- Joined
- Oct 28, 2011
- Messages
- 2,465
- Reaction score
- 1,258
Simple explanation.
It wouldn't work anyhow.
Client map information: (they only have binned information)
Server map information: everything you don't have and again what you do have.
The only files compressed into the hogg files regarding maps are "partial" binned information. Not all the data is readily available.
Again that would be *.bin files without their more important text counterpart, among other tidbits.
PS. There is never a maps folder.
Generally the client has both client / server information in the form of...
* Always. Client map information among other bins required client side... data\bin\*.bin files (through all subfolders)
* Not always. But depending on if someone bins properly. You might also end up with the data\server\*.bin files (through all subfolders)
It wouldn't work anyhow.
Client map information: (they only have binned information)
Server map information: everything you don't have and again what you do have.
The only files compressed into the hogg files regarding maps are "partial" binned information. Not all the data is readily available.
Again that would be *.bin files without their more important text counterpart, among other tidbits.
PS. There is never a maps folder.
Generally the client has both client / server information in the form of...
* Always. Client map information among other bins required client side... data\bin\*.bin files (through all subfolders)
* Not always. But depending on if someone bins properly. You might also end up with the data\server\*.bin files (through all subfolders)