After all those years I got tired of seeing the same old chapter 6 loginscreen over and over again. So, I finally decided to update it to chapter 7. Still needs some improvement.
After all those years I got tired of seeing the same old chapter 6 loginscreen over and over again. So, I finally decided to update it to chapter 7. Still needs some improvement.
Posted 19 hours ago, i just saw this post some minutes ago. strange thing :D
Other than that...very nice! And i bet you've done a lot of nice things on your server ^^
7.X.X x64 client + server when
Chapter 7 appears to have some nicely detailed scenes there.
WTH? Last time I played chapter 6 just started... :)
utter bullshit, 6.0.7 is a bug-filled version!
I guess there is a way to extract this from official Client and transfer it to our one ? Or do you really made it from the get go ?
I know the change to Login Episode = 7, can someone give a hint what else to do ?
Yeah i my self would like to add this too the source can any one point me in the right direction or explain it here how to do it please ?
Ok, so as i see chapter 7 stuff is already in the client-source but in terms of "cameraflight" values its copy/pasted the data from chapter 6.
//7.0
m_AccountLoginCameraLayout.push_back( sCameraLayout( -1304.83f, 1827.82f, -818.40f , 4.87f , 53.82f, 0.0f, 272.18f , 0.0f ) );
m_AccountLoginCameraLayout.push_back( sCameraLayout( -1193.22f, 1649.01f, -780.18f , 38.57f , 56.79f , 0.0f, 120.0f , 1.0f ) );
m_AccountLoginCameraLayout.push_back( sCameraLayout( -1082.01f, 1624.29f, -711.99f , -2.0f , 52.11f , 0.0f, 30.0f , 1.7f ) );
m_fPlayerHeight = 1614.1000f; float angle = 52.11f * ruPI / 180.0f; m_PlayerDirection = CRuVector3( -sin(angle), 0.0f, -cos(angle) );
g_pGameMain->SetLoginWdbFileName( "wdb\\login\\login_ch7.wdb" );
So has anyone figure this out yet ?
No one has post the fix for this for everyone???