DayZ Standalone v 0.61.138602 Server Files

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  1. #616
    Member DimensioN212 is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    port ? me use the port 2302 serverdayz enabled port. ? forword ? dart not work connect lost
    post your server.cfg or config.cfg and try froward port on server working

  2. #617
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by DimensioN212 View Post
    post your server.cfg or config.cfg and try froward port on server working
    u can have make example for me plz i not understand thank

  3. #618
    Novice sasharat is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    somebody know how to add item to player respawn or new player.

    plz.

  4. #619
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by sasharat View Post
    somebody know how to add item to player respawn or new player.

    plz.
    go to : mpmissions\dayz_Auto.ChernarusPlus\from0.61\costom_code\custom_fnc\ dbLoad_Player.sqf

  5. #620
    Novice sasharat is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    go to : mpmissions\dayz_Auto.ChernarusPlus\from0.61\costom_code\custom_fnc\ dbLoad_Player.sqf
    posFromSpawnPlayer =
    [
    [12978.985352,9727.786133,0.0],
    [12991.748047,7287.136719,0.0],
    [12891.515625,3673.904785,0.0],
    [13905.519531,12489.755859,0.0],
    [10294.267578,2822.940918,0.0],
    [13676.062500,12262.099609,0.0],
    [10757.389648,2662.214844,0.0],
    [13099.121094,6393.073242,0.0],
    [13048.381836,3867.787354,0.0],
    [12983.053711,5539.139160,0.0],
    [13337.080078,5120.864258,0.0],
    [12942.089844,8393.175781,0.0],
    [13326.754883,5489.095703,0.0],
    [12628.758789,10495.178711,0.0],
    [9529.755859,1791.217529,0.0],
    [12566.361328,6682.603027,0.0],
    [13395.850586,5902.893555,0.0],
    [13400.793945,4120.798340,0.0],
    [13520.839844,4223.753906,0.0],
    [13552.681641,4653.762695,0.0],
    [13159.864258,5401.762695,0.0],
    [13594.320313,4064.055176,0.0],
    [13476.730469,6136.301270,0.0],
    [11709.407227,3388.221191,0.0],
    [13441.593750,5262.234375,0.0],
    [13426.652344,5747.389160,0.0],
    [12574.364258,3592.838623,0.0],
    [13155.216797,5475.265625,0.0],
    [9691.710938,1750.488647,0.0],
    [13529.917969,3968.353760,0.0],
    [10875.846680,2518.956543,0.0],
    [11578.048828,3159.044922,0.0],
    [10820.407227,2257.452393,0.0],
    [12465.262695,8009.000977,0.0],
    [13617.405273,12759.806641,0.0],
    [12354.499023,3480.040283,0.0],
    [13571.149414,3056.800293,0.0],
    [13384.993164,3946.686768,0.0],
    [11846.833008,3477.815918,0.0],
    [11049.366211,2801.670654,0.0],
    [13504.011719,5004.529297,0.0],
    [13587.850586,6026.528320,0.0],
    [11075.847656,3031.246826,0.0],
    [9823.205078,2712.662354,0.0],
    [11439.040039,3315.189453,0.0],
    [12950.263672,5226.752930,0.0],
    [9193.719727,1935.760254,0.0],
    [9479.743164,2373.589111,0.0],
    [13170.000000,7406.352051,0.0],
    [13262.844727,7225.861328,0.0],
    [12789.221680,10918.727539,0.0],
    [12800.711914,10542.708008,0.0],
    [14172.258789,12304.997070,0.0],
    [12343.653320,10169.873047,0.0],
    [14263.791016,12748.735352,0.0],
    [13610.134766,11223.590820,0.0],
    [13846.640625,12050.081055,0.0],
    [12135.720703,10209.888672,0.0],
    [13416.827148,11840.477539,0.0],
    [12929.765625,8578.303711,0.0],
    [13288.770508,11415.183594,0.0],
    [13101.216797,7657.375488,0.0],
    [13138.783203,6737.337891,0.0],
    [13171.646484,6534.843262,0.0],
    [12917.356445,9356.586914,0.0],
    [13048.117188,8357.667969,0.0],
    [13312.712891,6771.159668,0.0],
    [12689.791016,8256.066406,0.0],
    [12773.998047,7792.608398,0.0],
    [12889.967773,8792.861328,0.0],
    [12651.287109,8914.446289,0.0],
    [12796.349609,10361.371094,0.0],
    [13084.968750,7938.640137,0.0],
    [12614.712891,7304.662598,0.0],
    [13367.192383,10837.138672,0.0],
    [12868.693359,9054.500000,0.0],
    [12729.841797,11285.530273,0.0],
    [14054.989258,11341.375000,0.0],
    [13374.454102,6454.316895,0.0],
    [13852.414063,11686.062500,0.0],
    [13366.394531,4905.995605,0.0],
    [14749.782227,13248.712891,0.0],
    [13261.652344,11785.191406,0.0],
    [13056.826172,4848.545410,0.0],
    [15135.173828,13901.139648,0.0],
    [11201.583984,3186.677246,0.0],
    [14338.071289,12859.577148,0.0],
    [14071.417969,12033.381836,0.0],
    [13112.375000,11280.756836,0.0],
    [13111.719727,10975.507813,0.0],
    [11914.292969,3402.007080,0.0],
    [14415.284180,14025.288086,0.0],
    [14697.602539,13418.411133,0.0],
    [12936.726563,10734.027344,0.0],
    [14537.363281,14755.781250,0.0],
    [15017.886719,13892.493164,0.0],
    [14887.168945,14547.986328,0.0],
    [12332.004883,8170.038574,0.0],
    [10032.810547,2446.574219,0.0],
    [12221.616211,8693.677734,0.0],
    [10969.238281,2895.127197,0.0],
    [9460.575195,2171.624756,0.0],
    [14017.8,2959.1,0.0]
    ];
    _clientNew =
    {
    diag_log format["CONNECTION: _id: %1 _uid: %2 _name: %3",_id,_uid,_name];
    // new_spawn_default = compile preprocessFileLineNumbers "from0.61\costom_code\custom_fnc\new_spawn_default.sqf";
    _id spawnForClient { titleText ["Start Game!","BLACK IN",3];};

