Official DayZ Server files for 0.63 released!

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  1. #126
    Newbie Vader101 is offline
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    Re: Official DayZ Server files for 0.63 released!

    so how do you go about that then spawn millitary gear in normal houses if you don't mind me asking [

  2. #127
    Newbie Jnounito is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by Vader101 View Post
    so how do you go about that then spawn millitary gear in normal houses if you don't mind me asking [
    I dont think we can change this for the moment they havnt give the whole tool they said it in a devlog

  3. #128
    Member Killswitch is offline
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    Re: Official DayZ Server files for 0.63 released!

    I have made a pvp zone server I have a problem with guns being drop all the time when people die. Is there a way I can get them to despawn faster

  4. #129
    Newbie Jnounito is offline
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    Re: Official DayZ Server files for 0.63 released!

    i have enabled the time persistence but still night coming few hours after .. anyone know how to set properly the famous 24h DayLight ? Thanks boys you guys smell good af.

    Oh and somethings else new but no pleasent .. a white screen bug on server conection just before the counting spawning time, its just cosmetics but still a bug that i want to fix ^^

  5. #130
    Newbie sudo1973 is offline
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    Re: Official DayZ Server files for 0.63 released!

    You have to setup schedule restarts for this. SO set time with normal cycle for 8AM, thereafter you can recycle the DayZ service every 8 or 6 hours. It will always be day. Snippet of serverDZ.cfg file: (it always restarts at 8AM

    serverTime="2015/4/8/08/00"; // Server Start Time // Initial ingame time of server. "SystemTime" means local time of machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" .

    serverTimeAcceleration=0; // Accelerated Time (value 0-24) // This is a time multiplier for in-game time. In this case time would move 24 times faster than normal, an entire day would pass in one hour.

    serverTimePersistent=1; // Persistent Time (value 0-1) // Actual server time is saved to storage, so when active, next server start will use saved time value.

  6. #131
    Newbie Jnounito is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by sudo1973 View Post
    You have to setup schedule restarts for this. SO set time with normal cycle for 8AM, thereafter you can recycle the DayZ service every 8 or 6 hours. It will always be day. Snippet of serverDZ.cfg file: (it always restarts at 8AM

    serverTime="2015/4/8/08/00"; // Server Start Time // Initial ingame time of server. "SystemTime" means local time of machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" .

    serverTimeAcceleration=0; // Accelerated Time (value 0-24) // This is a time multiplier for in-game time. In this case time would move 24 times faster than normal, an entire day would pass in one hour.

    serverTimePersistent=1; // Persistent Time (value 0-1) // Actual server time is saved to storage, so when active, next server start will use saved time value.
    Ok thanks i have to make auto restart anyway with the scheduler so ^^ you smell good

  7. #132
    QuoteShiek Member NanayaQ is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by Vader101 View Post
    so how do you go about that then spawn millitary gear in normal houses if you don't mind me asking [
    If you want to spawn Military gears/weapons/items you have to edit the table.xml and add "<usage name="InsertUsageName"/>" you can find all the usage name under the cfglimitsdefinition.xml also I believe adding the usage of Tier1-4 makes them spawn priority *tested* and if you want to spawn "Quantities of items" you have to edit/add the lootmax value in mapgroupproto.xml if you want to create the infamous Loot day from .60~61 you'll have to know what the house name files are and either add/edit the lootmax value for it or add a new structure into the mapgroupproto.xml.
    Most house name and others structure value should be in mapgroupcluster0-3

  8. #133
    Newbie SirJiminy is offline
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    Re: Official DayZ Server files for 0.63 released!

    Looking to turn off weight in my server but not stamina. I want people to be able to run the same amount no matter how much they carry. What do I edit in the constants file to do this? Nothing I edit seems to matter for my server.

  9. #134
    QuoteShiek Member NanayaQ is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by SirJiminy View Post
    Looking to turn off weight in my server but not stamina. I want people to be able to run the same amount no matter how much they carry. What do I edit in the constants file to do this? Nothing I edit seems to matter for my server.
    You have to edit the weight= in the config.bin in the Addons folder within the PBO files.

    Basically you have to edit all the PBO files that have items with weight, used UnBin/URap or other arma tools to decrypt the config.bin to config.cpp.

    For example: If i want to decrease the weight for backpacks i would look under characters_backpacks.pbo then decrypt the config.bin to config.cpp open it up with notepad++ modify the weight= save it then encrypt it back to config.bin and then repack the PBO.

