DayZ Standalone v 0.61.138602 Server Files

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  1. #451
    Apprentice FaiLs is offline
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    Sep 2011 Join Date
    ScotlandLocation
    21Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by dingo85 View Post
    FaiLs,u dont have Da One init file.do you use his hive_61?
    How u save player data/inventory?
    Probably edited benwood save for .60?
    I know I don't have only the one init.ini file. He asked for the one I gave him.
    I'm not exactly sure tbh. I can upload my server files if you'd like?

  2. #452
    Member dingo85 is offline
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    Sep 2011 Join Date
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    53Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by FaiLs View Post
    I know I don't have only the one init.ini file. He asked for the one I gave him.
    I'm not exactly sure tbh. I can upload my server files if you'd like?
    No need....
    There is lots of init.sqf files in subfolders of MPMission folder
    One you gave me is what i asked for but it is without save and load functions Da One use. My mistake,I had to ask for init file from someone who use Da One hive,because i'm in doubt there is mistake in his functions. It looks correct but it make loop twice for attachments and add them to parent item and independent in chain after.
    like this
    [["SKS",0.6,0,0,[["Att_Bayonet_SKS",0.6,0,0]]],["Att_Bayonet_SKS",0.6,0,0,[]],

  3. #453
    Apprentice Sanchez is offline
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    Feb 2017 Join Date
    15Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Hi guys.
    I would like to customize the dbug.
    ShowPlayerStatus = 1;
    I noticed that in last damage: when someone or something hurts you, it comes out here. Zombie, animal, player, ect.
    The problem is that when some player damages or kills you, your ID goes out. 76561198786453848.
    I would like instead of the ID, leave the name of the player.
    It would also be nice to add time without dying, dead zombies, murdered players, ect. . .
    Does anyone know if this is possible?? And where are these data?

    In the DB folder, there is a file called a record. Xml and contains this.

    <? Xml version = '1.0' encoding = 'UTF-8'?>
    <Records>
    <Record flags = '1' localization = 'Animals killed' type = 'hunt' />
    <Record flags = '1' localization = 'Infected killed' type = 'kill' />
    <Record flags = '1' localization = 'Survivors killed' type = 'murder' />
    <Record flags = '1' localization = 'Distance traveled' type = 'dist' />
    <Record flags = '1' localization = 'Survivors aided' type = 'aid' />
    <Record flags = '1' localization = 'Water consumed' type = 'water' />
    <Record flags = '1' localization = 'Calories burned' type = 'calories' />
    <Record flags = '3' localization = 'Hours survived' type = 'playtime' />
    </ Records>

    It has something to do with the dbug ??

    Thank you all.Sorry for my translated English

  4. #454
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by volchara View Post
    thanks
    link it delete reupload plz

  5. #455
    Enthusiast Delicious Ace is offline
    MemberRank
    Apr 2017 Join Date
    EULocation
    41Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by Sanchez View Post
    Hi guys.
    I would like to customize the dbug.
    ShowPlayerStatus = 1;
    I noticed that in last damage: when someone or something hurts you, it comes out here. Zombie, animal, player, ect.
    The problem is that when some player damages or kills you, your ID goes out. 76561198786453848.
    I would like instead of the ID, leave the name of the player.
    It would also be nice to add time without dying, dead zombies, murdered players, ect. . .
    Does anyone know if this is possible?? And where are these data?

    In the DB folder, there is a file called a record. Xml and contains this.

    <? Xml version = '1.0' encoding = 'UTF-8'?>
    <Records>
    <Record flags = '1' localization = 'Animals killed' type = 'hunt' />
    <Record flags = '1' localization = 'Infected killed' type = 'kill' />
    <Record flags = '1' localization = 'Survivors killed' type = 'murder' />
    <Record flags = '1' localization = 'Distance traveled' type = 'dist' />
    <Record flags = '1' localization = 'Survivors aided' type = 'aid' />
    <Record flags = '1' localization = 'Water consumed' type = 'water' />
    <Record flags = '1' localization = 'Calories burned' type = 'calories' />
    <Record flags = '3' localization = 'Hours survived' type = 'playtime' />
    </ Records>

    It has something to do with the dbug ??

    Thank you all.Sorry for my translated English
    I have an Custom Monitor from my old DayZ Mod Server.
    Still have alot of scripts from the good old DayZ Mod Hosting Times :)

    Think there is a Possibility to edit those, in a logic way this should edited with some variables to read the records.xml
    I Still Searching Stuff, Solutions and Explenations for us, not only in known Internet...also in the DeepWeb...
    Wish i could read and write Cyrillic.....think the Russian guys already menaged it to have good working Server Files...


    Well i dont give up....i repack my Server files and share it with some People on a other Forum, maybe some of those can help us a bit.

    i Also still have questions....if i try to solve for my self by reading all this pages here, i get Headeach, It's such a mess here...and lack of informations...

    A list of changes is required to know exactly what is for what and what was changed.... its realy needed....

    Regards Ace
    Last edited by Delicious Ace; 11-05-17 at 04:20 PM.

  6. #456

    Re: DayZ Standalone v 0.61.138602 Server Files

    Got version mismatch when trying to join server with steam copy of DayZ...I'm going to assume I have to downgrade my version, correct? Or nah?

