[RELEASE] Project Blackout pvp emulator with source 8 x 8

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  1. #301
    Novice Ensferi is offline
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    Jan 2014 Join Date
    Nova Ves Pod PlLocation
    4Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    ok thanks
    and how about set IP adress on VPS server ?

  2. #302
    Would You Kindly? Bola is offline
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    Dec 2011 Join Date
    BrazilLocation
    1,763Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Ensferi View Post
    ok thanks
    and how about set IP adress on VPS server ?
    read first page, the packet required to change, and change all small config files

  3. #303
    Enthusiast diren0606 is offline
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    Sep 2013 Join Date
    127.0.0.1Location
    41Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    yeah, I agree,the whole thingshould work.

  4. #304
    Novice Ensferi is offline
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    Jan 2014 Join Date
    Nova Ves Pod PlLocation
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    yes and this ?
    auth.client.host = 127.0.0.2
    auth.game.host = 127.0.0.1
    game.server.host = 127.0.0.1
    battle.server.host = 127.0.0.1
    udp.server.host = 127.0.0.1

  5. #305
    Member pan03 is offline
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    Jul 2012 Join Date
    96Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Hello everyone was wondering if anyone out there still remember the tutorial as by.
    EXP Event Source Gold in JAVA when the player is in the pvp pvp ends and shows an Event icon exp and gold
     
    this is just a picture I took on the net for an example




    Had this tutorial on the net but I can not find if anyone can help thanks!
    Last edited by pan03; 08-01-15 at 02:17 AM.

  6. #306
    Enthusiast diren0606 is offline
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    Sep 2013 Join Date
    127.0.0.1Location
    41Posts

    sad Re: Release Project Blackout pvp emulator with source 8 x 8

    @pan03
    code please

  7. #307
    Member zOne62 is offline
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    Dec 2014 Join Date
    RussiaLocation
    74Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Dear frends please give me working project blackout server and clients links.

  8. #308
    Novice keankung is offline
    MemberRank
    May 2014 Join Date
    4Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Help Me Please
    How To Fix Shop & inventery




    [09:44:25|ERROR|PacketProcessor:0 |CM_SHOP_LIST ]Error handling (10.0.1.98), message [C] 0xB05 CM_SHOP_LIST
    java.lang.NumberFormatException: For input string: "5801080944"
    at java.lang.NumberFormatException.forInputString(Unknown Source) ~[na:1
    .7.0_71]
    at java.lang.Integer.parseInt(Unknown Source) ~[na:1.7.0_71]
    at java.lang.Integer.parseInt(Unknown Source) ~[na:1.7.0_71]
    at ru.pb.global.utils.DateTimeUtil.getDateTime(DateTimeUtil.java:22) ~[p
    b-global.jar:na]
    at ru.pb.global.utils.DateTimeUtil.getDateTime(DateTimeUtil.java:16) ~[p
    b-global.jar:na]
    at ru.pb.game.network.client.packets.server.SM_SHOP_LIST.writeImpl(SM_SH
    OP_LIST.java:38) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ServerPacket.writeImpl(ServerPacket
    .java:41) ~[pb-game.jar:na]
    at ru.pb.game.network.client.ClientConnection.sendPacket(ClientConnectio
    n.java:194) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ClientPacket.sendPacket(ClientPacke
    t.java:51) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.client.CM_SHOP_LIST.runImpl(CM_SHOP
    _LIST.java:104) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ClientPacket.run(ClientPacket.java:
    44) ~[pb-game.jar:na]
    at ru.pb.global.network.packets.PacketProcessor$PacketProcessorTask.run(
    PacketProcessor.java:134) [pb-global.jar:na]
    at java.lang.Thread.run(Unknown Source) [na:1.7.0_71]
    [09:44:32|ERROR|PacketProcessor:0 |CM_SHOP_ENTER ]Error
    handling (10.0.1.98), message [C] 0xB03 CM_SHOP_ENTER
    java.lang.NumberFormatException: For input string: "5801080944"
    at java.lang.NumberFormatException.forInputString(Unknown Source) ~[na:1
    .7.0_71]
    at java.lang.Integer.parseInt(Unknown Source) ~[na:1.7.0_71]
    at java.lang.Integer.parseInt(Unknown Source) ~[na:1.7.0_71]
    at ru.pb.global.utils.DateTimeUtil.getDateTime(DateTimeUtil.java:22) ~[p
    b-global.jar:na]
    at ru.pb.global.utils.DateTimeUtil.getDateTime(DateTimeUtil.java:16) ~[p
    b-global.jar:na]
    at ru.pb.game.network.client.packets.server.SM_SHOP_ENTER.writeImpl(SM_S
    HOP_ENTER.java:39) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ServerPacket.writeImpl(ServerPacket
    .java:41) ~[pb-game.jar:na]
    at ru.pb.game.network.client.ClientConnection.sendPacket(ClientConnectio
    n.java:194) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ClientPacket.sendPacket(ClientPacke
    t.java:51) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.client.CM_SHOP_ENTER.runImpl(CM_SHO
    P_ENTER.java:61) ~[pb-game.jar:na]
    at ru.pb.game.network.client.packets.ClientPacket.run(ClientPacket.java:
    44) ~[pb-game.jar:na]
    at ru.pb.global.network.packets.PacketProcessor$PacketProcessorTask.run(
    PacketProcessor.java:134) [pb-global.jar:na]
    at java.lang.Thread.run(Unknown Source) [na:1.7.0_71]
    [09:45:52|INFO |nioEventLoopGroup-3-1 |EquipmentDaoImpl ]recor
    dEquipped
    [09:45:52|INFO |nioEventLoopGroup-3-1 |EquipmentDaoImpl ]recor
    dItems
    [09:45:52|INFO |nioEventLoopGroup-3-1 |Channel ]Playe
    r ghf removed from channel 1
    [09:45:52|INFO |nioEventLoopGroup-3-1 |ClientConnection ]Clien
    t [id:2, ip: 10.0.1.98] disconnected: keankung; address: /10.0.1.98:55664

