OmniTERA Beta Patch Notes - Aug 12 2022
OmniTera Patch Notes 7/26/2022:
PvE Changes:
• The following dungeons teleportals have been readded into the game:
o Sabex Armory
o Bathysmal Rise (NM/HM)
o Kalivan’s Challenge, Kalivan’s Dreadnaught (NM/HM)
o Forsaken Island (NM/HM)
o Wonderholme (NM/HM)
o Ravenous Gorge
o Channelworks
o Harrowhold
o Manglemire
o Antorath’s Abyss (7-man/NM/HM)
o Vault of Kaprima
• While these dungeons have been added to the game again, they are not currently up to par with our gear patch, they are the same as when they were last released on retail. If you would still like to do the dungeons, you are more than welcome to go to their entrance portals to try them out!
• We are currently working on updating all these dungeons and more to be up to par with the current gear patch, until then the Vanguard Menu teleport and teleport scrolls will be unavailable.
PvP Changes:
• ALL CHANGES BELOW ONLY EFFECT PVP
• Class Changes:
o Ninja:
- Increased base damage by a flat 35% in PvP
- Increased Boomerang Shuriken PvP damage by 30%
- Increased Harmonious Boomerang Shuriken PvP damage by 15%
- Decreased Chakra Thrust PvP damage by 10%
- Decreased Impact Bomb PvP damage by 20%
- Decreased Harmonious Fire Avalanche PvP damage by 2%
o Berserker:
- Decreased Cyclone PvP damage by 25%
o Warrior:
- Carving Scythe glyph now works in PvP
- Backstab now roots in PvP (Still stuns in PvE)
- Spinning Counter can now be used in Defensive Stance
- Removed the hit requirement for Spinning Counter
- Increased the cooldown of Spinning Counter to 25 seconds
• Removed retaliate reset EP
General Changes:
• Ancient Free Flight and Ancient Mighty Free Flight can now be used with ANY costume, the flight suits are not required anymore. THIS ONLY WORKS FOR ANCIENT AND ANCIENT MIGHTY FREE FLIGHT
• Changed the logout time from 10 seconds to 5 seconds (edited)
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OmniTera Patch Notes 7/30/2022:
PvE Changes:
• Class Changes:
o Ninja:
- Mana Offset Passive:
- Increased magic piercing scaling from 2% to 4% of your current magic amplification.
• Reaper:
- Black Magic Passive:
- Increased ignore magic resistance scaling from 6% to 8% of your current magic amplification.
o Gunner:
- Arcane Splash Passive:
- Decreased damage from Arcane Splash from 2% to 1%.
o Sorcerer:
- Kaia weapon base damage reduced by 20%.
o Brawler:
- Reflect damage reduced by 70%.
PvP Changes:
•Class Changes:
o Sorcerer:
- Meteor Strike glyph Carving Meteor Strike works in PvP now.
o Berserker:
- Decreased Thunder Strike damage by 30%.
- Decreased Cyclone damage by 5%.
o Warrior:
- Decreased Scythe damage by 20%
• Heroic Oath and Stormcry weapons and armor are now unusable in PvP
General Changes:
• Added a bank and broker to Shunin NPC. (Cleric) THANKS AVI (edited)
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OmniTera Patch Notes 8/3/2022:
General Changes:
• Added a buff remover item to the Bellicarium Credit Store.
• Updated the Vanguard Shop.
• Added a “Pet Shop.”
• Added a Banker/Trade Broker NPC to Velika Outskirts.
o These were removed from Cleric menu.
• Disabled cards
• Minimum character limit for guild names is now 3.
• Max amount of accounts in guilds have been decreased to 30.
• Decreased required guild experience per level by 10 times the original amount.
• Updated relentless footwear etching in the colorful token shop to 7.7k HP
• Removed gold cost from Upgrade Stone: Infinity Mask.
General Class Changes:
• Gunner:
o Decreased the amount of HP per hit on Restorative Burst Fire glyph from 1% to
0.5%.
o Increased the amount of HP ST-4 has tremendously.
o ST-4 only lasts for 7 seconds.
PvP Changes:
• Skyring Solo is now fully unequalized.
• Fixed Berserker overcharge damage still being scaled by HP in PvP.
PvE Changes:
• Added rerollable stats to PvE Weapons:
o Cooldown Reduction
o Enrage Damage
o Attack Speed
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OmniTera Patch Notes 8/7/2022:
PvP Changes:
• Removed 9% Cooldown Reduction from Tensus healer weapons.
