DBO Project v1.05

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  1. #76
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    @Nicolas321

    From my point of view same as before, as you can see from my task manager:

    I've noticed some lag when the client load, at the begin, the NPC, after that the game run almost fluid.

  2. #77
    Enthusiast demonicturtle is offline
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    Re: DBO Project v1.05

    I have no lag on my system at any point when running it. Maybe due to my high ram load, got 3.50 ghz processor and 12 gb ram on win 7 ultimate, side note, you could add gm codes for changing class and changing age aka, adult, kid. System notice gm codes are always nice aswell. Just some ideas

  3. #78
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by demonicturtle View Post
    I have no lag on my system at any point when running it. Maybe due to my high ram load, got 3.50 ghz processor and 12 gb ram on win 7 ultimate, side note, you could add gm codes for changing class and changing age aka, adult, kid. System notice gm codes are always nice aswell. Just some ideas
    Can you check your cpu usage when playing with it please? It's possible that my cpu usage its so high because I'm on Win10 Ultimate (I've 16 GB of ram and I5 4690K @3.50 GHz)

  4. #79
    DBO Developer Nicolas321 is offline
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    Re: DBO Project v1.05

    mazzod, if U play alone, just for test I mean, U can close AuthServer after you enter on Character Selection, and when u are logged in on GameServer close CharServer, and ur CPU willn't go to 100%

  5. #80
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by Nicolas321 View Post
    mazzod, if U play alone, just for test I mean, U can close AuthServer after you enter on Character Selection, and when u are logged in on GameServer close CharServer, and ur CPU willn't go to 100%
    Well, this's a point that I haven't considered, in this way I can earn at least 40% of cpu, at least until you fix the comunication between Char and Game servers.
    Thks for the advice

    Edit: the query server must be always on right?
    Last edited by mazzod; 28-02-16 at 08:02 AM.

  6. #81
    DBO Developer Nicolas321 is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by mazzod View Post
    Well, this's a point that I haven't considered, in this way I can earn at least 40% of cpu, at least until you fix the comunication between Char and Game servers.
    Thks for the advice

    Edit: the query server must be always on right?
    Yes, because is the intermediate with the SQL things, the datebase and everytime the GameServer get a data from DB should ask to query.

  7. #82
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by Nicolas321 View Post
    Yes, because is the intermediate with the SQL things, the datebase and everytime the GameServer get a data from DB should ask to query.
    @Nicolas321

    Thks for the replay.
    I'm testing right now the other class with the first set of skills, I will update the resoults later.
    For the other problem I've tried even to close the Auth and Char servers but, the resources that are freed from that servers are distributed to others, always having 100% of the CPU

    EDIT

    I finish to test the first set of skills (I mean the skills that you found from the NPC on the start city) for the other classes, this are the resoults (I put the resoults of the uman race too, so it's complete):

    Uman fighter
    SkillId 20111
    CSkillGenerator::SlotID (3) in use

    Uman Spiritualist
    SkillId 110011
    CSkillGenerator::SlotID (3) in use

    The second passive skill on the list for the uman spiritualist (the red clock), the game chat say something correlated to the zenny. On GameServer there isn't output.

    Namek Warrior

    SkillId 320111
    CSkillGenerator::SlotID (3) in use

    Namek Dragon Clan
    SkillId 420111
    CSkillGenerator::SlotID (3) in use

    Majin Mighty
    SkillId 520121
    CSkillGenerator::SlotID (3) in use

    Majin Wonder
    SkillId 620111
    CSkillGenerator::SlotID (3) in use

    Seems that the first skill, for all char, of the "Sub Skill" TAB have some problem, to understand, the first skill of the second column.

    Cheers
    Last edited by mazzod; 28-02-16 at 08:50 PM. Reason: update

  8. #83
    Apprentice whitespirits123 is offline
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    Re: DBO Project v1.05

    hey Mazzod do u have skype? maybe we can talk through some stuff we find :)

  9. #84
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    @whitespirits123
    Sorry my friend but I haven't Skype

  10. #85
    DBO Developer Nicolas321 is offline
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    Re: DBO Project v1.05

    Well If I got it, today a mini update with the client, learn skill from SkillTree.

  11. #86
    Member pamaor is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by Nicolas321 View Post
    Well If I got it, today a mini update with the client, learn skill from SkillTree.
    Great, maybe you can complete this old server, all the community is very happy, in few days I will help to report .

  12. #87
    DBO Developer Nicolas321 is offline
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    Re: DBO Project v1.05

    Well I just did it, now I have to change somestuff on the client, to work with my source, and add the Credits, in inglish to me, luiz and NTL.

  13. #88
    DBO Developer Nicolas321 is offline
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    Re: DBO Project v1.05

    I want to say, I will stop making UPDATES for a while, Idk what I will do in the future. For now no updates.

  14. #89
    Apprentice whitespirits123 is offline
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    Re: DBO Project v1.05

    will @luiz take this up in the mean time?

  15. #90
    Valued Member mazzod is offline
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    Re: DBO Project v1.05

    Quote Originally Posted by whitespirits123 View Post
    will @luiz take this up in the mean time?
    I don't care, luiz45 have some problems during this time.
    @Nicolas321
    Thks for your work, hoping that you can continue your project sooner or later!
    You know, if you want someone that test your future work I am always available


    Cheers



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