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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
FIDOthon
Who can share the working MPMissons and with all the necessary files. And how to repair this fucking button respawn?
You have facebook ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
You have facebook ?
I have facebook, contact me.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
2fed
I have facebook, contact me.
add me: Ugo Cmn ;)
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
Is not a fix im adding just im searching in MPMissions files ... You want my mission files ?
Could you send me you mission files?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
add me: Ugo Cmn ;)
How)) PM me your facebook name.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
2fed
How)) PM me your facebook name.
Delete your mission files and put it in server folders start the server and Magic !
0.62 ALL FIXED SUPERJUIF
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Re: DayZ Standalone v 0.62.142963 Server Files
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
DerpADoge
I have founded this bug in .61 and still have in .62
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
2fed
I have founded this bug in .61 and still have in .62
You try my missions files ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
You try my missions files ?
My PC is to busy right now. Wait 20 min.
- - - Updated - - -
Quote:
Originally Posted by
SuperJuif
You try my missions files ?
Can you upload archive to MEGA? I downloaded archive but winrar say about archive is buggy.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
2fed
My PC is to busy right now. Wait 20 min.
- - - Updated - - -
Can you upload archive to MEGA? I downloaded archive but winrar say about archive is buggy.
I cant for the moment tomorrow
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
worked respawn loot and respawn player?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
worked respawn loot and respawn player?
For me Respawn/Spawn works full geared
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
For me Respawn/Spawn works full geared
player respawn is work, but respawn loot in server not worked
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
player respawn is work, but respawn loot in server not worked
I dont want make a Survival server :/ i cant help u for that :(
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Re: DayZ Standalone v 0.62.142963 Server Files
Crash in start :( ¿help? ¿i need smartemu?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
SuperJuif
I dont want make a Survival server :/ i cant help u for that :(
no, i think you fix problem with respawn loot and player too
i am work with rewrite mission 0.62 server with clear and worked scripts for normal work statuses players in inventory and other things ingame.
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DayZ Standalone v 0.62.142963 Server Files
The server after start is switched-off by windows 10.
Video of a problem according to the link https://youtu.be/eRjSja_u0YM
Experts who will help to launch the server.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Yamal
The server after start is switched-off by windows 10.
Video of a problem according to the link
https://youtu.be/eRjSja_u0YM
Experts who will help to launch the server.
I have this problem too...
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Yamal
The server after start is switched-off by windows 10.
Video of a problem according to the link
https://youtu.be/eRjSja_u0YM
Experts who will help to launch the server.
try reinstall this in fresh folder
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Re: DayZ Standalone v 0.62.142963 Server Files
What about "Gas zone" scripts? Anybody using that or not? Will be great if they works.
I tested by i can't found where is the gas zone work's, in which zone of Chernarus, but script is loaded.
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Re: DayZ Standalone v 0.62.142963 Server Files
Hi folks.
I use 123new's fix.
It seems that some enfusion scripts are rewritten in sqf.
I would like to write and test some scripts using the enforce/enfusion scripting language.
Where are the exact entry points for client and server bases script executions for enforce/enfusion scripting? :)
Thank you all for the files. Keep on scripting!
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Re: DayZ Standalone v 0.62.142963 Server Files
Dayz 0.62 My MpMission..
Battleye work..
Respawn work..
https://mega.nz/#!AwoRwSpI!tjurBhRS9...m71iTfV1CAGUlI
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
bacon tatico
im using the same but my problem is caracter spawn with 2 caracters
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Re: DayZ Standalone v 0.62.142963 Server Files
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
bacon tatico
fixed in my mpmission !
okay il try it now thanks by the way
- - - Updated - - -
Quote:
Originally Posted by
adam47
okay il try it now thanks by the way
MY PROBLEM WAS THE BUT THANKS TO BACON TATICO FOR THE FIX
https://www.youtube.com/watch?v=eMhlrFrBED4&feature=youtu.be
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Re: DayZ Standalone v 0.62.142963 Server Files
Dayz 0.62 My MpMission..
Battleye work..
Respawn work..
Vip Loot Fix..
https://mega.nz/#!AwoRwSpI!tjurBhRS9...m71iTfV1CAGUlI
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
not work loot dbInitEconomy [true]; or not or loot hive work only ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
not work loot dbInitEconomy [true]; or not or loot hive work only ?