• Reduced healing in PvP by 20%.
• Slayer:
o Decreased Punishing Strike PvP damage by 10%.
• Archer:
o Increased Thunderbolts PvP damage by 10%
o Traps are now visible to all players (Experimental, just to try it out.)
General Changes:
• Gunner:
o Increased Arcane Barrage projectile speed by 2 times the original speed. (Experimental, just to try it out)
• Reverted colorful token shop to include Kaia’s Gear again.
• Added 3 stat yellow gear boxes to the colorful token shop.
• Added new crystals to Bellicarium Shop (Virulent, Warding, and Vigorous)
• Added etching powder and dust IV to Bellicarum Shop.
• Reduced friends summon cooldown to 2.5 minutes.
• Friend summons available at tier 0 friendship.
• Added changers to the Tikat shop:
o Race
o Name
o Appearance
o Height
o Thigh
o Big Head
o Head Restore
• Fixed Travel Journal/Village Atlas to prevent from only teleporting to Velika Outskirts.
• Fixed Buff Remover
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OmniPatch Notes 8/9/2022:
PvE Patch Notes:
• The area outside of Antaroth’s Abyss has been made into a safe zone.
• The flight height limit has been updated globally (with the exceptions of major leveling quest zones.)
o Be careful of the edges of the map, you may be able to fall out while we work on getting zones mapped properly.
• The following dungeons have been updated to match the current gear:
– Tier 2 –
o Channelworks
o Kalivan’s Dreadnaught Normal Mode
o Kezzel’s Gorge
o Velik’s Hold Normal Mode
– Tier 3 –
o Antaroth’s Abyss Normal Mode
o Bathysmal Rise Normal Mode
o Forsaken Island Normal Mode
o Manglemire
o Shadow Sanguinary Normal Mode
o Red Refuge Normal Mode
o RK-9 Kennel Normal Mode
o Velik’s Sanctuary Normal Mode
– Tier 4 –
o Antaroth’s Abyss Hard Mode
o Grotto of Lost Souls Hard Mode
o Kalivan’s Dreadnaught Hard Mode
o RK-9 Kennel Hard mode
o Ruinous Manor Normal Mode
o Shadow Sanguinary Hard Mode
o Wonderholme Normal Mode (10 man)
– Tier 5 –
o Bathysmal Rise Hard Mode
o Forsaken Island Hard Mode
o Ruinous Manor Hard Mode
o Wonderholme Hard Mode (10 man)
• These dungeons have been greatly enhanced to be up to par with our current gear! (Even if it doesn’t show it on the UI yet, the HP/Damage/Resistances have been updated.)
o Loot and other rewards for dungeons are still being worked on, but in this preliminary testing phase, we wanted to make sure people can complete these dungeons.
PvP Changes:
• Removed 0.3 crit power top line on weapons.
• Removed 9% attack speed top line on weapons.
• Replaced Energetic Mask with Unyielding Mask.
o Unyielding Mask is 10 crit resist.
• Increased Griefing Zyrks to 4 PvP attack damage from 2 PvP attack damage.
• Reduced stun reduction on earrings to 5% each.
PvP Class Changes:
• Archer:
o Decreased Radiant Arrow Damage by 10% (PvP Only)
• Healers:
o Decreased Kaia’s Shield and Thrall of Protection to a 25k flat absorption. (PvP Only)
(edited)
Avilia — 08/10/2022
PvP Changes:
• increased pvp damage of:
o archer and gunner by 20%
o warrior, slayer, reaper, valkyrie, sorc by 25%
o lancer, brawler by 30%
• Lowered pvp defense of healers by 10%
o increased kaia's shield HP up to 30k
• skyring (solo) should be equalized now
• re-organized battleground list (edited)
Avilia — 08/11/2022
PvP Changes:
• pvp damage changes:
o increased damage of valk and by 10%
o increased damage of slayer by 5%
o increased damage of sorc meteor strike by 15%
o lowered damage of Warrior by 5%
o lowered damage of Aerial scythe by 5%
• Raised effective healing of mystics by 10% to match priest
• Lowered crit power effect of savage crystals by 30%
• Added anti-pvp debuffs to exodor inners and exodor scout gear
• Added Catcat crit inner to bellicarium shop
• Fixed some npc dialogue and glyph tooltips
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Much more coming soon!