Re: DayZ Standalone v 0.60.133913 Server Files
Re: DayZ Standalone v 0.60.133913 Server Files
Hi, does anyone can teach me how to crack client and server properly?
If I play via steam-without crack- I can find a server that I hosted and I can join it. But I can't find it if I play with Lumaemu crack.
The server just doesn't show up. Not a Seesion Lost or testing123 kicked out bug. It just doesn't show up.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
chernokiwi
Hi, does anyone can teach me how to crack client and server properly?
If I play via steam-without crack- I can find a server that I hosted and I can join it. But I can't find it if I play with Lumaemu crack.
The server just doesn't show up. Not a Seesion Lost or testing123 kicked out bug. It just doesn't show up.
I hope no one here.
- - - Updated - - -
Quote:
Originally Posted by
TokioAlive
i just wanna to say thnks for everyone who is giving the best they can for this release, im not a developer i just love dayz from the first time i download a server for my friends in my country where we dont have internet access, im following the thread and see how people is working together as a real family, i cant donate any money for developing but i promise the fact that when server are playable a lot of people is going to bee playing by the efforts you guys are doing, greetings from SNET (the offline street network) from Cuba.
Don't want to distract i just need 5 minutes to say Thank You, to all of you.
Well, i want say Thank you too. It was a great work of some here and i hope, he can fix many Bugs. Thank you :-)
Re: DayZ Standalone v 0.60.133913 Server Files
Hi,
Download: DayZSA-Testing-master.zip
- re-/spawn should be working right now
- quickbar save function added
[ please copy / overwrite all files into the root directory of the gameserver !! ]
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
benwood
Hi,
Download:
DayZSA-Testing-master.zip
- re-/spawn should be working right now
- quickbar save function added
[ please
copy / overwrite all files into the root directory of the gameserver !! ]
Hi man i dont know who can help me but i think you can know this. Do you know some method spawn animals ? ( for me wolves ? )
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
benwood
Hi,
Download:
DayZSA-Testing-master.zip
- re-/spawn should be working right now
- quickbar save function added
[ please
copy / overwrite all files into the root directory of the gameserver !! ]
All working fine Ben,we made tasting with 30 players on server...all working perfect !!!
Ben : BIG thanks from our community !!!
- - - Updated - - -
Just wanna let you all know,we made very useful program on both language (support English and Russian language) Very easy setup and control server 0.60 (please check video)
https://www.youtube.com/watch?v=zY7hmVsckYI
If someone interested in this program let me know in pm
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
benwood
Hi,
Download:
DayZSA-Testing-master.zip
- re-/spawn should be working right now
- quickbar save function added
[ please
copy / overwrite all files into the root directory of the gameserver !! ]
thanks u so much ben
- - - Updated - - -
Quote:
Originally Posted by
ytka78
All working fine Ben,we made tasting with 30 players on server...all working perfect !!!
Ben : BIG thanks from our community !!!
- - - Updated - - -
Just wanna let you all know,we made very useful program on both language (support English and Russian language) Very easy setup and control server 0.60 (please check video)
https://www.youtube.com/watch?v=zY7hmVsckYI
If someone interested in this program let me know in pm
hj mate u hav ib of mine
- - - Updated - - -
anyone know how to change data time ? i edit in init.sqf but nothing
- - - Updated - - -
Quote:
Originally Posted by
benwood
Hi,
Download:
DayZSA-Testing-master.zip
- re-/spawn should be working right now
- quickbar save function added
[ please
copy / overwrite all files into the root directory of the gameserver !! ]
small bug that small gun dispear when logout if u have big gun
Re: DayZ Standalone v 0.60.133913 Server Files
New version of DAP with latest server files updates will be update automatically tomorrow.
Re: DayZ Standalone v 0.60.133913 Server Files
So, why am i holding my stuff like my jacked in my Hands after a spawn?^^ (i change the spawn gear so you can spawn with a Firefighter Axe,Camo Pants and this jacked wich i am not wearing after spawn except for the axe^^)
Edit:
Hm idk why the image is so damn small.
http://image.prntscr.com/image/c03c6...755a7534ae.png
Re: DayZ Standalone v 0.60.133913 Server Files
anyone have a way to the spawn animals and wolf in server
and car not spawn in server
how do to fix ti
tx all for talk together
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
ytka78
New version of DAP with latest server files updates will be update automatically tomorrow.
Where can i get/download tbis dayz admin panel?
Re: DayZ Standalone v 0.60.133913 Server Files
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
KingBoom2
So, why am i holding my stuff like my jacked in my Hands after a spawn?^^ (i change the spawn gear so you can spawn with a Firefighter Axe,Camo Pants and this jacked wich i am not wearing after spawn except for the axe^^)
Edit:
Hm idk why the image is so damn small.
http://image.prntscr.com/image/c03c6...755a7534ae.png
your slot for jacket is FULL (with Shirt)
Re: DayZ Standalone v 0.60.133913 Server Files
Are the "scripts" and "config" folders also to be placed directly in the root folder, or do they need to replace scripts and config files within MPMissions?
Another thing I've been looking at is modifying the rates of hunger/thirst etc. Is it just a case of editing the values within the DayZModules\init or am I targeting the wrong file?
To get my server to actually work, I had to create a shortcut of the server launch app and then add the launch params within _crashbase. Has anyone used a different approach?
Apologies for just spamming questions. On a steep learning curve atm.
Re: DayZ Standalone v 0.60.133913 Server Files
Quote:
Originally Posted by
tomisme
Are the "scripts" and "config" folders also to be placed directly in the root folder, or do they need to replace scripts and config files within MPMissions?
Another thing I've been looking at is modifying the rates of hunger/thirst etc. Is it just a case of editing the values within the DayZModules\init or am I targeting the wrong file?
To get my server to actually work, I had to create a shortcut of the server launch app and then add the launch params within _crashbase. Has anyone used a different approach?
Apologies for just spamming questions. On a steep learning curve atm.
Yes, on this particular mission the "scripts" and "config" folders get placed in the root directory of your server.
For hunger and thirst, you need to modify the values in DayZModules\init.sqf like you said.
Shortcut works fine however if you're using this config you'll need to change the Exe parameters to match the new config directory as opposed to the "SE" directory (SE is set by default in the _crashbase parameters).
Hope that helps.