try this one
https://pastebin.com/raw/y5mVmRGc
try this one
https://pastebin.com/raw/y5mVmRGc
Still get's an error
Log's:
15:29:03 LOGINQUEUE: Adding player SE1 (165624605) to login queue at position 1
15:29:03 LOGINQUEUE: Player SE1 (165624605) NEW -> FINISHED
15:29:04 LoginQueue: Player 165624605 loading custom mission
15:29:04 "CONNECTION: _id: 3 _uid: 76561200524945933 _name: SE1"
15:29:04 "CONNECTION DEBUG INFO: _isAlive: true _isOnline: true _pos: [4605.33,9644.16,0.226166] _savedChar: [true,"SurvivorPartsMaleWhite",[4605.33,9644.16,0.226166],11.9289,0,0,"amovpsitmstpsnonwnondnon"] "
15:29:04 "CONNECTION: TRY LOAD PLAYER!"
15:29:04 Type 'TitanHelmetO' must be inherited from class 'Clothing'
15:29:04 "Recording player Unknown Entity with 76561200524945933"
15:29:05 "CONNECT: FINISHED!"
15:29:05 Animation noanim.rtm not found or empty
15:29:05 Animation noanim.rtm not found or empty
15:29:05 "Processing 1 saves for players..."
15:29:07 Saved [Storage] data file [2990] items.
15:29:07 save took 16 msec
15:29:07 Saved [Storage] data file [0] items.
15:29:07 save took 0 msec
15:29:07 Saved [Storage] data file [186] items.
15:29:07 save took 0 msec
15:29:07 Saved [Storage] data file [82] items.
15:29:07 save took 15 msec
15:29:07 Saved [Storage] data file [34] items.
15:29:07 save took 0 msec
15:29:07 Saved [Storage] data file [13] items.
15:29:07 save took 16 msec
15:29:07 Saved [Storage] data file [1299] items.
15:29:07 save took 0 msec
15:29:07 Saved [Storage] data file [0] items.
15:29:07 save took 16 msec
15:29:07 Saved [Houses] data file 4409 items.
15:29:07 save took 0 msec
15:29:07 !!! Failed to register class within Central Economy: "TitanHelmetO", not inhterited properly?
Config replaced, added in types.xml in offlinedb and in \mpmissions\dayz_Auto.ChernarusPlus\db\types.xml
What would proxyexport.bin be? When I rename it to proxyexport.ChernarusPlus it does export, but what would it be for?
Hey guys,
i have again few Question :)
I need all important Infos, so i can write a understandable HowTo with an information Section in, so every one can understand what to do.
Spoiler:
Let us gather all the important information, so i´m able to write a New Nice updated HowTo, with a Step by Step guide and Detailed Info input.
I dont have much time at the moment to test all steps and files one by one.
I realy need you guys to make this happen!! I will appreciate it very much!!
We can also adapt or add in the Future Infos in this HowTo for moded Server.
Also i have reconized this problems on my Server:
- Opening Food Cans let them disapear from Inventory
- weapons will be unloaded. any bullets you had chambered on logoff will be lost and you have to reload your guns or de- and re-attach you mags
- Same with the attachments and the Player Toolbar
- Player Temperatur goes rapedly down, but Charakter is not Wet or Soaked. (Sometimes a Relog helps)
Sould i open a new Topic for this?
EDIT:
What about those "EN5C" items listed in the types.xml??
Are those items from a Mod?
Because there are alot of Double Items in like:
"EN5C_SodaCan_Kvass"
"Drink_SodaCanKvass"
Thanks in Advance!
Regards Ace
Last edited by Delicious Ace; 06-05-17 at 07:09 PM.
Event Open Can was solved : http://forum.ragezone.com/f866/dayz-...0/#post8782100
The EN5C i remember were some hidden items, can't remember well.
Hi guys!
I did some test with loot,zombies and animal spawn,had session lost error and server/client crash and finally found stable setup but one problem remain...
So,if someone have crash of client or server after player logout and then log in,seems its problem with way player data is saved.Tried thousands of times to see what is happening and found out that weapons with attachments are doubled in saved file.I can not find and isolate line of code so I can not solve that problem.
I'll continue with search for solution but would like if anyone know to help me.tnx in forward!
In DayZServer\storage_7\dayz_Auto.ChernarusPlus\000 what files controls the persistence of tents ect.
One of the dynamic_000.bin files?
Thanks for your Reply!
I will test this later :)
Realy Nice to hear, i know such test things are a pain in Ass.
If i´m finally done with writing batch files. i will also take a look into it.
Dont Give up Mate!
Seems intresting for me :)
Can you give more Details about it? Maybe a Link with some input?
Thanks alot!
The Database File for the Persistent Items, like Tents and Barrels, is called containers.bin
Nice Guys, rly nice Jobs you do all here!
I think i will make a new Topic for the Collection of Infos about the Server Files, how all works and so on.
Regards Ace
Hi guys, I do not understand what this is.
Can someone explain it to me?
it is working well?
Active: no????
12:48:22 Load [0] failed...
12:48:32 [initseq][initialspawners] ...
