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DBOG 2.0 Need guidance with compiling client

Initiate Mage
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We are trying compile the client according to the instruction from the github but we are still running into some small issues, I appreciate all the help

Asphele - DBOG 2.0 Need guidance with compiling client - RaGEZONE Forums
 

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Junior Spellweaver
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You need GFX SDK 3.3 to fix these errors.


Once you download this, extract the folder into DboClient->Lib->NtlFlasher. After that, fix the includes and linker errors as described in the tutorial post. Hopefully this works for you!
 
Initiate Mage
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I resolved that issue now these problems appear


Asphele - DBOG 2.0 Need guidance with compiling client - RaGEZONE Forums
 
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Junior Spellweaver
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I resolved that issue now these problems appear


Asphele - DBOG 2.0 Need guidance with compiling client - RaGEZONE Forums
Ah right, you will need to compile libjpeg. Give me a while and I'll upload precompiled ones.



Download this and extract it to NtlFlasher->GFx SDK 3.3->3rdParty->jpeg-6b->lib->Win32

https://www.mediafire.com/file/5gn6hm1200nsqre/libjpeg.rar/file

If there is no Win32 folder, make one. I hope this helps!
 
Newbie Spellweaver
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Ah right, you will need to compile libjpeg. Give me a while and I'll upload precompiled ones.



Download this and extract it to NtlFlasher->GFx SDK 3.3->3rdParty->jpeg-6b->lib->Win32



If there is no Win32 folder, make one. I hope this helps!

Certainly helped, we actually did try compiling the libjpeg project but it did not seem to compile successfully, maybe we needed to use a different VS version?

Also after applying your pre-compiled files, it seemed to have fixed the libjpeg errors, however one error still persists, that being this one.
Asphele - DBOG 2.0 Need guidance with compiling client - RaGEZONE Forums
 
Junior Spellweaver
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Certainly helped, we actually did try compiling the libjpeg project but it did not seem to compile successfully, maybe we needed to use a different VS version?

Also after applying your pre-compiled files, it seemed to have fixed the libjpeg errors, however one error still persists, that being this one.
Asphele - DBOG 2.0 Need guidance with compiling client - RaGEZONE Forums


That error is with the 2D Particle Tool which, at the moment, doesn't do anything so you don't have to worry about it.
 
Newbie Spellweaver
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Okay thought so, as for the the actual exe (DboClient\DragonBall\Client) which gets compiled, do we need to copy that over into a DBO game folder? what I mean to say is how can that be run? because usually there is localize and pack folders containing the tbl etc files.
 
Junior Spellweaver
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Yes the exe you compiled has to go to the DBOG 2.0 client folder for it to work.
 
Newbie Spellweaver
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Alright! that'd do for now in future if there is any question regarding client, I'll post it here :) thanks for your time.

Thought of making new thread for this but I guess it sorta relates to this anyways. So as per your guide on compiling the tools here http://forum.ragezone.com/f881/compiling-dbog-2-0-tools-1192352/ , when I try to open the DboClient.sln with VS2010 I get an error saying "The selected file is a solution file, but was created by a newer version of this application and cannot be opened."
Did you encounter something similar?
 
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Junior Spellweaver
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Alternatively you can also open it in VS 2019 and downgrade the projects to v100 just like it's explained in the tutorial! Hope this helps.
 
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