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[RELEASE] One For All x64 6.5.2 Full Release

Junior Spellweaver
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Yes Mageoski, working on a port to UE5, its pretty much going to be a full rebuild of the game.

And Damon you are right, i forgot i didnt use the new files like everyone else. I upgraded my 6.4.2 to 6.5.2 source by hand to use the original configs and tools i made
 
Initiate Mage
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Yes Mageoski, working on a port to UE5, its pretty much going to be a full rebuild of the game.

And Damon you are right, i forgot i didnt use the new files like everyone else. I upgraded my 6.4.2 to 6.5.2 source by hand to use the original configs and tools i made
Ok, that explains why it didn't work even if I replace everything.
This was also for an outdated version.
https://forum.ragezone.com/f886/launching-server-under-routers-1069517/

So from what I see, there was never a working Proxy/Switch posted for 6.5.2 if you want to use it behind Router.


shadow66 If you could post your proxy/switch it would be highly appreciated since it's probably the the first one that was posted for this version.
 
Legendary Battlemage
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Proxy and Switch for 6.5.2 Rom Server

here you go guys and enjoy. So from now you can set your External IP in the Global.ini

;---------------------------------------------------------------------
;Setting for internet (Different for BG!)
;---------------------------------------------------------------------
;Settting for host to allow internet client to connect in
ServerListIP_Outside = DHCP IP of the server not Loopback IP
ServerListCliPort = 21002
;offer to internet client to connect to switch
SwitchIP_Outside = External IP
Switch_CliPort = 16401
;offer to internet client to connect to proxy
ProxyIP_Outside = "EXTERNAL IP"
Proxy_CliPort = 16402
 
Last edited:
Initiate Mage
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here you go guys and enjoy. So from now you can set your External IP in the Global.ini

;---------------------------------------------------------------------
;Setting for internet (Different for BG!)
;---------------------------------------------------------------------
;Settting for host to allow internet client to connect in
ServerListIP_Outside = DHCP IP of the server not Loopback IP
ServerListCliPort = 21002
;offer to internet client to connect to switch
SwitchIP_Outside = External IP
Switch_CliPort = 16401
;offer to internet client to connect to proxy
ProxyIP_Outside = "EXTERNAL IP"
Proxy_CliPort = 16402

After that Forward port to proper internal IP on the Router

View attachment 172308
Thank you for sharing, but sadly this has the same behavior as before.
I'm using this settings:
Code:
ServerListIP_Outside    = 192.168.178.70
ServerListCliPort         = 21002

;offer to internet client to connect to switch
SwitchIP_Outside        = xxx.ddns.net
Switch_CliPort            = 16401

;offer to internet client to connect to proxy
ProxyIP_Outside            = xxx.ddns.net
Proxy_CliPort            = 16402
Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums


The Client finds the ServerList but never goes beyond the switch.
Client LogList.txt:
Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums


Code:
[18:19:31] Connecting to serverlist xxx.ddns.net:21002
[18:19:37] Connecting to switch xxx.ddns.net:16401
Also tried my current IP instead of the ddns but got the same result.

Would be interesting to see if someone who is using the default "6.5.2 Full Release" with the newly posted Proxy/Switch could try this as well. I tried multiple things but I can't get it to work..

Edit:
The strange thing is Port 16401/16402 will always appear as closed if I use the ddns or my global IP.


Port checker:


Edit 2:
If I use this global.ini server settings the ports appear as open.

Code:
ServerListIP_Outside    = 192.168.178.70
ServerListCliPort         = 21002

;offer to internet client to connect to switch
SwitchIP_Outside        = 192.168.178.70
Switch_CliPort            = 16401

;offer to internet client to connect to proxy
ProxyIP_Outside            = 192.168.178.70
Proxy_CliPort            = 16402

Edit 3:
I'm not sure why this is the case but I assume this is the problem why the clients can't connect if the ports are closed.
Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums
 
Last edited:
Legendary Battlemage
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I have no idea what you doing but on my server machine they work perfectly fine. If you play alone it's no point. If you have a static IP address then no need use ddns

And I use full 6.5.2 Oneforall. And I don't have this problem with login and enter to game from outside.
 
Initiate Mage
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I have no idea what you doing but on my server machine they work perfectly fine. If you play alone it's no point. If you have a static IP address then no need use ddns

And I use full 6.5.2 Oneforall. And I don't have this problem with login and enter to game from outside.
I'm not playing alone that's why I want to fix this. I have no static IP that's why I'm using ddns I just tried it with my current IP to emulate your static behavior in case there was a ddns problem.