12:48:32 name:StaticHeliCrash, type:None, active:no, repeat:1
12:48:32 name:Loot, type:None, active:no, repeat:1
12:48:32 name:StaticPoliceCar, type:None, active:no, repeat:1
12:48:32 name:InfectedVillage, type:None, active:no, repeat:1
12:48:32 name:InfectedSolitude, type:None, active:no, repeat:1
12:48:32 name:InfectedArmy, type:None, active:no, repeat:1
12:48:32 name:InfectedCity, type:None, active:no, repeat:1
12:48:32 name:InfectedMedic, type:None, active:no, repeat:1
12:48:32 name:InfectedPolice, type:None, active:no, repeat:1
12:48:32 name:InfectedFirefighter, type:None, active:no, repeat:1
12:48:32 name:InfectedPrisoner, type:None, active:no, repeat:1
12:48:32 name:AnimalDeer, type:None, active:no, repeat:1
12:48:32 name:AnimalCow, type:None, active:no, repeat:1
12:48:32 name:AnimalRoeDeer, type:None, active:no, repeat:1
12:48:32 name:AnimalWolf, type:None, active:no, repeat:1
12:48:32 name:VehicleCivilianSedan, type:None, active:no, repeat:1
12:48:32 name:VehicleOffroadHatchback, type:None, active:no, repeat:1
12:48:32 name:VehicleTransitBus, type:None, active:no, repeat:1
12:48:32 name:VehicleV3SCargo, type:None, active:no, repeat:1
12:48:32 name:VehicleV3SChassis, type:None, active:no, repeat:1
- - - Updated - - -
Anyone have a solution to activate the BattlEye ??
I have been able to activate it and it works, but there is a memory error.
The memory can not be read 0x ect. . . .
i am using you're server files ports opened not showing do you use the patched client with these files?
- - - Updated - - -
are you using the patched 64x client as i have the same issue
- - - Updated - - -
seems this server with these files doesn't want to load and no clue why
- - - Updated - - -
15:51:50 name:InfectedVillage, type:None, active:no, repeat:115:51:50 name:InfectedSolitude, type:None, active:no, repeat:115:51:50 name:InfectedArmy, type:None, active:no, repeat:115:51:50 name:InfectedCity, type:None, active:no, repeat:115:51:50 name:InfectedMedic, type:None, active:no, repeat:115:51:50 name:InfectedPolice, type:None, active:no, repeat:115:51:50 name:InfectedFirefighter, type:None, active:no, repeat:115:51:50 name:InfectedPrisoner, type:None, active:no, repeat:115:51:50 name:AnimalDeer, type:None, active:no, repeat:115:51:50 name:AnimalCow, type:None, active:no, repeat:115:51:50 name:AnimalRoeDeer, type:None, active:no, repeat:115:51:50 name:AnimalWolf, type:None, active:no, repeat:115:51:50 name:VehicleCivilianSedan, type:None, active:no, repeat:115:51:50 name:VehicleOffroadHatchback, type:None, active:no, repeat:115:51:50 name:VehicleTransitBus, type:None, active:no, repeat:115:51:50 name:VehicleV3SCargo, type:None, active:no, repeat:115:51:50 name:VehicleV3SChassis, type:None, active:no, repeat:115:51:50 name:Ambient, type:None, active:no, repeat:115:51:50 name:CivilianSedan, type:None, active:no, repeat:115:51:50 name:FridgeTest, type:None, active:no, repeat:115:51:50 name:HeliCrash, type:None, active:no, repeat:115:51:50 name:Infected, type:None, active:no, repeat:115:51:50 name:OffroadHatchback, type:None, active:no, repeat:115:51:50 name:PoliceCar, type:None, active:no, repeat:115:51:50 name:SmallBoat, type:None, active:no, repeat:115:51:50 name:TransitBus, type:None, active:no, repeat:115:51:50 name:V3SCargo, type:None, active:no, repeat:115:51:50 name:V3SChassis, type:None, active:no, repeat:115:51:50 name:StaticHeliCrash, type:None, active:no, repeat:115:51:50 name:Loot, type:None, active:no, repeat:115:51:50 name:StaticPoliceCar, type:None, active:no, repeat:115:51:50 name:InfectedVillage, type:None, active:no, repeat:115:51:50 name:InfectedSolitude, type:None, active:no, repeat:115:51:50 name:InfectedArmy, type:None, active:no, repeat:115:51:50 name:InfectedCity, type:None, active:no, repeat:115:51:50 name:InfectedMedic, type:None, active:no, repeat:115:51:50 name:InfectedPolice, type:None, active:no, repeat:115:51:50 name:InfectedFirefighter, type:None, active:no, repeat:115:51:50 name:InfectedPrisoner, type:None, active:no, repeat:115:51:50 name:AnimalDeer, type:None, active:no, repeat:115:51:50 name:AnimalCow, type:None, active:no, repeat:115:51:50 name:AnimalRoeDeer, type:None, active:no, repeat:115:51:50 name:AnimalWolf, type:None, active:no, repeat:115:51:50 name:VehicleCivilianSedan, type:None, active:no, repeat:115:51:50 name:VehicleOffroadHatchback, type:None, active:no, repeat:115:51:50 name:VehicleTransitBus, type:None, active:no, repeat:115:51:50 name:VehicleV3SCargo, type:None, active:no, repeat:115:51:50 name:VehicleV3SChassis, type:None, active:no, repeat:115:51:50 name:Ambient, type:None, active:no, repeat:1
i just get a bifg list of no any ideas anyone?
If you do this please pm me the link to the topic. :) I restored my containers.bin from the other day and all my tents came back. I can confirm they live in there @Shtusik
What about heli crashes? They seem to be spawning in masses? Where are these kept? ahah
- - - Updated - - -
It seems like it's telling you it's trying to spawn vehicles ect.
If you're not getting any vehicle spawns ect then try going into your
DayZServer\mpmissions\dayz_Auto.ChernarusPlus/init.ini and change
Run the server once. Shut it down and put the ["true"] back and start it again.dbInitEconomy ["true"];
To
dbInitEconomy [true];
This worked for me to get my vehicles ect to spawn.
I don't know if i'm just doing it an awkward way but hey.
I saw map_chernarus don't work. Anyone have this problem too ?
this is my init
https://pastebin.com/81eZiyxR my init for mission file
- - - Updated - - -
here is my rpt, should this server be runing? https://pastebin.com/rx4Fqcd8