When I chat in lobby I disconnect using your stuff
Edit: basically doing anything crashes my client
Log on Crash::
Code:.\Game.cpp(998) : [void __cdecl InitSound(void)] :[20150320:00:26:41] InitSound() Enter .\Game.cpp(1024) : [void __cdecl InitSound(void)] :[20150320:00:26:41] InitSound() Leave .\UI\UIPhaseReadyRoom.cpp(1636) : [void __thiscall UIPhaseReadyRoom::ProcessGameEvent(int,int)] :[20150320:00:26:43] UIPhaseReadyRoom::ProcessGameEvent() Leave < event : 1024, arg : 0 > .\GameFramework.cpp(3625) : [void __thiscall CGameFramework::GotoNextStage(const char *,int,class i3StageInfo *)] :[20150320:00:26:43] [ENTER] GotoNextStage( NPort ) .\GameFramework.cpp(3635) : [void __thiscall CGameFramework::GotoNextStage(const char *,int,class i3StageInfo *)] :[20150320:00:26:43] >> JumpStage() NPort .\GameFramework.cpp(3647) : [void __thiscall CGameFramework::GotoNextStage(const char *,int,class i3StageInfo *)] :[20150320:00:26:43] [LEAVE] GotoNextStage( NPort ) .\UI\UIPhaseReadyRoom.cpp(1636) : [void __thiscall UIPhaseReadyRoom::ProcessGameEvent(int,int)] :[20150320:00:26:43] UIPhaseReadyRoom::ProcessGameEvent() Leave < event : 136, arg : 9 > E:\PB_Backup_All\2012_12_20\i3\src\i3Framework\i3ResourceManager.cpp(1060) : [int __thiscall i3ResourceManager::LoadRSC(const char *,int)] :[20150320:00:26:43] --- RSC : Scene/NPort/NPort.RSC E:\PB_Backup_All\2012_12_20\i3\src\i3Framework\i3Framework.cpp(793) : [void __thiscall i3Framework::OnUpdate(float)] :[20150320:00:26:44] i3Framework::OnUpdate() - STATE_LOAD_END Enter
I dont know what this is:
Also, Inventory doesn't show character, equipping stuff crashes the game.
As for the OP's release, it is functioning a lot better. Still a few bugs, I recieved s "character already loaded" error when I start a map on a new account(client error), and buying a weapon disappears after relog
I got lan to work it was quite possibly the easiest thing to do.
Still need to test pvp, only errors I discovered however are the two i listed above, otherwise good job on the release :)
Edit: Anyone know how to fix it when you buy a weapon and it disappears after relog?





Reply With Quote