    _savedChar = _uid call fnc_dbFindInProfile;
    _isAlive = _savedChar select 0;
    _isOnline = true;
    _pos = _savedChar select 2;
    diag_log format["CONNECTION DEBUG INFO: _isAlive: %1 _isOnline: %2 _pos: %3 _savedChar: %4 ",_isAlive,_isOnline,_pos,_savedChar];
    if (_isAlive) then
    {
    diag_log format ["CONNECTION: TRY LOAD PLAYER!"];
    _uid = getClientUID _id;
    _uidFound = 0;
    for "_i" from 0 to count players - 1 do
    {
    _actPlayer = players select _i;
    _actPlayerUid = getPlayerUID _actPlayer;
    if ( _actPlayerUid == _uid ) then { _uidFound = 1; };
    };
    if ( _uidFound == 0 ) then
    {
    _agent = _uid call fnc_dbLoadFromProfile;
    call init_newBody;

    //----- simple scheduler part -----
    _freePos = connectedPlayers find 0;
    connectedPlayers set [_freePos,_id];


    null = _agent call fnc_reloadWeaponOnSpawn;
    null = [_agent,call compile callFunction ["DataBaseRead","QUICKBAR",format["UID_%1",_uid]]] call fnc_addQuickBarItems;
    } else
    {
    diag_log format["CONNECTION: Player %1 has double UID on connect server, we are don't load him!",_uid];
    _id statusChat ["Your have double UID on connect server, we are don't load this.","ColorImportant"];
    };
    };
    if (!_isAlive) then
    {
    diag_log format["CONNECTION: SPAWN NEW PLAYER!"];

    //load data
    _top = getArray(configFile >> "cfgCharacterCreation" >> "top");
    _bottom = getArray(configFile >> "cfgCharacterCreation" >> "bottom");
    _shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");

    _myTop = _top select (floor random (count _top));
    _myBottom = _bottom select (floor random (count _bottom));
    _myShoe = _shoe select (floor random (count _shoe));
    _mySkin = DZ_SkinsArray select (floor random (count DZ_SkinsArray));

    _pos = posFromSpawnPlayer select (floor random (count posFromSpawnPlayer));

