Eden Eternal > Fiesta Online

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  1. #1
    Account Upgraded | Title Enabled! RageZooner is offline
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    Eden Eternal > Fiesta Online


    A "How to convert Eden Eternal items to Fiesta items" guide!
    Warnings:


    • You convert the Eden Eternal content without any license or rights.
    • I'm not guilty of any after-process events.
    • Add it to your Fiesta Online private server aknowledged by the risk.
    • Hard guide



    Guide:



    1.0
    Get Eden Eternal of Aeria Game
    s:
    Eden Eternal - Free MMORPG at Aeria Games


    1.1
    Get QuickB
    ms here:
    Luigi Auriemma
    Get the QuickBms script for unarchiving here: (Password : ragezone.com)
    RageZoneRun.rar

    1.2
    Get a 2012 version of Autodesk 3ds Max(I provided you a link where you can get it free if you are a student)> Autodesk Education Community

    1.3
    Get a Nifskope version here:
    https://sourceforge.net/projects/nif...ifskope/1.1.3/


    1.4
    Get latest Blender here>
    blender.org - Get Blender



    2.0
    After installing Eden Eternal.Unzip QuickBms.


    2.1
    Enter the "quickbms_4gb_files.exe" from the unziped archive.A "select the bms script or plugin to use" window will pop-up,open the script you downloaded at step 1.1(RageZoneRun.bms)


    2.2
    After completing step 2.1,a "select the input archives" window will pop-up.Go to your Eden Eternal installed directory>pkg>pkg.idx.
    A "
    select the output folder" window will pop-up,here point to the folder where you want the items to be unziped.


    2.3
    Wait the unarchiver to do his work and only close the program when it asks you,if you want to overwrite something.


    2.4
    Now on your output folder you should have more folders(char,data,effect,house,item,etc...).
    Go to the item folder > model.Now open a item(nif) with nifskope.These are"bad" nifs.We need to make them "good".



    2.5
    Export your item by only hes Nitristrips as .obj like >http://puu.sh/1Zyk6


    2.6
    Import the .obj exported at step 2.5 in Autodesk 3Ds Max.
    Export it from Autodesk 3Ds Max as .3ds with no changes(
    if you are asked "Preserve MAX's Texture Coordinates",check the box and click ok)


    2.7
    Open Blender,import the .3ds exported at step 2.6 > http://puu.sh/1ZyxJ


    2.8
    Give a texture to your mesh.By selecting your mesh(in Blender) go to "Textures" in your "Outliner Panel",set the "Type" of the texture to:"Image or Movie" then hit the "Open" button located lower.Import the texture found in your "Output folder>item>texture"(you can find the right texture by locating it in your nif). http://puu.sh/1ZyHt


    2.9
    Next we must unwrap the mesh,split the view in two as the following images:
    http://puu.sh/1ZI8s
    http://puu.sh/1ZIbM


    3.0
    Set your right side to "UV/Image Editor" > http://puu.sh/1ZIeZ

    3.1
    In your left side,select the mesh press "TAB" to get it in edit mode.Now in your UV window(right side),there should be alot of vertices.
    Go to "
    Browse the Image to be linked" and select your texture imported at step 2.8 > http://puu.sh/1ZIlE


    3.2
    In left window select your mesh and hit the "TAB" button again to sent it in object mode again.
    If you want to see your texture in Blender go to "
    Method to display" icon and select "Texture" as this: http://puu.sh/1ZIpL(If you don't see the texture,select your light source and duplicate it by hitting "shift-d")


    3.3
    Export your mesh,as .3ds : http://puu.sh/1ZIv6


    3.4
    Open a already existing nif and import your 3ds file.You will need to tweak it a bit (scale,rotation and position).Open your texture.


    Make sure of:


    • When you export the game you point the "Game" to "Oblivion"
    • Adding the textures to the nif.
    • Check the light source in Blender.
    • Follow all the steps,don't be smart and jump a step because you think it is usless.

    Last edited by fiestanerd69; 22-03-15 at 02:25 PM.


  2. #2
    Banned Inias is offline
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    Re: Eden Eternal > Fiesta Online

    Maybe its a stupid question, but why you dont give just the files ? :p

  3. #3
    Success and nothing less Manova is offline
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    Re: Eden Eternal > Fiesta Online

    Maybe he wants you to learn from it? I dunno, just a thought that crossed my mind.

  4. #4
    Account Upgraded | Title Enabled! aqua512 is offline
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    Re: Eden Eternal > Fiesta Online

    Why do you want to be spoon fed? Why don't you make them yourself instead of waiting for the next release?

  5. #5
    Account Upgraded | Title Enabled! RageZooner is offline
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    Re: Eden Eternal > Fiesta Online

    Nobody tried to follow the guide.Most of them are waiting everything on the plate,if any was intrested they would notice that you can't download the quickbms script from mediafire as it is a encrypted.

  6. #6
    Alpha Member Cyndaquil is offline
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    Re: Eden Eternal > Fiesta Online

    Quote Originally Posted by Inias View Post
    Maybe its a stupid question, but why you dont give just the files ? :p
    Just leave. Please just leave, no one wants god dam spoon fed nubs in this community. Thank you and good night.

  7. #7
    Valued Member dontknown is offline
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    Re: Eden Eternal > Fiesta Online

    Quote Originally Posted by RageZooner View Post
    Nobody tried to follow the guide.Most of them are waiting everything on the plate,if any was intrested they would notice that you can't download the quickbms script from mediafire as it is a encrypted.
    I ported eden eternal items a while ago to fiesta, but they just dont showed the texture and didnt release it. I didnt encountered any problem with quickbms, it works fine.

    Looking at you guide I see what I do wrong last time.


    One question: It is posible to port alpaca mount to fiesta? with all animations.

  8. #8
    Account Upgraded | Title Enabled! RageZooner is offline
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    Re: Eden Eternal > Fiesta Online

    You must rigg it.



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