  7. #457
    Member dingo85 is offline
    MemberRank
    Sep 2011 Join Date
    B. MonostorLocation
    53Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Tray to edit these lines in ServerDZ.cfg in SE or SE1 folder in root of your server

    //requiredBuild = 133913;
    //allowedBuild = 133913;

    Commenting with "//" will not check for version of client joining game

  8. #458
    Enthusiast chernika is offline
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    May 2014 Join Date
    27Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Maybe somebody can help me, characters on my server getting cold very fast and get hypothermia and fireplace and only 0.01 , how or where I can fix\change it, I tried to edit weather but it doesn't help, tried to find this constant in modifiers, maybe somebody can solve this problem?

  9. #459
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Zombie and animal very little, i want to know how to solveWho can answer this problem? This problem is caused by init or modulesDayZ?
    I can fix spawn Car according map. If needed want talk to me

  10. #460
    Enthusiast chernika is offline
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    May 2014 Join Date
    27Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    duplicate call init_spawnzombie and animals in init.sqf it helps , and spawn car- u need to add in modulesdayz and init in scripts sqf script

  11. #461
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by chernika View Post
    duplicate call init_spawnzombie and animals in init.sqf it helps , and spawn car- u need to add in modulesdayz and init in scripts sqf script
    u help me to spawn zombie and animal plz me use call in init dont spawn

  12. #462
    Member Barry Egginton is offline
    MemberRank
    May 2015 Join Date
    92Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    3:46:17: Starting BattlEye Service...13:46:20: Launching game...13:46:22: Note: File blocks can be ignored if they don't cause problems with the game.13:46:22: [INFO] Blocked loading of file: "C:\Users\beggi\Desktop\DayZServer\SmartSteamEmu\SmartSteamEmu64.dll".


    i get this error loading into game, anyone have any idea wtf is this?

  13. #463
    Enthusiast Delicious Ace is offline
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    Apr 2017 Join Date
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    41Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    u help me to spawn zombie and animal plz me use call in init dont spawn
    Look in your Main Init.sqf in the dayz_auto.ChernarusPlus Folder, for those lines:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    and duplicate them like this:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    Also incrase this two Commands: (Found in the Same Init.sqf)

    Code:
    DZ_MAX_ZOMBIES = 1000;
    DZ_MAX_ANIMALS = 600;
    It worked for me :)

    Quote Originally Posted by faddy1994 View Post
    I can fix spawn Car according map. If needed want talk to me
    Can you share the fix here? So EVERY ONE can read it?


    Quote Originally Posted by Barry Egginton View Post
    3:46:17: Starting BattlEye Service...13:46:20: Launching game...13:46:22: Note: File blocks can be ignored if they don't cause problems with the game.13:46:22: [INFO] Blocked loading of file: "C:\Users\beggi\Desktop\DayZServer\SmartSteamEmu\SmartSteamEmu64.dll".


    i get this error loading into game, anyone have any idea wtf is this?

    I have the same problem with the Copy of DayZ....
    Ding85 tryed to help me with this, but still wont work for me, but maybe it will help you.

    Look on this page: http://forum.ragezone.com/f866/clien...e-0-a-1131391/


    Regards Ace
    Last edited by Delicious Ace; 12-05-17 at 03:13 PM.

  14. #464
    Member Barry Egginton is offline
    MemberRank
    May 2015 Join Date
    92Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by Delicious Ace View Post
    Look in your Main Init.sqf in the dayz_auto.ChernarusPlus Folder, for those lines:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    and duplicate them like this:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    Also incrase this two Commands: (Found in the Same Init.sqf)

    Code:
    DZ_MAX_ZOMBIES = 1000;
    DZ_MAX_ANIMALS = 600;
    It worked for me :)



    Can you share the fix here? So EVERY ONE can read it?





    I have the same problem with the Copy of DayZ....
    Ding85 tryed to help me with this, but still wont work for me, but maybe it will help you.

    Look on this page: http://forum.ragezone.com/f866/clien...e-0-a-1131391/


    Regards Ace
    doesn't work for me to

  15. #465
    Account Upgraded | Title Enabled! faddy1994 is offline
    MemberRank
    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by Barry Egginton View Post
    doesn't work for me to
    u use me send to us mate me use working still

    Client Files for DayZ Standalone 0.61.138957 from Steam #13

    to

    Quote Originally Posted by Delicious Ace View Post
    Look in your Main Init.sqf in the dayz_auto.ChernarusPlus Folder, for those lines:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    and duplicate them like this:



    Code:
    call init_spawnZombies;
    sleep 1;
    call init_spawnZombies;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    call init_spawnWildAnimals;
    sleep 1;
    Also incrase this two Commands: (Found in the Same Init.sqf)

    Code:
    DZ_MAX_ZOMBIES = 1000;
    DZ_MAX_ANIMALS = 600;
    It worked for me :)



    Can you share the fix here? So EVERY ONE can read it?





    I have the same problem with the Copy of DayZ....
    Ding85 tryed to help me with this, but still wont work for me, but maybe it will help you.

    Look on this page: http://forum.ragezone.com/f866/clien...e-0-a-1131391/


    Regards Ace
    Spawn Car
    Code
    add line in init.sqf
    me use starting server frist done save it me disable car.sqf go to check in storage vehicles.bin
    Last edited by faddy1994; 12-05-17 at 04:30 PM.



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