Full ObJectData for x64 6.5.2

Page 2 of 2 FirstFirst 12
Results 16 to 25 of 25
  1. #16
    Account Upgraded | Title Enabled! Janebug is offline
    MemberRank
    Sep 2020 Join Date
    floridaLocation
    325Posts

    Re: Full ObJectData for x64 6.5.2

    Everything from this web site https://database.rom-welten.de

    and more are in this ObjectData file .... I even got on usa and went thru all the new items , npc , object , etc.....

    When i made it , i tried to get it closet to USA as possible , but yeah there may be things a little off or missing but it is the best release that comes close to matching USA that has been released to the public , i was hoping and i do mean HOPE others would share once they see that this is out for anyone ...

    and as for Share i mean what you listed
    - Working mirrorworlds
    - Working lua boss scripts for RoM 7.x
    Mystery Hermit lua
    - Working 100 cap system to Mystery hermit lua scripts.. (needed for Peak Levels)
    These are whats missing that i know of...

    as for this one
    - GM Addon which include level 100 maps and instances

    thats a easy fix ......

    Either way i hope everyone enjoys the release...

    Janebug

    Password is : Ragezone_Janebug
    Last edited by Janebug; 16-02-22 at 12:00 AM. Reason: updted

  2. #17
    I Love RoM! Mageoski is offline
    MemberRank
    Jul 2015 Join Date
    345Posts

    Re: Full ObJectData for x64 6.5.2

    Quote Originally Posted by Janebug View Post
    as for this one
    - GM Addon which include level 100 maps and instances

    thats a easy fix ......

    I thought the GM-Addon is crypted in the 64-Bit release, for example the teleport.lua is not readable.

    With the old GM Addon on 32-Bit client i extended the port possibilies relatively easy.

  3. #18
    Account Upgraded | Title Enabled! Janebug is offline
    MemberRank
    Sep 2020 Join Date
    floridaLocation
    325Posts

    Re: Full ObJectData for x64 6.5.2

    Quote Originally Posted by Mageoski View Post
    I thought the GM-Addon is crypted in the 64-Bit release, for example the teleport.lua is not readable.

    With the old GM Addon on 32-Bit client i extended the port possibilies relatively easy.
    Look in your PMs @Mageoski i sent you the GM addon de-crypted...

    And iam working on the GM addon now .. So when i get done ill send you it for testing ...

    Janebug
    Last edited by Janebug; 17-02-22 at 07:12 PM.

  4. #19
    Account Upgraded | Title Enabled! Janebug is offline
    MemberRank
    Sep 2020 Join Date
    floridaLocation
    325Posts

    Re: Full ObJectData for x64 6.5.2

    Well sorry to say they added more things to the server...... So its not updated to that web page any more ....ill have too look but it looks like they add many things too item , skills, quest , and images....

    Atleast you dont have that much too add if anyone decides to update to mine please fell free to post it here .....

    Janebug

  5. #20
    I Love RoM! Mageoski is offline
    MemberRank
    Jul 2015 Join Date
    345Posts

    Re: Full ObJectData for x64 6.5.2

    They added at least new stuff for the new peak level for the mountain path. And afaik theres also new stuff for a new "Pet" system i believe, which isn't active by now.

    But they also added new quests ? I haven't thought off that officials still getting new area/zones.

    But well, for me its ok though.

    And at least we have nearly a good 7.x server with a cool Item Shop, not that crap item shop that came with release 6.7(?) on officials ^^

  6. #21
    Account Upgraded | Title Enabled! Janebug is offline
    MemberRank
    Sep 2020 Join Date
    floridaLocation
    325Posts

    Re: Full ObJectData for x64 6.5.2

    Looks like runes of magic rewrote the runes table , changed all there ids and icons to match newer better looking one ... this change would completely change the game for us , i have most of the server updated to the new stuff just dont know what to do with the runes table ??? Even runes database has change there order? most of all the other tables look normal and still match what we have ......

    Janebug

  7. #22
    Member Henkie456 is offline
    MemberRank
    Nov 2013 Join Date
    56Posts

    Re: Full ObJectData for x64 6.5.2

    Is there a link to a 7.x 64Bit client somewhere by any chance?.. i only found a 64bit 6.4.2

  8. #23
    Apprentice tonylp is offline
    MemberRank
    Jun 2020 Join Date
    10Posts

    Re: Full ObJectData for x64 6.5.2

    Hello everyone, could someone PM me the zip password?

  9. #24
    Member Reaperman is offline
    MemberRank
    Jan 2015 Join Date
    89Posts

    Re: Full ObJectData for x64 6.5.2

    Quote Originally Posted by tonylp View Post
    Hello everyone, could someone PM me the zip password?
    This Password?

    https://forum.ragezone.com/f885/obje...1/#post9113651

  10. #25
    Apprentice tonylp is offline
    MemberRank
    Jun 2020 Join Date
    10Posts

    Re: Full ObJectData for x64 6.5.2

    Quote Originally Posted by Reaperman View Post
    >.<'

    Thank you very much xD



Page 2 of 2 FirstFirst 12

Advertisement