Refreshment problem

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  1. #1
    DBO Freak xDarKyx is offline
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    Refreshment problem

    I was wondering if anyone knows or ever had this issue.

    Let's say we have two characters.
    We call them Char1 and Char2.

    Char 1 has died. (or wants to teleported, happens too)
    Char 2 sees Char 1 dying.

    If you respawn(or teleport), a clone of the character keeps existing on that spot and never disappears , and another one which is the actual player also exists along the other one.

    Here's a picture of what I mean.



    Please could anyone share his knowledge about this?


  2. #2
    Dbo Dev Daneos is offline
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    Re: Refreshment problem

    GU_OBJECT_DELETE is the key/kay xd.
    btw happy to see that you keep working :D (i got new skype)

  3. #3
    DBO Freak xDarKyx is offline
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    Re: Refreshment problem

    Quote Originally Posted by Daneos View Post
    GU_OBJECT_DELETE is the key/kay xd.
    btw happy to see that you keep working :D (i got new skype)
    Thanks man.
    Are you sure it's GU_OBJECT_DELETE?
    I can't find that.

  4. #4
    Dbo Dev Daneos is offline
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    Re: Refreshment problem

    Yes GU_OBJECT_DESTROY XD

  5. #5
    DBO Freak xDarKyx is offline
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    Re: Refreshment problem

    Quote Originally Posted by Daneos View Post
    Yes GU_OBJECT_DESTROY XD
    Yeah that destroys the teleporting (or dying ) character , but the other one appears twice again.

  6. #6
    Dbo Dev Daneos is offline
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    Re: Refreshment problem

    Quote Originally Posted by xDarKyx View Post
    Yeah that destroys the teleporting (or dying ) character , but the other one appears twice again.
    You have to destroy both character.

    character A teleport then delete character A for character B and delete character B for character A

  7. #7
    DBO Freak xDarKyx is offline
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    Re: Refreshment problem

    Quote Originally Posted by Daneos View Post
    You have to destroy both character.

    character A teleport then delete character A for character B and delete character B for character A
    Thank you Daneos, it helped.



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