[RELEASE] One For All x64 6.5.2 Full Release

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  1. #316
    Apprentice DamonDragon is offline
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    Quote Originally Posted by shadow66 View Post
    Man i have no idea what are you taking about, what DDNS if you don't have fixed Switch and Proxy exe then nothing will help you.
    My P-server is behind Router and hardware Firewall and I don't have any problem to connect with the server using my External IP or from any other IP on the globe.
    The "fixed" Switch/Proxy are not for version 6.5.2. I know you had the same problem and are using the same version since you wrote it in a different post, but you also said that you don't remember how you fixed it. So this doesn't really help me.

    So if anyone knows I still want to understand why the Port Forwarding is changing it's behavior from open/closed depending on the IP used in the config.

  2. #317
    Proficient Member Lifefire is offline
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    What shadow means is you need to find and download the switch and proxy exe files on this forum for launching your server behind a router, the ones i made should work for 6.5, i do not work on this anymore though since i have ported most to ue5 so i cannot really provide more support than the files i already made

  3. #318
    I Love RoM! Mageoski is offline
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    Quote Originally Posted by Lifefire View Post
    i do not work on this anymore though since i have ported most to ue5 so i cannot really provide more support than the files i already made
    Wutt? You have ported Runes of Magic to Unreal Engine 5 ?

  4. #319
    [DEV]ShadoW shadow66 is offline
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    If I will find this in source code I will post "if"if not I will post fixed switch and proxy, are will be happy with this?

  5. #320
    Apprentice DamonDragon is offline
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    Quote Originally Posted by Lifefire View Post
    What shadow means is you need to find and download the switch and proxy exe files on this forum for launching your server behind a router, the ones i made should work for 6.5, i do not work on this anymore though since i have ported most to ue5 so i cannot really provide more support than the files i already made
    If you mean this post:
    https://forum.ragezone.com/f885/rele...e-and-1164364/
    Where you wrote wrote:
    Post fully revised and expanded, this is only for servers running 6.4.2.This is not for lower versions!
    I have also included custom Switch and Proxy exe files so that no ones needs to worry about launching from behind a router or not, see the new Global setting below.
    Not sure if the Proxy/Switch should work independent of the rest or not, but at least they won't start if I just replace the two on version "6.5.2 Full Release".

    Edit: Probably won't work if I don't use the new Global.ini since it manages the new setting^^
    Do you remember what's the minimum on required files to make this work? I try to avoid DB changes for easier compatibility to other work.

    - - - Updated - - -

    Quote Originally Posted by shadow66 View Post
    If I will find this in source code I will post "if"if not I will post fixed switch and proxy, are will be happy with this?
    This would help a lot, so of course I would be happy with this! :)
    Last edited by DamonDragon; 30-08-22 at 03:29 PM.

  6. #321
    Proficient Member Lifefire is offline
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    Yes Mageoski, working on a port to UE5, its pretty much going to be a full rebuild of the game.

    And Damon you are right, i forgot i didnt use the new files like everyone else. I upgraded my 6.4.2 to 6.5.2 source by hand to use the original configs and tools i made

  7. #322
    Apprentice DamonDragon is offline
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    Quote Originally Posted by Lifefire View Post
    Yes Mageoski, working on a port to UE5, its pretty much going to be a full rebuild of the game.

    And Damon you are right, i forgot i didnt use the new files like everyone else. I upgraded my 6.4.2 to 6.5.2 source by hand to use the original configs and tools i made
    Ok, that explains why it didn't work even if I replace everything.
    This was also for an outdated version.
    https://forum.ragezone.com/f886/laun...uters-1069517/

    So from what I see, there was never a working Proxy/Switch posted for 6.5.2 if you want to use it behind Router.

    - - - Updated - - -
    @shadow66 If you could post your proxy/switch it would be highly appreciated since it's probably the the first one that was posted for this version.

  8. #323
    [DEV]ShadoW shadow66 is offline
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    thumbs up Proxy and Switch for 6.5.2 Rom Server

    here you go guys and enjoy. So from now you can set your External IP in the Global.ini

    ;---------------------------------------------------------------------
    ;Setting for internet (Different for BG!)
    ;---------------------------------------------------------------------
    ;Settting for host to allow internet client to connect in
    ServerListIP_Outside = DHCP IP of the server not Loopback IP
    ServerListCliPort = 21002
    ;offer to internet client to connect to switch
    SwitchIP_Outside = External IP
    Switch_CliPort = 16401
    ;offer to internet client to connect to proxy
    ProxyIP_Outside = "EXTERNAL IP"
    Proxy_CliPort = 16402
    Last edited by shadow66; 19-09-22 at 11:10 PM.