    _agent = createAgent [_mySkin, _pos, [], 0, "NONE"];
    {null = _agent createInInventory _x} forEach [_myTop,_myBottom,_myShoe];
    //_v = _agent createInInventory "tool_flashlight";
    //_v = _agent createInInventory "tool_transmitter";
    //_v = _agent createInInventory "consumable_battery9V";_v setVariable ["power",30000];
    //_v = _agent createInInventory "Consumable_Chemlight_White";
    _v = _agent createInInventory "Consumable_Roadflare";
    _v = _agent createInInventory "Consumable_Rags"; _v setQuantity 1;
    if (_uid in array_donategroup_ADMIN) then
    {
    _isdonate = true;
    _v = _agent createInInventory "Gorka_pants_summer";
    _v = _agent createInInventory "Gorka_up_summer";
    _v = _agent createInInventory "BagTortilla";
    _v = _agent createInInventory "MilitaryBoots_Black";
    _v = _agent createInInventory "GorkaHelmet_complete_Green";
    _v = _agent createInInventory "HighCapacityVest_Olive";
    _v = _agent createInInventory "WorkingGloves_Brown";
    _v = _agent createInInventory "BalaclavaMask_Green";
    _v = _agent createInInventory "Medical_Morphine";
    _v = _agent createInInventory "Medical_BandageDressing";_v setVariable ["quantity",1];
    _v = _agent createInInventory "Medical_TransfusionKit";
    _v = _agent createInInventory "AKM";
    _v = _agent createInInventory "Att_Bipod_Atlas";
    _v = _agent createInInventory "Att_Light_Universal";
    _v = _agent createInInventory "Att_Buttstock_AK_Wood";
    _v = _agent createInInventory "Att_Optic_PSO1";
    _v = _agent createInInventory "Att_Handguard_AK_Rail_Black";
    _v = _agent createInInventory "Att_Suppressor_AK";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "FireFighterAxe";
    _v = _agent createInInventory "glock19";
    _v = _agent createInInventory "Att_Suppressor_Pistol";
    _v = _agent createInInventory "M_Glock_15Rnd";
    _v = _agent createInInventory "M_Glock_15Rnd";
    _v = _agent createInInventory "CombatKnife";
    _v = _agent createInInventory "Drink_Canteen";_v setVariable ["quantity",1000];
    _v = _agent createInInventory "Drink_Canteen";_v setVariable ["quantity",1000];
    _v = _agent createInInventory "Food_Rice";_v setVariable ["quantity",1];
    _v = _agent createInInventory "Consumable_Matchbox";_v setVariable ["quantity",100];
    _v = _agent createInInventory "Tool_LeatherSewingKit";
    _v = _agent createInInventory "Tool_SewingKit";
    };
    _agent call init_newPlayer;
    call init_newBody;
    };
    diag_log format ["CONNECT: FINISHED!"];
    };

    _clientRespawn =
    {
    [_uid, _agent] call fnc_dbDestroyProfile;
    _id spawnForClient { titleText ["Respawning....","BLACK IN",3];};
    diag_log format["RESPAWN: NEW PLAYER!"];

    //load data
    _top = getArray(configFile >> "cfgCharacterCreation" >> "top");
    _bottom = getArray(configFile >> "cfgCharacterCreation" >> "bottom");
    _shoe = getArray(configFile >> "cfgCharacterCreation" >> "shoe");

    _myTop = _top select (floor random (count _top));
    _myBottom = _bottom select (floor random (count _bottom));
    _myShoe = _shoe select (floor random (count _shoe));
    _mySkin = DZ_SkinsArray select (floor random (count DZ_SkinsArray));

    _pos = posFromSpawnPlayer select (floor random (count posFromSpawnPlayer));