To respawn the dbInitEconomy [true] does not work , the server crash.. only with dbInitEconomy ["http://localhost:8080/"]; respawn it works .. but in question of the loot in server I still have to test ..
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
To respawn the dbInitEconomy [true] does not work , the server crash.. only with hive respawn it works .. but in question of the loot in server I still have to test ..
oh u give hive let how to start to me please. system is save same is car,tent , or not ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
oh u give hive let how to start to me please. system is save same is car,tent , or not ?
Car and tent is saved in .bin files .. same as 061!
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
Car and tent is saved in .bin files .. same as 061!
u give hive save to me plz me want to test mate ..
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
u give hive save to me plz me want to test mate ..
save system and everything I did .. I shared!
https://mega.nz/#!AwoRwSpI!tjurBhRS9...m71iTfV1CAGUlI
I'm using the save that was shared here!
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
start crach error u hope problems or not
https://www.picz.in.th/images/2018/0...fsdfsfs.md.png
or i think start save system with hive_61 or not ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
system with hive not ! in case your crash, use the dta oficial in server or DayZServerP_x64 pacthed !
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Re: DayZ Standalone v 0.62.142963 Server Files
Test Fix #2 for DayZ 0.62 Server files.
https://mega.nz/#!6nJHRDbA!PcR7kgtwd...p9dpPuejjZgGcU
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install: Unpack in server folder with replase files
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Kill messages in chat
* Login and disconenct messages in chat
* Added some backup with generated storage loot for use "dbonline" (public hive, not dboffline)
What is not work:
* When player press Respawn button then server has been crashed
* In "dbonline" (public hive, not dboffline) is not work "db" folder settings in your mpmission and not work respawn loot in server (for check delete storage folder and start server with "dbonline")
About backup storage with loot spawn:
Storage files created with this mission from this fix and this settings folder "db" in mission. In "dbonline" (public hive, not dboffline) server will use storage if you place him undo start server. Loot in server in files dynamik.bin
Added 2 types backup, first type with events spawn cars and helicrashes, second types backup without this.
If you need i can add in init.sqf option disable save and load player
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
Test Fix #2 for DayZ 0.62 Server files.
https://mega.nz/#!UaQzmKLJ!b0ZPBQt9f...2Au-Kb-Rxm6Pl8
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install: Unpack in server folder with replase files
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Kill messages in chat
* Login and disconenct messages in chat
* Added some backup with generated storage loot for use "dbonline" (public hive, not dboffline)
What is not work:
* When player press Respawn button then server has been crashed
* In "dbonline" (public hive, not dboffline) is not work "db" folder settings in your mpmission and not work respawn loot in server (for check delete storage folder and start server with "dbonline")
About backup storage with loot spawn:
Storage files created with this mission from this fix and this settings folder "db" in mission. In "dbonline" (public hive, not dboffline) server will use storage if you plase him undo start server. Loot in server in files dynamik.bin
Added 2 types backup, first type with events spawn cars and helicrashes, second types backup without this.
If you need i can add in init.sqf option disabe save and load player
thank u brother :love:
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Re: DayZ Standalone v 0.62.142963 Server Files
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
MiguelCostelo
unpack in clear folder your server files again, your files maybe is bugged
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
unpack in clear folder your server files again, your files maybe is bugged
https://preview.ibb.co/dsZm9R/2.png
Clean Folder
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
MiguelCostelo
how many size server folder? Please, screen this
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
how many size server folder? Please, screen this
https://image.ibb.co/fr3XG6/3.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
MiguelCostelo
u set taget No position config check start and folder setup
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
u set taget No position config check start and folder setup
https://preview.ibb.co/gNAwb6/4.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
MiguelCostelo
try redownload my server pack.
https://mega.nz/#!WhJ0FQQY!h7oeh4IRu...z97SOSfbZ0BzEA
screens what it is work:
https://d.radikal.ru/d32/1802/7c/61f184d3e32b.png
https://a.radikal.ru/a34/1802/f3/f672bc3d0cda.png
Work and with Licence, and with crack.
Used dboffline, respawn button is not work
For normal work battleye need block ports:
2324
29910
2305
8181
9660
2354
and IP
109.123.198.3
If it is again is not worked you need reinstall files from _CommonRedist (ms visual and directx libraries)
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
¡¡WORKING!! ¡¡ Thanks !! - Testing In Game -
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Re: DayZ Standalone v 0.62.142963 Server Files
OK, i see many versions of server files, but no client crack for 0.62 ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
cata123
OK, i see many versions of server files, but no client crack for 0.62 ?
crack dayz 0.62 use steam.zip
u can join is open steam program on the join games
The game can be installed anywhere. No need to specify position. folder games
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Re: DayZ Standalone v 0.62.142963 Server Files
Thanks. But I can use too Smart Steam Emu.
