-
Re: DayZ Standalone v 0.62.142963 Server Files
Is there a solution to avoid generating a random character?
-
Re: DayZ Standalone v 0.62.142963 Server Files
I am having a problem with loot spawns. Seem different than normal and there are no Alice BackPacks. Any help would be great. I tried adding the Alicepack into the types.xml but it didn't seem to work.
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
blkcamarors
I am having a problem with loot spawns. Seem different than normal and there are no Alice BackPacks. Any help would be great. I tried adding the Alicepack into the types.xml but it didn't seem to work.
1. Add in types.xml 1 block with id new item
2. Delete all storage folder and start server
If you correct write id item when him is can be spawned somewhere in your server. It is worked only with is, who is allready added in files game.
-
Re: DayZ Standalone v 0.62.142963 Server Files
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
sriwanich
this con't be fixed in this time
-
Re: DayZ Standalone v 0.62.142963 Server Files
I need to see how the values can be taken from the server to implement a page with statistics in real time, including the number of connected players. I intend in our community to implement a page with all the necessary information for all the players, as well as statistics and others to give promotion to this game that in my country few know and make dayz an interesting proposal!
-
Re: DayZ Standalone v 0.62.142963 Server Files
Does anyone know how I can monitor in game chat with the BEC client or RCON DART? I can view when players connect and when an admin types messages through Dart to the server but players can not respond to the admin because admin will not see the chat in Dart.
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
blkcamarors
Does anyone know how I can monitor in game chat with the BEC client or RCON DART? I can view when players connect and when an admin types messages through Dart to the server but players can not respond to the admin because admin will not see the chat in Dart.
enable battleye and work with this programs
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
enable battleye and work with this programs
I am using battleye and even have auto restart setup but I am not able to see in game chat, is there a setting I need to enable or something I need to add into the files?
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
blkcamarors
I am using battleye and even have auto restart setup but I am not able to see in game chat, is there a setting I need to enable or something I need to add into the files?
Game chat you will not see, because it is broadcast to the server in the game, as well as in battleye only if there is a second player next to you at 25 meters.
-
Re: DayZ Standalone v 0.62.142963 Server Files
Oh ok, so there is no way to see game chat through RCON like back in the ARMA 2 mod?
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
blkcamarors
Oh ok, so there is no way to see game chat through RCON like back in the ARMA 2 mod?
no way for this
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
no way for this
Ok thank you for all of your help
-
Re: DayZ Standalone v 0.62.142963 Server Files
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
keep 0.61 ready
what?
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SHAR1NGAN
Probably the delay in the car is caused only in the cars, it's the version... My test server of the 062 is fast, but if you run with a car at +-100 km/h, you'll experience a lot of roll backs.
My Server Normal
https://www.img.in.th/images/9139c8e...f268134796.jpg
- - - Updated - - -
Quote:
Originally Posted by
DimensioN212
this con't be fixed in this time
okey Thank mate
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
sriwanich
Yes, after I saw that the rollbacks that I received are because of my fps... I run the game with 10~20 fps...
- - - Updated - - -
Quote:
Originally Posted by
sriwanich
okey Thank mate
I posted a solution for fix this
-
Re: DayZ Standalone v 0.62.142963 Server Files
Need some help, the server isn't clearing destroyed vehicles on restart and it appears that some loose loot isn't being cleared ether. What can I do to the scripting to have the server clean these on restart
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
blkcamarors
Need some help, the server isn't clearing destroyed vehicles on restart and it appears that some loose loot isn't being cleared ether. What can I do to the scripting to have the server clean these on restart
Delete the storage folder or create the vehicles only once with .sqf and erase the line for spawn
-
Re: DayZ Standalone v 0.62.142963 Server Files
Having issues with players not being able select male or female character when spawning in or respawning. They always spawn in as a female. Any ideas where I should start to fix this?
-
Re: DayZ Standalone v 0.62.142963 Server Files
Hi guis,how can I increase zombie damage ?
MPMissions\dayz_Auto.ChernarusPlus\modules_dayz\init.sqf
at this location I found only the possibility to change the distance of the"activation" of zombies...
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Berser163
Hi guis,how can I increase zombie damage ?
MPMissions\dayz_Auto.ChernarusPlus\modules_dayz\init.sqf
at this location I found only the possibility to change the distance of the"activation" of zombies...
we can too this is interesting
-
Re: DayZ Standalone v 0.62.142963 Server Files
First of all big thanks for the upload, everything goes so far top. Only the cars can not move, not steer properly.
-
Re: DayZ Standalone v 0.62.142963 Server Files
-
Re: DayZ Standalone v 0.62.142963 Server Files
guys, I need to know how I can change on my server dayz the damage that can cause a player to another only with the fists in a melee situation. In older versions this attack only modified the shock values and I would like to know if it is possible to configure it in this version?