About flags of items

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  1. #1
    Registered prologe60 is offline
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    Dec 2014 Join Date
    14Posts

    config About flags of items

    About flags of items
    Hi everyone.I am currently working with flags in some Lua scripts.I see functions like for example when the player uses a certain item call functions as
    CheckFlag( TargetID() , 542126);
    . Ex, when use a bagpack.My question is, where are these flags stored so that the next time a check is made it determines if that flag is active or not? I've been looking at the tables in the ROM_WorldLog database but it doesn't work for me.Does anyone know where they are stored? thanks
    Last edited by prologe60; 28-01-21 at 10:53 PM.


  2. #2
    Member andelwol26 is offline
    MemberRank
    Mar 2017 Join Date
    GermanyLocation
    79Posts

    Re: About flags of items

    The value you are searching is not in the WorldLogDB. If you take an empty WorldLog everything should work without Data in it. Its just for logging.
    I think it should be a hex Value in ROM_WorldDB -> dbo.RoleData -> LuaValueFlag.

  3. #3
    Registered prologe60 is offline
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    Dec 2014 Join Date
    14Posts

    Re: About flags of items

    Thank you andelwol26 by the information

    I'm going to investigate :)



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