I'm refering to dayz executable disabling the .bini check.
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Re: DayZ Standalone v 0.62.142963 Server Files
https://mega.nz/#!EvASnBxC!FmWNF7TOA...ThKV0ep4pGREEw
MY SERVER FILE COMPLETE AND AGAIN THANKS TO EVERY ONE :cool:
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
dbInitEconomy [true]; respawn work ?
thank u adam
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
Good)) 1 question - Gas zones work's?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
https://a.radikal.ru/a24/1802/20/561d84931f4d.png
not worked. i am only change patch server in !Start_server_parameters
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
what patch you use for client and server ???
- - - Updated - - -
Quote:
Originally Posted by
adam47
what patch you use for client and server ???
use these bro https://mega.nz/#!lr4VhayZ!sgr3a_tgC...K83SO2ZsphHI9A
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
not use patch, only your files from this post
Quote:
Originally Posted by
adam47
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
not use patch, only your files from this post
okay so use the files that i have post the and it will works
https://mega.nz/#!lr4VhayZ!sgr3a_tgC...K83SO2ZsphHI9A
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
i test this, it is again do this
https://c.radikal.ru/c11/1802/6a/1a008a82962b.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
i test this, it is again do this
just tell me what did you change is server parameter ini can you tell me
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
just tell me what did you change is server parameter ini can you tell me
https://d.radikal.ru/d25/1802/4c/28f984acda3e.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
delet server use pach for server in the same folder where you start the server f:\zos\0621\smartsteamemu\.....
and for client f:\zos\0621\client\smartsteamemu\......
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
adam47
delet server use pach for server in the same folder where you start the server f:\zos\0621\smartsteamemu\.....
and for client f:\zos\0621\client\smartsteamemu\......
not worked. but if you add in server files addons it is will be worked.
Thanks, i am test your files, respawn button is not worked, guys =(
But how you enable this
https://b.radikal.ru/b41/1802/e8/830dff1cda25.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
Test Fix #2 for DayZ 0.62 Server files.
https://mega.nz/#!UaQzmKLJ!b0ZPBQt9f...2Au-Kb-Rxm6Pl8
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install: Unpack in server folder with replase files
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Kill messages in chat
* Login and disconenct messages in chat
* Added some backup with generated storage loot for use "dbonline" (public hive, not dboffline)
What is not work:
* When player press Respawn button then server has been crashed
* In "dbonline" (public hive, not dboffline) is not work "db" folder settings in your mpmission and not work respawn loot in server (for check delete storage folder and start server with "dbonline")
About backup storage with loot spawn:
Storage files created with this mission from this fix and this settings folder "db" in mission. In "dbonline" (public hive, not dboffline) server will use storage if you place him undo start server. Loot in server in files dynamik.bin
Added 2 types backup, first type with events spawn cars and helicrashes, second types backup without this.
If you need i can add in init.sqf option disable save and load player
Vehicle spawns work like a charm! :)
Destroyed Vehicles get despawned after server restart. Nice! :)
Thank you!!
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Re: DayZ Standalone v 0.62.142963 Server Files
Hey! guysThere is no official trophy for this service (Ammunition packaging! No Christmas presents! Ghillie suit!) How to modify! Thank you very much!
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Re: DayZ Standalone v 0.62.142963 Server Files
What the fuck is this of FPS of the server without hive...
(0.62 without hive)
https://imgur.com/3H4i5R7
(0.61 with mikejones' hive)
https://imgur.com/oN8yrZ3
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Re: DayZ Standalone v 0.62.142963 Server Files
FOR FUCK SAKE GUY'S here a patched exe it will fix respawn
and you can you free scripts and signature check
http://www.filedropper.com/dayzserverp69x64
- - - Updated - - -
run server exe in realtime more server fps
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Re: DayZ Standalone v 0.62.142963 Server Files
Is v0.62.140099, but respawn is working with dbinitieconomy [true];
Thanks for this Mike.
If you can patch the client exe for not check signatures, we will be grateful too...
