[DBOUR] Release sources

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  1. #16
    Apprentice monkeydef is offline
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    Apr 2018 Join Date
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    Re: [DBOUR] Release sources

    Quote Originally Posted by Dumke480 View Post
    a lot is to be prepared.
    Wow, that's so kind to release this! We will have something to look forward to, while being confined at home due to that human malware...

    Thank you so much.
    Looking forward for the server part!
    Stay safe

  2. #17

    Re: [DBOUR] Release sources

    I hope you can share the source code of the server

  3. #18
    Apprentice rotalumE is offline
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    Oct 2017 Join Date
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    Re: [DBOUR] Release sources

    comparing this source vs dbo global, has this got the majority of things that dbo global has? And since this is source code can this be used as a base which can be built and modified upon like adding ssj blue etc? Could this source be played to max level? Thanks for this release.
    Last edited by rotalumE; 02-04-20 at 06:36 PM.

  4. #19
    Member weertoop is offline
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    Apr 2013 Join Date
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    Re: [DBOUR] Release sources

    Quote Originally Posted by rotalumE View Post
    comparing this source vs dbo global, has this got the majority of things that dbo global has? And since this is source code can this be used as a base which can be built and modified upon like adding ssj blue etc? Could this source be played to max level? Thanks for this release.

    dont know about the contents, havent been able to get in the game to test it, but judging from the pak folder size (~9gb) as compared to the original client (4.48gb) i'd say that there is much to see in this one.

    and about the modifications, yes you will be able to add whatever your heart desires, be it code modifications, or adding new models, characters, animations, worlds... to the game.

  5. #20
    Apprentice rotalumE is offline
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    Oct 2017 Join Date
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    Re: [DBOUR] Release sources

    Quote Originally Posted by weertoop View Post
    dont know about the contents, havent been able to get in the game to test it, but judging from the pak folder size (~9gb) as compared to the original client (4.48gb) i'd say that there is much to see in this one.

    and about the modifications, yes you will be able to add whatever your heart desires, be it code modifications, or adding new models, characters, animations, worlds... to the game.
    Do you think its possible to port to mobile? Asked around and many devs say it would require completely rewritting source..

  6. #21
    Member weertoop is offline
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    Apr 2013 Join Date
    82Posts

    Re: [DBOUR] Release sources

    yup that is totally true.
    unless the game was made in a game engine that can convert between platforms with little adjustments (like the unity engine), the source have to be rewritten.

    PS: i wish the game was made in unity </3 it would have been fun to play around stuff.

  7. #22
    Apprentice aisaret is offline
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    Aug 2019 Join Date
    12Posts

    Re: [DBOUR] Release sources

    Cloning into 'DragonWindows'...remote: Enumerating objects: 27, done.remote: Counting objects: 100% (27/27), done.remote: Compressing objects: 100% (25/25), done.remote: Total 27 (delta 7), reused 9 (delta 2), pack-reused 0Receiving objects: 100% (27/27), 25.53 KiB | 670.00 KiB/s, done.Resolving deltas: 100% (7/7), done.

    Does anyone know about this problem?

  8. #23
    Member weertoop is offline
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    Apr 2013 Join Date
    82Posts

    Re: [DBOUR] Release sources

    i assume ur trying to clone the github directory to ur pc? well there is no problem here, but i think what u mean is that it is not downloading the .lib files?
    if so, then try using "git lfs clone" instead of "git clone" or vice versa.

    otherwise, some more description to ur problem would help :)

  9. #24
    Member ShellBull is offline
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    Jun 2018 Join Date
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    Re: [DBOUR] Release sources

    Github links offline ...

  10. #25
    Member ivanlamega is offline
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    Aug 2017 Join Date
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    Re: [DBOUR] Release sources

    They will no longer post anything. They have closed the GitHub repositories so no one will clone them. I recommend that you download the dbog code that is more complete. Anyway if you still want the dbour code here you have it.
    https://github.com/ivanlamega



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