when i press connect, 3/4 seconds after the dayz splash screens appears, it came with the dialog "WARNING - SESSION LOST".
Is there any step where i am failing?
Thanks guys!
- - - Updated - - -
Quote:
Originally Posted by
Barry Egginton
change the port to 2302 in crash.bat think that's what it is called i have no issues with it.
- - - Updated - - -
change the port to 2302 in crash.bat think that's what it is called i have no issues with it.
Tried to change to port 2302, but the message "SESSION LOST" still appears.
- - - Updated - - -
I dunno if its relevant or not, but the server console keeps spamming messages like there every 2/3 seconds:
5:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Storage] data file [269] items.
15:04:37 Saved [Storage] data file [830] items.
15:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Storage] data file [1327] items.
15:04:37 Saved [Storage] data file [1300] items.
15:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Houses] data file 0 items.
15:04:37 Saved [Storage] data file [0] items.
15:04:38 Saved [Houses] data file 0 items.
-
Re: DayZ Standalone v 0.60.133913 Server Files
Hi All,
Sorry to chime in late with this information, but I thought it would be worth a mention as people are still experiencing the ‘session lost’ issue despite already applying the crack to the server files. For the record this has nothing to do with which port you use, 2302 works just fine.
Basically, the fault is with LumaEmu (or a specific version of it). The 420Gaming client is pre-cracked with LumaEmu 1.6.3 and that is also the version which has been linked on this thread to download and apply to the server side. The problem is LumaEmu 1.6.3 has a bug where on some computers the ticket ID fails to generate, this can lead to the ‘session lost’ issue. This also explains why not everyone has the problem.
You can test to see if this is happening to you by changing LogFile = 0 to LogFile = 1 in LumaEmu.ini on the client side. Fire up the game and try to join your server, then check the LumaEmu_Steamclient.log file which has been generated in the game’s root directory. There should be a line which mentions it was unable to generate a ticket. Likewise, if you do the same to the server (enable logging in LumaEmu.ini) you will see that the connection was rejected due to the client having an invalid ticket.
To fix, you very simply need to use an updated version of LumaEmu. This needs to be applied to both server AND client respectively. Personally I picked version 1.6.8 purely due to future versions having required dlls in the legacy folders or missing them all together. I have also not tested any versions beyond 1.6.8, however I do know that 1.6.7 works as well.
For those who are interested LumaEmu changelogs can be found here. As you can see version 1.6.7 fixes a bug which depicts our exact issue. “Fixed problem generating SteamID on some PCs”.
Source for downloading legitimate LumaEmu releases without having to register can be found here. Use this to obtain LumaEmu 1.6.8, apply to server AND client and voila!
On a final note, BIG respect to everyone here who shares their knowledge/skills to enable us all to have fun playing DayZ! :thumbup1:
If this still isn’t working try resetting LumaEmu by deleting all of the following: (your Steam ID *might* change if you do this)
HKEY_CURRENT_USER\Software\Valve
%USERPROFILE%\AppData\Roaming\Microsoft\ProtectedCode_LowLevel
%USERPROFILE%\AppData\Local\LumaEmu (hidden system file)
These will all be regenerated if LumaEmu is working correctly.
-
Re: DayZ Standalone v 0.60.133913 Server Files
-
Re: DayZ Standalone v 0.60.133913 Server Files
kbnnlan,
In fact your luna files are different, copied yours but having the same problem... :(
One thing is kinda strange, and as far as i guess, the problem is on the client side. Because i tried to enter other pvp/survival server from the config list, and got the same error.
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
GreatZ
kbnnlan,
In fact your luna files are different, copied yours but having the same problem... :(
One thing is kinda strange, and as far as i guess, the problem is on the client side. Because i tried to enter other pvp/survival server from the config list, and got the same error.
Copy that file to client and server both
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
kbnnlan
Copy that file to client and server both
yes, i did. But nothing different happened.