  9. #324
    Apprentice DamonDragon is offline
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    Quote Originally Posted by shadow66 View Post
    here you go guys and enjoy. So from now you can set your External IP in the Global.ini

    ;---------------------------------------------------------------------
    ;Setting for internet (Different for BG!)
    ;---------------------------------------------------------------------
    ;Settting for host to allow internet client to connect in
    ServerListIP_Outside = DHCP IP of the server not Loopback IP
    ServerListCliPort = 21002
    ;offer to internet client to connect to switch
    SwitchIP_Outside = External IP
    Switch_CliPort = 16401
    ;offer to internet client to connect to proxy
    ProxyIP_Outside = "EXTERNAL IP"
    Proxy_CliPort = 16402

    After that Forward port to proper internal IP on the Router

    Attachment 172308
    Thank you for sharing, but sadly this has the same behavior as before.
    I'm using this settings:
    Code:
    ServerListIP_Outside    = 192.168.178.70
    ServerListCliPort         = 21002
    
    ;offer to internet client to connect to switch
    SwitchIP_Outside        = xxx.ddns.net
    Switch_CliPort            = 16401
    
    ;offer to internet client to connect to proxy
    ProxyIP_Outside            = xxx.ddns.net
    Proxy_CliPort            = 16402


    The Client finds the ServerList but never goes beyond the switch.
    Client LogList.txt:


    Code:
    [18:19:31] Connecting to serverlist xxx.ddns.net:21002
    [18:19:37] Connecting to switch xxx.ddns.net:16401
    Also tried my current IP instead of the ddns but got the same result.

    Would be interesting to see if someone who is using the default "6.5.2 Full Release" with the newly posted Proxy/Switch could try this as well. I tried multiple things but I can't get it to work..

    Edit:
    The strange thing is Port 16401/16402 will always appear as closed if I use the ddns or my global IP.
    https://imgur.com/a/DSCazM6

    Port checker:
    https://2ip.io/check-port/

    Edit 2:
    If I use this global.ini server settings the ports appear as open.
    https://imgur.com/a/3QtWHyd
    Code:
    ServerListIP_Outside    = 192.168.178.70
    ServerListCliPort         = 21002
    
    ;offer to internet client to connect to switch
    SwitchIP_Outside        = 192.168.178.70
    Switch_CliPort            = 16401
    
    ;offer to internet client to connect to proxy
    ProxyIP_Outside            = 192.168.178.70
    Proxy_CliPort            = 16402
    Edit 3:
    I'm not sure why this is the case but I assume this is the problem why the clients can't connect if the ports are closed.
    Last edited by DamonDragon; 30-08-22 at 06:57 PM.

  10. #325
    [DEV]ShadoW shadow66 is offline
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    I have no idea what you doing but on my server machine they work perfectly fine. If you play alone it's no point. If you have a static IP address then no need use ddns

    And I use full 6.5.2 Oneforall. And I don't have this problem with login and enter to game from outside.

  11. #326
    Apprentice DamonDragon is offline
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    Quote Originally Posted by shadow66 View Post
    I have no idea what you doing but on my server machine they work perfectly fine. If you play alone it's no point. If you have a static IP address then no need use ddns

    And I use full 6.5.2 Oneforall. And I don't have this problem with login and enter to game from outside.
    I'm not playing alone that's why I want to fix this. I have no static IP that's why I'm using ddns I just tried it with my current IP to emulate your static behavior in case there was a ddns problem.

    I'm not doing anything special since the game works perfectly fine if I use 192.168.178.70 instead of ddns or public IP for my global switch/proxy setting. Locally all 3 players can connect to the server.

    If they are in the same network and the server uses 192.168.178.70 (global switch/proxy setting) they can even use my global IP or the ddns address for the client and it will work, but not from outside.

    - - - Updated - - -

    I checked my servers Network traffic on what happens if I try to connect to the sever from outside.
    The traffic for Destination Port 21002 seems to work fine.

    The first Traffic that is sent to the server with Destination Port 16401 gets returned (Line with number 352) with a "Reset" Flag. The IP starting with 185. is the global IP of the Client trying to connect.
    https://imgur.com/a/zlSn9La

    This is the first entry that shows up if you lock it up online.
    In TCP, packets with the "Reset" (RST or R) flag are sent to abort a connection. Probably the most common reason you are seeing this is that an SYN packet is sent to a closed port.

    So as assumed there is some kind of port opening issue..

    Edit:
    If anyone else tries this setup let me know if it worked for you or not.

    Edit 2:
    I will investigate the problem further. I'll let you know once I find a solution.
    Last edited by DamonDragon; 30-08-22 at 11:17 PM.

  12. #327
    Novice Efimych is offline
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    Hello! Thanks for amazing tutorial!

    I'm a total nooby in this practice and this is my first try to create a server. That's why my question might be so trivial but I really need help.

    I've done all actions from fist video tutorial, started server and fist zone. But when I've click to the Client Button, something crashed. Here is the error messege.

    guys, help, please :3


  13. #328
    I Love RoM! Mageoski is offline
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    @Efimych

    Start the Client.exe with this variable

    \Client.exe" nocheckversion

    If you setup your server like Video 5 by mupu you dont need that anymore.

  14. #329
    Account Upgraded | Title Enabled! xSpeedx is offline
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    Quote Originally Posted by Efimych View Post
    Hello! Thanks for amazing tutorial!

    I'm a total nooby in this practice and this is my first try to create a server. That's why my question might be so trivial but I really need help.

    I've done all actions from fist video tutorial, started server and fist zone. But when I've click to the Client Button, something crashed. Here is the error messege.

    guys, help, please :3



    It's mentioned in my guide as well which serves as good reference for the setup too.

  15. #330
    Valued Member arvenn is offline
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    There is a sql injection vulnerability, it needs to be fixed, can anyone contact me?



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