This isn't a bug with the original odin files because I just did it and it was fine. If replacing the shine folder, client and restarting services doesn't fix it then I don't know.
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This isn't a bug with the original odin files because I just did it and it was fine. If replacing the shine folder, client and restarting services doesn't fix it then I don't know.
Yeah probably was limited to that specific char due to trying the fix beforehand. Created another char and tutorial worked fine.
Yo,
This is sweet, helpful release. Well done and thank you for giving me credit! ^^ Keep going, doing great!
Have a great day.
Regards,
Alex
I've fixed their orientations and the clauds placement.
Xbow animations:Code:;Adealia
#recordin ShineNPC AdlSpeGuiltian Adl 12428 13109 300 1 QuestNpc Quest
#recordin ShineNPC AdlSmithAlexia Adl 12003 11859 172 1 Merchant Weapon
#recordin ShineNPC AdlAertsina Adl 12172 12125 370 1 Merchant WeaponTitle
#recordin ShineNPC AdlLoussier Adl 12768 12256 200 1 Merchant Item
#recordin ShineNPC AdlSoulAngela Adl 13011 12200 172 1 Merchant SoulStone
#recordin ShineNPC QM_Bunis Adl 12929 13946 67 0 NPCMenu Guild
#recordin ShineNPC AdlStoreKaruha Adl 13065 14648 80 1 Merchant Item
#recordin ShineNPC AdlSkillEdwina Adl 10503 13265 250 1 Merchant Skill
#recordin ShineNPC AdlMarlene Adl 10881 14365 2 1 QuestNpc Quest
#recordin ShineNPC AdlLantes Adl 15364 12090 145 1 QuestNpc Quest
#recordin ShineNPC Claude Adl 15295 11906 140 1 QuestNpc Quest
#recordin ShineNPC Claude Adl 15413 12184 90 1 QuestNpc Quest
#recordin ShineNPC AdlGuardNell Adl 11233 10524 2 1 QuestNpc Quest
Put these 2 files into ressystem\Actions
Archer-M.dat
Archer-F.dat
Pink spots in Adealia:
Put this file into resmap\fieldTexture
http://www.mediafire.com/?fh14hkk0zfp8pcl
Thanks for those fixes darielgames312. I've polished up the NPC placement and orientation and finished bottom of Adealia as well as added portals to and from bottom of adealia and top of adealia. I've also fixed the bottom of adealia portals. They were messed up.
Here are the new placements and orientations.
I've added the fixes darielgames312 gave and the new coords to the main post.Code:
;Adealia
#recordin ShineNPC AdlSmithAlexia Adl 12003 11859 172 1 Merchant Weapon
#recordin ShineNPC AdlAertsina Adl 12172 12125 370 1 Merchant WeaponTitle
#recordin ShineNPC AdlSoulAngela Adl 13011 12200 172 1 Merchant SoulStone
#recordin ShineNPC AdlLoussier Adl 12768 12256 200 1 Merchant Item
#recordin ShineNPC AdlSpeGuiltian Adl 12428 13109 300 1 QuestNpc Quest
#recordin ShineNPC AdlSkillEdwina Adl 10503 13265 250 1 Merchant Skill
#recordin ShineNPC QM_Bunis Adl 12829 13946 67 0 NPCMenu Guild
#recordin ShineNPC AdlStoreKaruha Adl 13065 14648 80 1 StoreManager -
#recordin ShineNPC Claude Adl 15295 11906 140 1 QuestNpc Quest
#recordin ShineNPC Claude Adl 15413 12184 90 1 QuestNpc Quest
#recordin ShineNPC AdlLantesDown Adl 15400 12030 110 1 Gate G_AdlT_Down
#recordin LinkTable G_AdlT_Down Adl_1 Adl_1 15400 12030 28 1 150 1
#recordin ShineNPC GB_Touter Adl 10881 14365 2 1 Gate G_AdlT_GB
#recordin LinkTable G_AdlT_GB GBHouse GBHouse 2301 2301 90 1 150 1
#recordin ShineNPC EldSpeGuard03 Adl 12431 14870 7 0 Gate BFGate30
#recordin LinkTable BFGate30 BFGate03 BFGate03 1585 162 0 1 150 1
#recordin ShineNPC MapLinkGate Adl 15392 12548 45 0 Gate G_ADL_01
#recordin LinkTable G_ADL_01 AdlB AdlB 4664 19758 90 1 150 1
;Adealia Bottom
#recordin ShineNPC AdlMarlene AdlB 9144 15660 20 1 QuestNpc Quest
#recordin ShineNPC AdlGuardNell AdlB 21276 14273 150 1 QuestNpc Quest
#recordin ShineNPC Claude AdlB 4342 19962 -60 1 QuestNpc Quest
#recordin ShineNPC Claude AdlB 4548 20085 0 1 QuestNpc Quest
#recordin ShineNPC AdlLantesUp AdlB 4442 20025 -30 1 Gate G_AdlB_Up
#recordin LinkTable G_AdlB_Up Adl Adl 15307 12064 90 1 150 1
; Adealia // Bottom
#recordin ShineNPC MapLinkGate AdlB 4324 19702 70 0 Gate G_ADL_02
#recordin LinkTable G_ADL_02 Adl Adl 11692 9279 90 1 150 1
#recordin ShineNPC MapLinkGate AdlB 2766 18105 50 0 Gate G_ADL_03
#recordin LinkTable G_ADL_03 UrgDark01 UrgDark01 26657 18106 90 1 150 1
#recordin ShineNPC MapLinkGate AdlB 6258 13986 80 0 Gate G_ADL_04
#recordin LinkTable G_ADL_04 BerKal01 BerKal01 6163 3973 90 1 150 1
#recordin ShineNPC Gate_AdlF AdlB 7844 1984 105 1 Gate G_AdlB_70
#recordin LinkTable G_AdlB_70 AdlF AdlF XXXX XXXX 90 1 150 1
#recordin ShineNPC MapLinkGate UrgDark01 23715 13172 88 0 Gate G_UD01_02
#recordin LinkTable G_UD01_02 AdlB AdlB 2888 18158 90 1 150 1
#recordin ShineNPC MapLinkGate BerKal01 6161 3884 0 0 Gate G_BK01_01
#recordin LinkTable G_BK01_01 AdlB AdlB 6369 14036 0 1 150 1
Does someone have the mobs of Adealia Field?
Does anybody have the item lists of Adealia NPC's ?
It should be there already. The skills, blacksmith, license, item merchant and soul shops should all have default items.
Then you've obviously done something wrong. Check through the steps several times and make sure everything is correct.
No problem, I've been trying to get those things fixed for awhile. Glad I can help and thanks for the recognition.
Is this what your refering to because mine shows correctly.Quote:
Chest animation is shown as mining animation. (Related to XBow animation).
Attachment 131266
Yeah it's related to the xbow animations. You probably fixed it when you fixed the xbow animations. It's in ressystem/action. I suggest using the one from Na or Eu.
The Odin Launcher was written by SenfDose please add him to the credits
Can you send me the original Archer-M and Archer-F, each class has a different file. Those files tell the game what nifs to be rendering. I only changed the archer files so it must be something else. Could it be the nif that is incorrect? It could be that your dat is reading (insert class here)_Bip01_ActionCollect_Herb.nif as Minealeff.nif