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
GreatZ
Yup, i do. The steps i did so far (The files i download, were posted in this thread so far):
- Download & uncompress the "DayZServer0.60.133913" w/ md5sum->(598d242c42cd4c755820e88bb3664fe2);
- Download & install the "Setup DayZ SA Client 0.60.133913" w/ md5sum->(c395d0634a7f480e97dfff8fd946062a);
- Download & deploy the server crack files (?!) "crk.rar" (*which include only the server side because the client already have lunaemu*) w/ md5sum->(4bfd4200540dad63a68d54f11c226452);
- Download & deploy the latest version of ben mission files, "DayZSA-Testing-master" w/ md5sum->(396e4d62903c61903d29b9cba3fb0d0f);
- Copied the server.cfg which came with the bundle pack to SE folder in the server side:
hostName = "DAYZ - TESTSERVER";
password = "";
passwordAdmin = "changeme";
maxPlayers = 10;
motd[] = {"Hello World","Hello World"};
motdInterval = 5;
timeStampFormat = "Short";
logFile = "console.log";
verifySignatures = 2;
equalModRequired = 0;
BattlEye = 0;
disableVoN = 0;
vonCodecQuality = 10;
persistent = 1;
requiredBuild = 133913;
allowedBuild = 133913;
serverTime = "2016/9/8/13/00"; // "YY/MM/DD/HH/MM" or "SystemTime"
serverTimeAcceleration = 5; // 1-24
serverTimePersistent = 1;
disableCrosshair = 0;
disable3rdPerson = 0; // Set disable3rdperson to =1 for Hardcore servers
instanceId = 12345;
guaranteedUpdates = 1;
enviromentType = stable;
lootHistory = 1;
storeHouseStateDisabled = 0;
loginQueueConcurrentPlayers = 0;
// lootRespawnTimer = 5; // may obsolete
// lootCleanupTimer = 5; // may obsolete
// shardId = "000000"; // Set Instance ID to 000001 for Hardcore servers
// shardInitRetryCount = 0;
// shardSyncTimer = 1800;
// steamqueryport = 27016;
class Missions
{
class DayZ
{
template = "dayz_Auto.ChernarusPlus";
difficulty = "recruit"; // difficulty: recruit, regular, veteran or mercenary
};
};
The server appears on the remote list when i add it, but when i press connect, 3/4 seconds after the dayz splash screens appears, it came with the dialog "WARNING - SESSION LOST".
Is there any step where i am failing?
Thanks guys!
- - - Updated - - -
Tried to change to port 2302, but the message "SESSION LOST" still appears.
- - - Updated - - -
I dunno if its relevant or not, but the server console keeps spamming messages like there every 2/3 seconds:
5:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Storage] data file [269] items.
15:04:37 Saved [Storage] data file [830] items.
15:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Storage] data file [1327] items.
15:04:37 Saved [Storage] data file [1300] items.
15:04:37 Saved [Storage] data file [0] items.
15:04:37 Saved [Houses] data file 0 items.
15:04:37 Saved [Storage] data file [0] items.
15:04:38 Saved [Houses] data file 0 items.
change this line in config/server.cfg: requiredBuild = 136348;
allowedBuild = 136348;
I dont know why but this solved the session lost problem for me!
Solution 2 " Copy Serverfiles in clientfolder, dont overwrite exists files!
Solution 3 " this server.cfg:
mega:///#!EJhgRKyL!8R09GKEeo90kIQF9bWmpQBGfZATgnS4b2aT4wnu0SHo
in SE Folder
-
Re: DayZ Standalone v 0.60.133913 Server Files
How to convert proxyexport.bin to cpp ?
-
Re: DayZ Standalone v 0.60.133913 Server Files
In which file I can configure hunger and thirst
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
SuperJuif
How to convert proxyexport.bin to cpp ?
Download arma 3 tools from steam and use cfg (iforgot the name but its the only one there) and it should work.
- - - Updated - - -
Quote:
Originally Posted by
onkeltoctoc
In which file I can configure hunger and thirst
MPMissions\dayz_Auto.ChernarusPlus\scripts\functions
You look in there?
-
Re: DayZ Standalone v 0.60.133913 Server Files
How spaun helicrashes and respaun very damaged cars?
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
DerpADoge
Download arma 3 tools from steam and use cfg (iforgot the name but its the only one there) and it should work.
- - - Updated - - -
MPMissions\dayz_Auto.ChernarusPlus\scripts\functions
You look in there?
yes ive change stomach full but when i start new game im hungry...
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
onkeltoctoc
yes ive change stomach full but when i start new game im hungry...
Huh..Weird, not sure what else can be done then, perhaps there is another file writing the same function?
(could be your DZ.pbo?)
-
Re: DayZ Standalone v 0.60.133913 Server Files
Have you tried editing this file ?
"MPMissions\dayz_Auto.ChernarusPlus\scripts\init.sqf"
-
Re: DayZ Standalone v 0.60.133913 Server Files
Can someone share a link for server files!
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
coldlm
Can someone share a link for server files!
https://mega.nz/#!hVJigRCT!GXmP2T4J8...60_5xyClKGvBvY
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
onkeltoctoc
Thanks
-
Re: DayZ Standalone v 0.60.133913 Server Files
battleye service don't install and update. help
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
Alex343
battleye service don't install and update. help
Could you elaborate on that please, You getting errors and what not?
-
Re: DayZ Standalone v 0.60.133913 Server Files
how to start dayz server? _crashbase.bat? I nerver play this game. I want to try it.
-
Re: DayZ Standalone v 0.60.133913 Server Files
Can anyone share the 0.60.133913 client please? :)
-
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
vojtiman
Can anyone share the 0.60.133913 client please? :)
https://mega.nz/#!kVw2hYxb!LLN0pTL2D...7HlB-UWMP0l1mE