    _agent = createAgent [_mySkin, _pos, [], 0, "NONE"];
    {null = _agent createInInventory _x} forEach [_myTop,_myBottom,_myShoe];
    //_v = _agent createInInventory "tool_flashlight";
    //_v = _agent createInInventory "tool_transmitter";
    //_v = _agent createInInventory "consumable_battery9V";_v setVariable ["power",30000];
    //_v = _agent createInInventory "Consumable_Chemlight_White";
    _v = _agent createInInventory "Consumable_Roadflare";
    _v = _agent createInInventory "Consumable_Rags"; _v setQuantity 1;
    if (_uid in array_donategroup_ADMIN) then
    {
    _isdonate = true;
    _v = _agent createInInventory "Gorka_pants_summer";
    _v = _agent createInInventory "Gorka_up_summer";
    _v = _agent createInInventory "BagTortilla";
    _v = _agent createInInventory "MilitaryBoots_Black";
    _v = _agent createInInventory "GorkaHelmet_complete_Green";
    _v = _agent createInInventory "HighCapacityVest_Olive";
    _v = _agent createInInventory "WorkingGloves_Brown";
    _v = _agent createInInventory "BalaclavaMask_Green";
    _v = _agent createInInventory "Medical_Morphine";
    _v = _agent createInInventory "Medical_BandageDressing";_v setVariable ["quantity",1];
    _v = _agent createInInventory "Medical_TransfusionKit";
    _v = _agent createInInventory "AKM";
    _v = _agent createInInventory "Att_Bipod_Atlas";
    _v = _agent createInInventory "Att_Light_Universal";
    _v = _agent createInInventory "Att_Buttstock_AK_Wood";
    _v = _agent createInInventory "Att_Optic_PSO1";
    _v = _agent createInInventory "Att_Handguard_AK_Rail_Black";
    _v = _agent createInInventory "Att_Suppressor_AK";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "M_AKM_drum_Black";
    _v = _agent createInInventory "FireFighterAxe";
    _v = _agent createInInventory "glock19";
    _v = _agent createInInventory "Att_Suppressor_Pistol";
    _v = _agent createInInventory "M_Glock_15Rnd";
    _v = _agent createInInventory "M_Glock_15Rnd";
    _v = _agent createInInventory "CombatKnife";
    _v = _agent createInInventory "Drink_Canteen";_v setVariable ["quantity",1000];
    _v = _agent createInInventory "Drink_Canteen";_v setVariable ["quantity",1000];
    _v = _agent createInInventory "Food_Rice";_v setVariable ["quantity",1];
    _v = _agent createInInventory "Consumable_Matchbox";_v setVariable ["quantity",100];
    _v = _agent createInInventory "Tool_LeatherSewingKit";
    _v = _agent createInInventory "Tool_SewingKit";
    };
    _agent call init_newPlayer;
    //_agent initDBIDs [ _cid, _pid ];
    call init_newBody;
    };

    _disconnectPlayer =
    {
    _uid = getClientUID _id;
    _killed = [0,_uid,_agent] call dbSavePlayer;
    _vm = [_agent,_id,_name,_queueTime,_killed,_uid] spawn
    {
    private ["_agent","_id","_uid"];
    _agent = _this select 0;
    _id = _this select 1;
    _name = _this select 2;
    _queueTime = _this select 3;
    _killed = _this select 4;
    _uid = _this select 5;
    diag_log format ["DISCONNECT: Player %1 name %2 UID %3 try disconnect from server.", _agent, _name, _uid];

    if ( !_killed ) then {
    [1,_uid,_agent] call dbSavePlayer;
    };
    if (!isNull _agent) then
    {
    endDisconnectPlayer _agent;
    };

    };
    };
    // Create player on connection
    onClientRespawn _clientRespawn;
    onPlayerConnecting _clientNew;
    onPlayerDisconnected _disconnectPlayer;
    Where can I add items?

    plz

  6. #621
    Account Upgraded | Title Enabled! 123new is offline
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    Apr 2017 Join Date
    359Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    u can have make example for me plz i not understand thank
    he say what you need open:
    biezymiannyi.png
    and change this to "1"

    biezymiannyi1.png

    next open:
    biezymiannyi.png
    and make him identify information:
    biezymiannyi2.png
    This password you need use in rcon connections and dart
    In rcon connections you too use ip server and port server.
    If you use rcon connection on other computer (not where server) you need open port server in your firewalls

    - - - Updated - - -

    sasharat, you need found strings type:
    _v = _agent createInInventory "Consumable_Roadflare";
    and add some need string with change
    Consumable_Roadflare
    on your classname thing

    And double this for respawn action too

  7. #622
    Account Upgraded | Title Enabled! faddy1994 is offline
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    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    1. I try to fix all that you say, but I can not use it. not work me forword port late 2302 join game in public work .

    not join DaRT not work me use this allow windows firewall TCP or UDP not work late server 0.61 me edit form work to Battleye or BEC
    now me not understan Problems . or My PC Crash ? u can test it show for me plase...

    2. mpmissions\dayz_Auto.ChernarusPlus\from0.61\costom_code\custom_fnc\ dbLoad_Player.sqf

    someone respawn new
    character somebody no item we edit add ?.