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Re: DayZ Standalone v 0.62.142963 Server Files
look for this
E8 ED 02 00 00 48 8B 4F 18 E8 04 DD FF FF 84 C0 // sig on pbo check
with HeX tool and change it to this
E8 ED 02 00 00 48 8B 4F 18 E8 04 DD FF FF 85 C0
Quote:
Originally Posted by
SHAR1NGAN
Is v0.62.140099, but respawn is working with dbinitieconomy [true];
Thanks for this Mike.
If you can patch the client exe for not check signatures, we will be grateful too...
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Re: DayZ Standalone v 0.62.142963 Server Files
In real, I don't know why, but the client already not check the signs... I downloaded on post of 123new (of steam), I thought that because be of steam, would have this...
And it's the same in hex "E8 ED 02 00 00 48 8B 4F 18 E8 04 DD FF FF 84 C0"
Thank you anyway...
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Re: DayZ Standalone v 0.62.142963 Server Files
Client Dayz 0.62.144063 executable changed for not checking file signatures. Didn't tested.
Credits MikeJones.
https://we.tl/HYZAXSAg0o
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Re: DayZ Standalone v 0.62.142963 Server Files
hi me want is show embed status player add in gametracker.com how to Enabled port for What ?
me testing is port dayz 2302 and Query Port port 27800
and port 27801 not work
is samples show
http://cache.gametracker.com/server_...b_560_95_1.png
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Re: DayZ Standalone v 0.62.142963 Server Files
Who could give me the mikejones exe server? I can not download it...
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
Who could give me the mikejones exe server? I can not download it...
DayZServer_0.62_x64.exe
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
Try use 27016..in your firewall open port..
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Bacon Tatico
Try use 27016..in your firewall open port..
u can testing show for me or not is samples u my server . ?
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Re: DayZ Standalone v 0.62.142963 Server Files
How do you configure loot zones across the map? Like I can see better military loot spawning at Elektro tents compared to official servers, how is that possible?
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Re: DayZ Standalone v 0.62.142963 Server Files
If it's the same system as 0.61, then the loot is read from system/config.cfg and the items from db/types.xml.
The loot locations and % is same as .47, from system/config.cfg.
After starting, game is storing config in core.bin and types.bin and events.bin.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
cata123
If it's the same system as 0.61, then the loot is read from system/config.cfg and the items from db/types.xml.
The loot locations and % is same as .47, from system/config.cfg.
After starting, game is storing config in core.bin and types.bin and events.bin.
The loot system is the same as 0.61 - the only thing that really changed was the environment.
Also, what do you mean "system/config.cfg", I just want to stop the USMC jackets and AK101 spawning at the coast and only keep them at Tisy. :ott1:
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Re: DayZ Standalone v 0.62.142963 Server Files
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
u can testing show for me or not is samples u my server . ?
After two days of testing 062 server files! Unfortunately, there is no - packed ammo - a Christmas gift box - a lucky suit - several backpacks - armed vests - and other official servers! These are the flags of the 0.62 server! Thanks for my English from GOOGLE translation!
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
cata123
Server_data.pbo
Ah, yes, but if I remove military_west from the tags, then ALL military tents will not spawn AK101/M65. I only care about the military tents that aren't within Tisy area.
I want to be like official DayZ, because this loot has clearly been edited.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
playgzs
After two days of testing 062 server files! Unfortunately, there is no - packed ammo - a Christmas gift box - a lucky suit - several backpacks - armed vests - and other official servers! These are the flags of the 0.62 server! Thanks for my English from GOOGLE translation!
yes, need found all id items, added and changed in dayz 0.62, and list info what id is deleted in table loot 0.62 original.
In server files 0.62 in this time we have table spawn loot 0.61 server
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Quackster
Ah, yes, but if I remove military_west from the tags, then ALL military tents will not spawn AK101/M65. I only care about the military tents that aren't within Tisy area.
I want to be like official DayZ, because this loot has clearly been edited.
Only option is to put tisy specific items to tisy buildings, like those high ramps or bunkers, that only there spawn.
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Re: DayZ Standalone v 0.62.142963 Server Files
My pack Server files DayZ 0.62.
https://mega.nz/#!TnRykAyK!G9gvmFdDK...7ijgG47U9Bm84A
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install:
1. Unpack files in clear folder
2. Edit file !Start_server_parameters.ini and change :
C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
3. Changer parameter Commandline for your needs. If you start license server, change !Start_license_server.cmd
4. Start !Start_cracked_server.cmd fot start server with crack and !Start_license_server.cmd for start withoiut crack
5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Normal work function respawn players
* Kill messages in chat
* Login and disconenct messages in chat
What is need change and not do in this files:
* Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62
Thanks:
MikeJones for server files and fix respawn player.
