Hi everyone.I am currently working with flags in some Lua scripts.I see functions like for example when the player uses a certain item call functions as
. Ex, when use a bagpack.My question is, where are these flags stored so that the next time a check is made it determines if that flag is active or not? I've been looking at the tables in the ROM_WorldLog database but it doesn't work for me.Does anyone know where they are stored? thanksCheckFlag( TargetID() , 542126);
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