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how to change item color

Newbie Spellweaver
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let say ihave it color white like gear or some thing and I want to make it legendry or purple how can ido that ?:?:
 
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let say ihave it color white like gear or some thing and I want to make it legendry or purple how can ido that ?:?:

For example armor. You have to edit the armorobject.db --> rare...I just don't know what it is called in the objectedit tool.
 
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let say ihave it color white like gear or some thing and I want to make it legendry or purple how can ido that ?:?:
miembroviril.PNG - how to change item color - RaGEZONE Forums
I think you have solved this, and I think too that you want this for change color on a *.db file, but if you want to change color, tier and refine stat to max of a specific item llvl 100 with purple color only needs to put this value "350210248"on Rom_World.dbo.Roledata_Item.Exvalue


Only work fine on lvl 100 purple item, if you want this for another lvl or color item you can find the value with Cheat Engine.

You can use this *.CT file, works with the 1 bag slot.

Code:
<?xml version="1.0" encoding="utf-8"?>
<CheatTable PornoAvenueTableVersion="29">
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"ID"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>7FF63ACD92E0</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"SKIN"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>7FF63ACD92E4</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"Dura 1"</Description>
      <VariableType>Byte</VariableType>
      <Address>7FF63ACD92F4</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Dura 2"</Description>
      <VariableType>Byte</VariableType>
      <Address>Client.exe+7692F5</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>8</ID>
      <Description>"Tier"</Description>
      <VariableType>Byte</VariableType>
      <Address>7FF63ACD92F6</Address>
      <Hotkeys>
        <Hotkey>
          <Action>Increase Value</Action>
          <Keys>
            <Key>107</Key>
          </Keys>
          <Value>1</Value>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>9</ID>
      <Description>"Refinado"</Description>
      <VariableType>Byte</VariableType>
      <Address>7FF63ACD92F7</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>10</ID>
      <Description>"Dura martillo"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>7FF63ACD92F8</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>13</ID>
      <Description>"Table Value"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>7FF63ACD92F4</Address>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>

Replace a *.CT file with this code


Greetings,
Elssair
 

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