    -------------------------------------------------------------------------------------
    @123new me can play 2 day test my server is crash form

    Storage_1 in reset

    I have run a use new db "mpmissions\dayz_Auto.ChernarusPlus\db" that is not yours, it will cause a problem or not that can not. My car has dropped from 100.kb to just 1.kb. or And other files type.bin. not loot noone item spawn How can I fix it?
    Last edited by faddy1994; 26-11-17 at 11:35 AM.

  8. #623
    Member DimensioN212 is offline
    MemberRank
    Nov 2017 Join Date
    82Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    1. I try to fix all that you say, but I can not use it. not work me forword port late 2302 join game in public work .

    not join DaRT not work me use this allow windows firewall TCP or UDP not work late server 0.61 me edit form work to Battleye or BEC
    now me not understan Problems . or My PC Crash ? u can test it show for me plase...

    2. mpmissions\dayz_Auto.ChernarusPlus\from0.61\costom_code\custom_fnc\ dbLoad_Player.sqf

    someone respawn new
    character somebody no item we edit add ?.

    -------------------------------------------------------------------------------------
    @123new me can play 2 day test my server is crash form

    Storage_1 in reset

    I have run a use new db "mpmissions\dayz_Auto.ChernarusPlus\db" that is not yours, it will cause a problem or not that can not. My car has dropped from 100.kb to just 1.kb. or And other files type.bin. not loot noone item spawn How can I fix it?
    on first - problem with balleye and server in your hosting or network, without open server port you don't can play on own server and request friends on him. How this do you can search in google.
    On respawn items - changed strings add an _respawnplayer too.
    Another db directory is can crach server and call another problems. If you use another directory - you have problem. Fix this is easy - use only 123new files in clear server and client directory and all be work.

  9. #624
    Enthusiast DaOne is offline
    MemberRank
    Apr 2017 Join Date
    Down underLocation
    39Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    LOL you guys still trying to get 0.61 working? good progress so far pffttt

  10. #625
    Member DimensioN212 is offline
    MemberRank
    Nov 2017 Join Date
    82Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by DaOne View Post
    LOL you guys still trying to get 0.61 working? good progress so far pffttt
    And you have better options? Well, maybe the version 0.62 0.63 or even stashed in a pocket?

  11. #626
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by DimensioN212 View Post
    on first - problem with balleye and server in your hosting or network, without open server port you don't can play on own server and request friends on him. How this do you can search in google.
    On respawn items - changed strings add an _respawnplayer too.
    Another db directory is can crach server and call another problems. If you use another directory - you have problem. Fix this is easy - use only 123new files in clear server and client directory and all be work.
    battleye open server port , yes me open port not work , u can how to fix or not me not understand how to ...!

  12. #627
    Member DimensioN212 is offline
    MemberRank
    Nov 2017 Join Date
    82Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    battleye open server port , yes me open port not work , u can how to fix or not me not understand how to ...!
    port server is opened? server is searched successful in serverbrowser? connect to him from successful?

  13. #628
    Account Upgraded | Title Enabled! faddy1994 is offline
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    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by DimensioN212 View Post
    port server is opened? server is searched successful in serverbrowser? connect to him from successful?
    no mate . you mean forword port or not ? me forword play whit player join server mate or open port to windows firewall ?

    me not understand .....

  14. #629
    Account Upgraded | Title Enabled! 123new is offline
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    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by faddy1994 View Post
    no mate . you mean forword port or not ? me forword play whit player join server mate or open port to windows firewall ?

    me not understand .....
    i don't understand you
    How are you language? You use goole transleate?

  15. #630
    Account Upgraded | Title Enabled! faddy1994 is offline
    MemberRank
    Aug 2016 Join Date
    263Posts

    Re: DayZ Standalone v 0.61.138602 Server Files

    Quote Originally Posted by 123new View Post
    i don't understand you
    How are you language? You use goole transleate?
    yes srroy it talk so bad goole transleate
    I want to see the number of players in the server. I've been using BEC or DaRT for about 3-4 months ago. Works great now This is a problem that I do not understand what caused it.
    --------------------------------------------------------------------------------------------
    I have a problem with driving a car park server rest. I can not move.Sometimes I die while driving. I have to live alone. Do you understand me?thank you



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