Benwood for player save system.
BorizzK for working on some server mission scripts, tips and tests.
All community for help and tests.
If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!WigUlICY!ZgqJth8kj...ORUjS4BUmS5WYA
And only my fixed mpmission server with cleared mission and worked save player in post http://forum.ragezone.com/f866/dayz-...2/#post8854122
Please, add link in this post in first post this topic for help all. Thanks!
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
My pack Server files DayZ 0.62.
https://mega.nz/#!7pw0RAga!4IS3c6fYE...-ZbBORfabUR78s
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install:
1. Unpack files in clear folder
2. Edit file
!Start_server_parameters.ini and change :
C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
3. Changer parameter Commandline for your needs. If you start license server, change
!Start_license_server.cmd
4. Start
!Start_cracked_server.cmd fot start server with crack and
!Start_license_server.cmd for start withoiut crack
5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Kill messages in chat
* Login and disconenct messages in chat
What is need change and not do in this files:
* Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62
Thanks:
MikeJones for server files and fix respawn player.
Benwood for player save system.
All community for help and tests.
If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!60pGALxI!vMmWBLrXT...8_C6bmgWlBIsnA
And only my fixed mpmission server with cleared mission and worked save player in post http://forum.ragezone.com/f866/dayz-...2/#post8854122
Please, add link in this post in first post this topic for help all. Thanks!
brother u have is add list item 0.62 or and mods work now ?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
faddy1994
brother u have is add list item 0.62 or and mods work now ?
no, need search this to in game files, it is hard for me
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Re: DayZ Standalone v 0.62.142963 Server Files
Here is the thing, these guys here have no idea what you are talking about and they dont know what the hell is going on. The loot system that the server is using right now is a rough sketch of the 'CLE' Central Loot economy that the 'devs' setup. It is written in the engine and don't have any methods of editing it right now, so its a very old basic trash that spreads loot by categories. those categories are listed in the cfg of an item by a specific tag eg Industrial loot have their own tags, its not based upon locations. BUT what the devs are using is a tool that they can fire up anytime and make every single server have the same loot 'setup' weather its quantity or location, this is what they spent more than a year talking about 'CLE' blablalba trash. Right now all you can do is change those tags in the cfg on a specific item then you have to regenerate a new core.bin for the storage file (delete it and let it generate a new one so it reads your changes). and also you need to edit all the xml's in folder 'db' in the mission file, that you can edit the amount of a specific item and its lifetime.
This is just a VERY basic shit about this terrible loot system. Anyway have fun wit it
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
DaOne
Here is the thing, these guys here have no idea what you are talking about and they dont know what the hell is going on. The loot system that the server is using right now is a rough sketch of the 'CLE' Central Loot economy that the 'devs' setup. It is written in the engine and don't have any methods of editing it right now, so its a very old basic trash that spreads loot by categories. those categories are listed in the cfg of an item by a specific tag eg Industrial loot have their own tags, its not based upon locations. BUT what the devs are using is a tool that they can fire up anytime and make every single server have the same loot 'setup' weather its quantity or location, this is what they spent more than a year talking about 'CLE' blablalba trash. Right now all you can do is change those tags in the cfg on a specific item then you have to regenerate a new core.bin for the storage file (delete it and let it generate a new one so it reads your changes). and also you need to edit all the xml's in folder 'db' in the mission file, that you can edit the amount of a specific item and its lifetime.
This is just a VERY basic shit about this terrible loot system. Anyway have fun wit it
That's what I thought :ott1: because you have places like Berezhki and the coast of Elektro that spawns a shit-tone of pistols and rifles, and it's always consistent, even through item respawn.
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Re: DayZ Standalone v 0.62.142963 Server Files
Also if you edit types.xml , at the <flags></flags> section it has to be value 7 to spawn normally.
They also have some flags to zones or events specifically, flags that i do not know yet (ex: 156221313).
Flag 135 goes to zombie loot type.
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Re: DayZ Standalone v 0.62.142963 Server Files
Hi mates a have one problem to connect to server
https://ibb.co/hAD4im
How to resolve this problem any one to welp
Client files for DayZ Standalone v 0.62.144063 from Steam
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
natasrc
Hi mates a have one problem to connect to server
https://ibb.co/hAD4im
How to resolve this problem any one to welp
Client files for DayZ Standalone v 0.62.144063 from Steam
In file "serverdz.cfg" ---> forceSameBuild = 0.
