Yo guys anyone know why the hell i can only load slots from 1~32?
because if you get the const variable you see something like NTL_CHAR_QUICK_SLOT_MAX_COUNT = 48
but if you throw him in a loop...example
freeze and you loose the connection...Code://Code Example for(int i=0i<NTL_CHAR_QUICK_SLOT_MAX_COUNT;i++) { res->asQuickSlotData[i].bySlot = i; res->asQuickSlotData[i].tblidx = pSkillData->tblidx; res->asQuickSlotData[i].byType = QUICK_SLOT_TYPE_SKILL; i++ }
BUT if i do a loop like this:
then you can send only slots from 1 to 32...without freezes and continue in loading worldCode://Code Example Only edited For count for(int i=0i<=32;i++) { res->asQuickSlotData[i].bySlot = i; res->asQuickSlotData[i].tblidx = pSkillData->tblidx; res->asQuickSlotData[i].byType = QUICK_SLOT_TYPE_SKILL; i++ }
anyone know what i'm doing wrong?
or if anyone see already have seen this..
@Jupey
How did you do your QuickSlot Events?
i don't know if you already have this problem when coding...but...
can you help-me?


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