DBOG 2.0 Need guidance with compiling client

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  1. #1
    Newbie Asphele is offline
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    config DBOG 2.0 Need guidance with compiling client

    We are trying compile the client according to the instruction from the github but we are still running into some small issues, I appreciate all the help

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  2. #2
    Member MakotoYuki is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    You need GFX SDK 3.3 to fix these errors.

    https://www.mediafire.com/file/th9h34lrnlttt17/GFx_SDK_3.3.rar/file


    Once you download this, extract the folder into DboClient->Lib->NtlFlasher. After that, fix the includes and linker errors as described in the tutorial post. Hopefully this works for you!

  3. #3
    Newbie Asphele is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    I resolved that issue now these problems appear


    Last edited by Asphele; 10-12-20 at 09:57 PM.

  4. #4
    Member MakotoYuki is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Quote Originally Posted by Asphele View Post
    I resolved that issue now these problems appear


    Ah right, you will need to compile libjpeg. Give me a while and I'll upload precompiled ones.

    - - - Updated - - -

    Download this and extract it to NtlFlasher->GFx SDK 3.3->3rdParty->jpeg-6b->lib->Win32

    https://www.mediafire.com/file/5gn6hm1200nsqre/libjpeg.rar/file

    If there is no Win32 folder, make one. I hope this helps!

  5. #5
    Registered GokUsama is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Quote Originally Posted by MakotoYuki View Post
    Ah right, you will need to compile libjpeg. Give me a while and I'll upload precompiled ones.

    - - - Updated - - -

    Download this and extract it to NtlFlasher->GFx SDK 3.3->3rdParty->jpeg-6b->lib->Win32

    https://www.mediafire.com/file/5gn6h...bjpeg.rar/file

    If there is no Win32 folder, make one. I hope this helps!
    Certainly helped, we actually did try compiling the libjpeg project but it did not seem to compile successfully, maybe we needed to use a different VS version?

    Also after applying your pre-compiled files, it seemed to have fixed the libjpeg errors, however one error still persists, that being this one. https://imgur.com/PZAIavk

  6. #6
    Member MakotoYuki is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Quote Originally Posted by GokUsama View Post


    Certainly helped, we actually did try compiling the libjpeg project but it did not seem to compile successfully, maybe we needed to use a different VS version?

    Also after applying your pre-compiled files, it seemed to have fixed the libjpeg errors, however one error still persists, that being this one. https://imgur.com/PZAIavk
    That error is with the 2D Particle Tool which, at the moment, doesn't do anything so you don't have to worry about it.

  7. #7
    Registered GokUsama is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Okay thought so, as for the the actual exe (DboClient\DragonBall\Client) which gets compiled, do we need to copy that over into a DBO game folder? what I mean to say is how can that be run? because usually there is localize and pack folders containing the tbl etc files.

  8. #8
    Member MakotoYuki is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Yes the exe you compiled has to go to the DBOG 2.0 client folder for it to work.

  9. #9
    Registered GokUsama is offline
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    Alright! that'd do for now in future if there is any question regarding client, I'll post it here :) thanks for your time.

    Thought of making new thread for this but I guess it sorta relates to this anyways. So as per your guide on compiling the tools here http://forum.ragezone.com/f881/compi...tools-1192352/ , when I try to open the DboClient.sln with VS2010 I get an error saying "The selected file is a solution file, but was created by a newer version of this application and cannot be opened."
    Did you encounter something similar?
    Last edited by PyroSamurai; 20-12-20 at 04:35 PM. Reason: multi-post

  10. #10
    Member MakotoYuki is offline
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    Re: DBOG 2.0 Need guidance with compiling client

    Alternatively you can also open it in VS 2019 and downgrade the projects to v100 just like it's explained in the tutorial! Hope this helps.



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