SGSSAA for RoM

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  1. #1
    Newbie Makhiscal is offline
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    Mar 2012 Join Date
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    5Posts

    idea SGSSAA for RoM

    SGSSAA for RoM
    This is a tutorial for using SGSSAA (Sparse Grid Super Sampling Anti Aliasing) in RoM with your nividia GPU.The values I will use below are taken from Blade & Soul but it work perfectly in RoM.

    The higher the value, the more likely the fire is to crash and the higher the power consumption and temperature of the GPU. At 2x the temperature only goes up a couple of ºC and it's safe but at 4x it already goes up 15ºC, depending on the cooling, in my case it's air cooling. If your client is 64bit you can increase the value more without the game having crash.

    DISCLAIMER: You are solely responsible for your use of SGSSAA in the game and the consequences of using it on your PC.

    - My specs -
    OS: W7 64bits
    GPU: Palit GeForce RTX 2060 GamingPro OC 6GB
    Driver GPU: 425.31 clean of telemetry and bloatware
    NVIDIA Profile Inspector: 2.3.0.2 & 2.3.0.10
    MSI Afterburner 4.6.0

    Steps to follow:
    1. Your PC stable and Nvidia GPU stable & safe driver, and with a program like MSI Afterburner to control the temperature of the GPU at all times
    2. Download NVIDIA Profile Inspector of official repository https://github.com/Orbmu2k/nvidiaPro...ector/releases . Release thread in guru3d (in Videocards - NVIDIA GeForce Drivers Section).
    3. Create a new profile called "Runes of Magic" and add client.exe as the "Application Absolute Path"
    4. Put one of the following groups of values but never mix them.

    SGSSAA 2x
    Antialiasing compatibility: 0x000200C1
    Antialiasing - Mode: Override any application setting
    Antialiasing - Setting: 2x [2x Multisampling] or 2xQ [2x Quincunx (blurred)]
    Antialiasing - Transparency Spersampling: 2x Sparse Grid Supersampling
    Texture filtering - LOD Bias (DX): -0.5000

    SGSSAA 4x
    Antialiasing compatibility: 0x000200C1
    Antialiasing - Mode: Override any application setting
    Antialiasing - Setting: 4x [4x Multisampling]
    Antialiasing - Transparency Spersampling: 4x Sparse Grid Supersampling
    Texture filtering - LOD Bias (DX): -1.0000

    SGSSAA 8x
    Antialiasing compatibility: 0x000200C1
    Antialiasing - Mode: Override any application setting
    Antialiasing - Setting: 8xQ [8x Multisampling] or 8x [8x CSAA (4 color + 4 cv samples)]
    Antialiasing - Transparency Spersampling: 8x Sparse Grid Supersampling
    Texture filtering - LOD Bias (DX): -1.5000

    Extra pictures to help & extra info









    5. You will see the game better the higher the value but if you use a 32-bit client it will be easier to crash the game depending on the add-on load and the area you are in.


    Example config nvidia Profile Inspector: https://images2.imgbox.com/4f/ea/sw6ADdXu_o.png
    Game config: https://imgbox.com/11Cz0rXN
    Capture without AA: https://images2.imgbox.com/27/dc/hzbNoHR0_o.png
    Capture in 2x SGSSAA: https://images2.imgbox.com/45/3e/1CEwdsv6_o.png
    Capture in 4x SGSSAA: https://images2.imgbox.com/af/64/He6xLKPX_o.png
    Capture in 8x SGSSAA: https://images2.imgbox.com/3c/40/p6O67KNq_o.png

    My temperatures ingame (CoA client):
    2x SGSSAA up to 35ºC in a room at 22ºC, 44% humidity
    4x SGSSAA up to 55ºC in a room at 22ºC, 44% humidity
    8x SGSSAA up to 65ºC in a room at 22ºC, 44% humidity
    Last edited by Makhiscal; 4 Weeks Ago at 09:53 PM.


  2. #2
    Account Upgraded | Title Enabled! Mageoski is offline
    True MemberRank
    Jul 2015 Join Date
    205Posts

    Re: SGSSAA for RoM

    Now with the 64-Bit Client this makes really sense. It makes a huge difference :D



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