Also, you should fix event_openCan.sqf that include in this files)
Didnt work properly.
Also, you should fix event_openCan.sqf that include in this files)
Didnt work properly.
edit:
removed my edited server files because was unfinished and some errors included.
Last edited by Delicious Ace; 09-05-17 at 01:19 PM.
Anyone have problem with connecting to server after restart?I mean,I played on my server last night and today I can't log in....always get session lost...
here is copy of my RPT file
13:04:59 LOGINQUEUE: Adding player Dingo (85288648) to login queue at position 1
13:04:59 LOGINQUEUE: Player Dingo (85288648) NEW -> FINISHED
13:05:00 NetServer::SendMsg: cannot find channel #85288648, users.card=0
13:05:00 NetServer: users.get failed when sending to 85288648
13:05:00 Message not sent - error 0, message ID = ffffffff, to 85288648 (Dingo)
I'm using steamemu and didn't have that problem before...also,did't change almost anything except basic settings for server.
Client is from steam using steam emu that worked before,and my server files is same that I used last week,but seems something has been changed not known to me...
Tried everything I know and that I can find on net but nothing helps....
If anyone have any idea plz pm me or post here
TNX!
Ps. as much I know less thing is working for me xexexe
Hello friends
It's tried like this
//requiredBuild = 138602;
//allowedBuild = 138602;
so too
requiredBuild = 138602;
allowedBuild = 138602;
And these commands do not work either.
The client closes when I start it.
loginQueueMaxPlayers = 10;
storageAutoFix = 1; // ??
disablePublisherBanKick = 1; // ??
updateStrategyVersion = 1; // ??
showPlayerStatus = 1; //
Does anyone know any more solutions?
Thanks for your help onkeltoctoc
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2fed
And keep in mind: Together we can fix very big amount of bug’s.
I have only one thing – Do Dayz SA better for all. Not steal, and only create!
This is a great opinion.
I believe that all the administrators and owners of the different servers, we should support and help us, share information and solutions to problems.
So we will all have a good server for our players.
Thank you all.
Hey Sanchez
are you using the cracked Client Files?
Because i have no Problems joining my cracked Server with the Licenced Steam Files.
Here my serverDZ.cfg:
Spoiler:
Make a Backup from your serverDZ config and give a try with my one, just to see if it works.
EDIT:
And can you please post your serverDZ config here?
Last edited by Delicious Ace; 04-05-17 at 02:56 PM.
Apologize for my clumsiness, if it works.
The problem is the following:
It does not work like this.
loginQueueMaxPlayers = 10;
storageAutoFix = 1; // ??
disablePublisherBanKick = 1; // ??
updateStrategyVersion = 1; // ??
showPlayerStatus = 1; //
So it works
loginQueueMaxPlayers = 10;
storageAutoFix = 1;
disablePublisherBanKick = 1;
updateStrategyVersion = 1;
showPlayerStatus = 1;
Delete everything after ";"
loginQueueMaxPlayers = 10;I do not know what his performance is.
storageAutoFix = 1;I do not know what his performance is.
disablePublisherBanKick = 1;I do not know what his performance is.
updateStrategyVersion = 1;I do not know what his performance is.
showPlayerStatus = 1;This works. Appears all the information of the player.
Thanks for the help and information.
Its an Option when the Server is full and how much Players are allowed to have a wait Position.Code:loginQueueMaxPlayers = 10;
i know this from when i join a Full Server, there is always a Screen with my Position.
like this one on the Pic:
https://www.google.de/url?sa=i&rct=j...93989837492026
For the other Commands also have no knowing about.
Failed to register class within Central Economy: "GP5GasMask_Art", not inhterited properly?
How to solve this? When I play the item on the floor the server crash
Bacon Tatico
Where did you get this from?
GP5GasMask_Art
This object is not in the types.xml
If it is not here, I think it can not generate it.
And if it generates the normal thing is that of error.
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I seen in some file ini. Sqf in scripts
//server
//building_spawnLoot = compile preprocessFileLineNumbers "\dz\server\scripts\server\building_spawnLoot.sqf";
//init_spawnLoot = compile preprocessFileLineNumbers "\dz\server\scripts\init\spawnLoot.sqf";
//init_spawnZombies = compile preprocessFileLineNumbers "\dz\server\scripts\init\spawnZombies.sqf";
//init_spawnWildAnimals = compile preprocessFileLineNumbers "\dz\server\scripts\init\spawnWildAnimals.sqf";
//init_spawnServerEvent = compile preprocessFileLineNumbers "\dz\server\scripts\init\spawnServerEvent.sqf";
player_queued = compile preprocessFileLineNumbers "\dz\modulesDayZ\scripts\player_queued.sqf";
This can be a problem for some who do not see zombies or animals and loot
Maybe it will resolve this when you put it in the types.xml like this:
Code:<type name="GP5GasMask_Art"> <nominal>20</nominal> <lifetime>14400</lifetime> <restock>120</restock> <min>10</min> <max>100</max> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags>7</flags> </type>
Give Feedback if it works!
Code:
<type name="GP5GasMask_Art">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>120</restock>
<min>10</min>
<max>100</max>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags>7</flags>
</type>
It may work.
But you also need the GP5GasMask_Art file. Pbo
And when editing or changing some pbo file it leaves corrupt data error.
About the mask, this mask used in addons of strikearena moded version, Addon with this mask created by BadAss.
If you want to add any new Masks and other small stuff, you can use my old addon. Link
I have a problem with custom load in game I want to put alice backpack to my game but there is a problem I didnt see it in types.xml do you know "ALICE Backpack" code ? or there is a way to find it ?
Oh thx alls ! Work fine ^^
Put this code into your types.xml
https://hastebin.com/ijicexakat.xml
Just an advisory, you may want to change the values of min/max considering I have mine really high since I am messing with loot spawns :)