    Then once you done editing you have to repack the PBO file and have them download the "Mod" PBO Addons you modify, also you will have to set verify signature= "2" <--- to 0 on your serverDZ.config.

    Anything you modify on the Addons folder related to weight or stamina must also be apply to the client side to match it.
    Last edited by NanayaQ; 04-10-18 at 11:13 PM.

  10. #135
    Member MikeJones is offline
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    Re: Official DayZ Server files for 0.63 released!

    http://forum.ragezone.com/f866/relea...6/#post8906335

    Quote Originally Posted by Killswitch View Post
    does anyone know how to get a player count of the server
    - - - Updated - - -

  11. #136
    Member Killswitch is offline
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    Re: Official DayZ Server files for 0.63 released!

    does anyone know how to put mods on to a server as i found a ak12 mod that i would like on my server but dont know were to start thanks for any help

  12. #137
    Member lonewulf is offline
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    Re: Official DayZ Server files for 0.63 released!

    you cannot do this yet as "official" modding is not out yet but when they dose come we can do all that stuff i have a few things left to compleate on my server and then its done

    i run Airdrops on my server and there perfect i just need to get zombies to spawn around them now and yes a plane comes in drops a large cargo container and then inside that is a sea chest filled with random loot :D.

  13. #138
    Member Killswitch is offline
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    Re: Official DayZ Server files for 0.63 released!

    The ak12 mod is just pdo file someone said you just copy and paste it but I just don't know were to put it

  14. #139
    Newbie sudo1973 is offline
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    Re: Official DayZ Server files for 0.63 released!

    Hello fellow modders. Anybody know where I can set the despawn of dead bodies & items. My modded server tends to go "wonky" under heavy PVP players scenarios. Just need to get rid of the "junk" every 20 seconds...and this only pertains to dead players and their respective gear (backpack, weapons etc) Appreciate the assistance.

  15. #140
    Newbie Jnounito is offline
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    Re: Official DayZ Server files for 0.63 released!

    after editing the scheduler.xml what i need to do to make it effective ? launch option on Steam or something..

    I know its basic for many of you but first time i build a server on "my own" (almost)

    or if someone can just tell me where his fonctional scheduler is located would be awesome and an exemple of the text greetings
    Last edited by Jnounito; 06-10-18 at 05:32 PM.

  16. #141
    Member Killswitch is offline
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    Re: Official DayZ Server files for 0.63 released!

    Does anyone know to to put a kill feed on my server as i have been on a few and they have a kill feed

  17. #142
    Member ytka78 is offline
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    Re: Official DayZ Server files for 0.63 released!

    ''God's eye'' in real time :)

  18. #143
    Newbie Shark272 is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by ytka78 View Post
    ''God's eye'' in real time :)
    Where do you get the tool from? Link?

  19. #144
    Sorcerer Supreme 123new is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by Shark272 View Post
    Where do you get the tool from? Link?
    https://drive.google.com/file/d/1roZ...pXhDHRFiB/view

  20. #145
    Newbie SanMan is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by ytka78 View Post
    ''God's eye'' in real time :)

    Would you mind sharing that tool!! Thank you.

    - - - Updated - - -

    Thank you 123new

  21. #146
    Sorcerer Supreme adam47 is offline
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    Re: Official DayZ Server files for 0.63 released!

    gratis bitcoin mining

  22. #147
    Member ytka78 is offline
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    Re: Official DayZ Server files for 0.63 released!

    Quote Originally Posted by adam47 View Post
    gratis bitcoin mining
    any proof ?

  23. #148
    Newbie Murkle is offline
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    Re: Official DayZ Server files for 0.63 released!

    Any one know how to change color of ingame chat messages? found some of this on Enforce Script API


    const int COLOR_RED = 0xFFF22613;const int COLOR_GREEN = 0xFF2ECC71;const int COLOR_BLUE = 0xFF4B77BE;const int COLOR_YELLOW = 0xFFF7CA18;const int COLOR_RED_A = 0x1fF22613;const int COLOR_GREEN_A = 0x1f2ECC71;const int COLOR_BLUE_A = 0x1f4B77BE;const int COLOR_YELLOW_A = 0x1fF7CA18;

  24. #149
    Member Killswitch is offline
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    Re: Official DayZ Server files for 0.63 released!

    just wondering does anyone know how to get vehicles to spawn.

  25. #150
    Newbie Caifon is offline
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    Re: Official DayZ Server files for 0.63 released!

    Nice :-) What i must setup in the Tool, i cant see any at the moment :-(

    Quote Originally Posted by ytka78 View Post
    ''God's eye'' in real time :)



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