Elite Diviner
- Joined
- Sep 12, 2020
- Messages
- 442
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can anyone get zone 31 started in the new 64 bit release ?
If so help
If so help
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Join Today!Just different fdb version. The npcs exist in the sql db but don't exist in the fdbs released. You'd have to update: npcobject, questnpcobject, imageobject at least just to see the npcs. To have everything working in the zone you'd need to update everything.
Newer fdb versions everything works same as the 32bit client.
I think this would be easiest done if you have kinda good knowledge with SQL and can write a converter for Gameforge.DBs to 64-Bit release. ^^
What i've done today is i compared via Visual Studio 2019 the beardilus sql GlobalDB with the 64-Bit release and it found a lot of differences between them. TW_GolbalDB from beardilus has a lot of more things in it. Not sure if its NPCs or stuff like that ^^
Well, i've let the tool update it, until now theres no difference i could see ^^ Also not sure if it was a good idea, but until now all things are working
Regarding the npcobject, questnpcobject, imageobject i have a question: We have G4L Server and we have thedomo's Server which is even running 7.4 Content. If i compare for example the npcobject.db against the 6.5.3 release, it has the new 64-Bit structure (well, what i can see with my noobish eyes regarding the structure).
But if you use this files they wont work (well, they work, but don't add anything new like IceBlade Stats at proof of myth merchant. And yes, i know they are in treasureobejct, shopobject and addpowerobject). So what does that mean ?
Small Question: I f i press "M" in Tasuzq i dont see my position on the Map. Where tzo change it ? Is there an icon missing from interface.fdb ?