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About flags of items

Newbie Spellweaver
Joined
Dec 24, 2014
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Hi everyone.I am currently working with flags in some Lua scripts.I see functions like for example when the player uses a certain item call functions as
CheckFlag( TargetID() , 542126);
. Ex, when use a bagpack.My question is, where are these flags stored so that the next time a check is made it determines if that flag is active or not? I've been looking at the tables in the ROM_WorldLog database but it doesn't work for me.Does anyone know where they are stored? thanks :wink:
 
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Newbie Spellweaver
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Mar 22, 2017
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The value you are searching is not in the WorldLogDB. If you take an empty WorldLog everything should work without Data in it. Its just for logging.
I think it should be a hex Value in ROM_WorldDB -> dbo.RoleData -> LuaValueFlag.
 
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