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Re: DayZ Standalone v 0.62.142963 Server Files
to change the file is on the !ConfigServer and go to the file "server.cfg" now ists works Ty mate Orionause
-
Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
My pack Server files DayZ 0.62.
https://mega.nz/#!7pw0RAga!4IS3c6fYE...-ZbBORfabUR78s
It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.
What Added:
* rewrited mission server on original scripts 0.62 server files
* added some costom scripts and settings on mission server.
Install:
1. Unpack files in clear folder
2. Edit file
!Start_server_parameters.ini and change :
C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
3. Changer parameter Commandline for your needs. If you start license server, change
!Start_license_server.cmd
4. Start
!Start_cracked_server.cmd fot start server with crack and
!Start_license_server.cmd for start withoiut crack
5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun
What is work:
* Login system in server
* Player saves and load
* Creation new player and load player
* Server sctipts and functions is normal work for all players
* Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
* Normal saves cars, helicrashes, tents
* Normal respawn loot, animals and zombies (in dboffline only)
* Kill messages in chat
* Login and disconenct messages in chat
What is need change and not do in this files:
* Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62
Thanks:
MikeJones for server files and fix respawn player.
Benwood for player save system.
All community for help and tests.
If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!60pGALxI!vMmWBLrXT...8_C6bmgWlBIsnA
And only my fixed mpmission server with cleared mission and worked save player in post http://forum.ragezone.com/f866/dayz-...2/#post8854122
Please, add link in this post in first post this topic for help all. Thanks!
Respawn works fine now, but custom startgear does not work when using the respawn button.
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Re: DayZ Standalone v 0.62.142963 Server Files
Anybody have problems too with throwing stuff ?
All items i saw they stay in mid air, including grenades :)
In rest, same bugs: books still cannot be read, map not working, radio not playing any channel and have an enviromental mute after awhile.
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
yes, need found all id items, added and changed in dayz 0.62, and list info what id is deleted in table loot 0.62 original.
In server files 0.62 in this time we have table spawn loot 0.61 server
062 Item ID's
----------Christmas gift--------------------------------------------
Container_GiftBox_Small_1
Container_GiftBox_Small_2
Container_GiftBox_Small_3
Container_GiftBox_Small_4
Container_GiftBox_Medium_1
Container_GiftBox_Medium_2
Container_GiftBox_Medium_3
Container_GiftBox_Medium_4
Container_GiftBox_Large_1
Container_GiftBox_Large_2
Container_GiftBox_Large_3
Container_GiftBox_Large_4
------Armed vest-----------------------
SmershVest
SmershVestBackpack
BallisticVest
PressVest_Blue
PressVest_LightBlue
UKAssVest_Black
UKAssVest_Camo
UKAssVest_Khaki
UKAssVest_Olive
PoliceVest
HighCapacityVest_Black
HighCapacityVest_Olive
Vest_LeatherStorage_Natural
Vest_LeatherStorage_Beige
Vest_LeatherStorage_Brown
Vest_LeatherStorage_Black
(EN5C_double)
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Re: DayZ Standalone v 0.62.142963 Server Files
does someone has the dayz client without pbo signature?
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Dr J0nes
Respawn works fine now, but custom startgear does not work when using the respawn button.
edit in dbloadplayer.sqf function respawn for this
- - - Updated - - -
Quote:
Originally Posted by
Chronos121
does someone has the dayz client without pbo signature?
you test this? http://forum.ragezone.com/f866/client-files-dayz-standalone-0-a-1144436/
- - - Updated - - -
playgzs, thanks. It is all new id's?)
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
i dont want to download the whole client i just need the exe
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
Chronos121
i dont want to download the whole client i just need the exe
https://yadi.sk/d/x0kiO_4G3S4wvf
https://yadi.sk/d/ZmN2Et833S4ww8
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Re: DayZ Standalone v 0.62.142963 Server Files
Quote:
Originally Posted by
123new
thank you very much
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Re: DayZ Standalone v 0.62.142963 Server Files
062 DayZ OFFLine extracted the new Item ID's, I only extracted these! I don't know what the new Item is!
How to add these new ID's to the server of 0.62! ?
------------------------From GOOGLE translate