I'm not doing anything special since the game works perfectly fine if I use 192.168.178.70 instead of ddns or public IP for my global switch/proxy setting. Locally all 3 players can connect to the server.

If they are in the same network and the server uses 192.168.178.70 (global switch/proxy setting) they can even use my global IP or the ddns address for the client and it will work, but not from outside.



I checked my servers Network traffic on what happens if I try to connect to the sever from outside.
The traffic for Destination Port 21002 seems to work fine.

The first Traffic that is sent to the server with Destination Port 16401 gets returned (Line with number 352) with a "Reset" Flag. The IP starting with 185. is the global IP of the Client trying to connect.


This is the first entry that shows up if you lock it up online.
In TCP, packets with the "Reset" (RST or R) flag are sent to abort a connection. Probably the most common reason you are seeing this is that an SYN packet is sent to a closed port.


So as assumed there is some kind of port opening issue..

Edit:
If anyone else tries this setup let me know if it worked for you or not.

Edit 2:
I will investigate the problem further. I'll let you know once I find a solution.
 
Last edited:
Initiate Mage
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Hello! Thanks for amazing tutorial!

I'm a total nooby in this practice and this is my first try to create a server. That's why my question might be so trivial but I really need help.

I've done all actions from fist video tutorial, started server and fist zone. But when I've click to the Client Button, something crashed. Here is the error messege.

guys, help, please :3

Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums
Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums
 
Skilled Illusionist
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@Efimych

Start the Client.exe with this variable

\Client.exe" nocheckversion

If you setup your server like Video 5 by mupu you dont need that anymore.
 
Skilled Illusionist
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Hello! Thanks for amazing tutorial!

I'm a total nooby in this practice and this is my first try to create a server. That's why my question might be so trivial but I really need help.

I've done all actions from fist video tutorial, started server and fist zone. But when I've click to the Client Button, something crashed. Here is the error messege.

guys, help, please :3

Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums
Mupu - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums

YSYDXUa - [RELEASE] One For All x64 6.5.2 Full Release - RaGEZONE Forums


It's mentioned in my guide as well which serves as good reference for the setup too.
 

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Junior Spellweaver
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There is a sql injection vulnerability, it needs to be fixed, can anyone contact me?
 
Initiate Mage
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Doese somebody got the solution for extern connection on Rom all for one 6.5.2? for me the port only are open when i use local ip from the server. but when i use external ip the ports are closed.
 
Legendary Battlemage
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Doese somebody got the solution for extern connection on Rom all for one 6.5.2? for me the port only are open when i use local ip from the server. but when i use external ip the ports are closed.

forward port to proper internal IP in LAN

proxy.exe and switch.exe need be fixed you have source code
 
Initiate Mage
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I already open the port. Yes i know, but what do i need to change? im not a dev.
Maybe you can help me?
 
Junior Spellweaver
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Ports are already active in the current source. I think there are things you don't know, you should do the following first.
1- You must activate Ports 21002, 16402, 16401 from the Firewall.
2- If you have a vds server with the same ports, you should contact your provider and activate the same ports.
3- If it is not the 2nd option, that is, if it is local pc, you should open the ports I have shown from the modem interface.
 
Legendary Battlemage
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arvenn I know this source and proxy and switch are f.... up so please (how I know they are f.... up because if you forward ports and even turn off firewall this will not help because proxy and the switch reject any external connection)

i was post proper proxy and switch exe files but I remove them
 
Last edited:
Initiate Mage
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..
Edit 2:
I will investigate the problem further. I'll let you know once I find a solution.
Thanks to @shadow66 for the updated proxy/switch files and thanks to @HybridChris for telling me what was missing in the Global.ini config.

Conclusion:
I was missing the "ServerBehindRouter" config under Global.ini

The correct internet config for servers behind router will look like this (Global.ini):
Code:
;---------------------------------------------------------------------
; Setting for internet
;---------------------------------------------------------------------

ServerListIP_Outside    = 192.168.XXX.XXX (Replace with your local Server IP)
ServerListCliPort         = 21002

SwitchIP_Outside        = xxx.ddns (Your Global router IP or DDNS)
Switch_CliPort            = 16401

ProxyIP_Outside            = xxx.ddns
Proxy_CliPort            = 16402

ServerBehindRouter = 1
 
Initiate Mage
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@DamonDragon thanks for sharing, i'll give it a try.
Edit: Are you willing to share the "updated" proxy/switch files?
 
Last edited:
Initiate Mage
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I remember 2 years ago, when i succesfully setup the server (with some hard time xD) and now i can't even succeed to install sql server he wont let me ><"
 
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