DayZ Standalone v 0.61.138602 Server Files

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  1. #301
    Account Upgraded | Title Enabled! DerpADoge is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by benwood View Post
    Hi @all,

    here some new server config options:

    Code:
    loginQueueMaxPlayers = 10;
    storageAutoFix = 1;                 // ?? 
    disablePublisherBanKick = 1;     // ?? 
    updateStrategyVersion = 1;     // ??
    showPlayerStatus = 1;            // enable/disable Player Status Monitor
    Pretty cool! Thanks for the find man! +rep and like for you <3

  2. #302
    Account Upgraded | Title Enabled! kbnnlan is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by benwood View Post
    Hi @all,

    here some new server config options:

    Code:
    loginQueueMaxPlayers = 10;
    storageAutoFix = 1;                 // ?? 
    disablePublisherBanKick = 1;     // ?? 
    updateStrategyVersion = 1;     // ??
    showPlayerStatus = 1;            // enable/disable Player Status Monitor
    ben can u remake save system plz

  3. #303
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by kbnnlan View Post
    ben can u remake save system plz
    yes ben remake save system use it db to work plz

  4. #304
    Account Upgraded | Title Enabled! 123new is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    yes ben remake save system use it db to work plz
    him system is work in dayz 0.61, and kbnnlan have this in your server files

  5. #305
    Enthusiast sriwanich is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by 123new View Post
    him system is work in dayz 0.61, and kbnnlan have this in your server files
    Save not loot

  6. #306
    Account Upgraded | Title Enabled! 123new is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by sriwanich View Post
    Save not loot
    loot is saved in character, tents and barrels, i don't understand
    Last edited by 123new; 26-04-17 at 09:55 AM.

  7. #307
    Account Upgraded | Title Enabled! kbnnlan is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    It hav problem with respawm mate.hope ben can fix that bug for us

  8. #308
    Account Upgraded | Title Enabled! 2fed is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Ok, how understanded, with offline db, loot spawns staticaly.
    Like: i founded a book on the floor, im not taked book, quit from game, stoppped server, than started the server, connected aaand... Book on the floor. It's static, not generating loot at another place.

  9. #309
    Account Upgraded | Title Enabled! 123new is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by 2fed View Post
    Ok, how understanded, with offline db, loot spawns staticaly.
    Like: i founded a book on the floor, im not taked book, quit from game, stoppped server, than started the server, connected aaand... Book on the floor. It's static, not generating loot at another place.
    Loot, which is already generated on the server, is saved when the server is shut down, and it is loaded at startup, while keeping the life of the server, the time to access it, and everything else. As far as I remember the statements of the developers of the game, loot is not re-spawned with restart, but dynamically, as necessary, and the already looted loot will not be rescheduled for a long time. This time is somewhere specified in the configuration of this loot (I assume that this is configured in a file types.xml)

  10. #310
    Account Upgraded | Title Enabled! 2fed is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by 123new View Post
    Loot, which is already generated on the server, is saved when the server is shut down, and it is loaded at startup, while keeping the life of the server, the time to access it, and everything else. As far as I remember the statements of the developers of the game, loot is not re-spawned with restart, but dynamically, as necessary, and the already looted loot will not be rescheduled for a long time. This time is somewhere specified in the configuration of this loot (I assume that this is configured in a file types.xml)
    I know, but if loot respawns like in older versions will be good.
    In older versions loot spawned at same points, but randomly.

  11. #311
    Account Upgraded | Title Enabled! kbnnlan is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    just delete dynamic file and start server

  12. #312
    Account Upgraded | Title Enabled! 2fed is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by kbnnlan View Post
    just delete dynamic file and start server
    Deleted storage folder = no loot spawned.

  13. #313
    Account Upgraded | Title Enabled! kbnnlan is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    just dynamic file 0-8

  14. #314
    Account Upgraded | Title Enabled! 2fed is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Yes, it's work's, thanx. Now need to rewrite cmd file and add deleting only dynamic.

  15. #315
    Account Upgraded | Title Enabled! kbnnlan is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    also delete door.bin too



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