  9. #309
    Enthusiast thanh06 is offline
    MemberRank
    Apr 2011 Join Date
    39Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    @Bola
    I can fix all bug in this source !
    i need you help some packet send server to client.

    DO you have home page of this client?

    if you have skyper please send me!

    Aready fix :

    - Battle win/lost
    -Update info count win /lost/ headshort wrtier to database.
    - Clan create / show info memeber/
    -Other bug

    - Now i need to know packet when i click to application to get memeber request join





    When i done fix i will share all!

  10. #310
    Newbie :) Pinkof is offline
    MemberRank
    Mar 2008 Join Date
    760Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    what version of client are using for work on it?.

  11. #311
    Member zOne62 is offline
    MemberRank
    Dec 2014 Join Date
    RussiaLocation
    74Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Ensferi View Post
    yes and this ?
    auth.client.host = 127.0.0.2
    auth.game.host = 127.0.0.1
    game.server.host = 127.0.0.1
    battle.server.host = 127.0.0.1
    udp.server.host = 127.0.0.1

    This is for 1xbots. I tired pvp LAN configuration ip addresses

    It is a month now, I'm working on it. For example, in Russian Point blank 8x8 connects the game, but the game does not start. Preparation writes. Project Blackout is entering a person in the game, but when the other person who is giving error. I have not tried the hamaci. Because, I have my internet cafe. I do not deal with according to the following. Unfortunately I did not find it necessary for me full working server and clients.
    sorry bad english
    Last edited by zOne62; 26-02-15 at 12:09 PM.

  12. #312
    Member pan03 is offline
    MemberRank
    Jul 2012 Join Date
    96Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    hey someone know how i can translate client PB for other language and i can talk other language in chat PB
    I want change for my Language my Client Point Blank for talk in chat my Language someone know how change can ask location for change language

  13. #313
    Member shino2548 is offline
    MemberRank
    Mar 2012 Join Date
    96Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    someone could help me mount these files without bug? I have a vps with high resources. and money for a big project they want to help me add to victor_villarroel skype

  14. #314
    Novice terrygomes is offline
    MemberRank
    Aug 2014 Join Date
    4Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    Tópico esta morrrrrrrrrto
    ninguém da uma solução para isso

    writeC(room.getRedKills() > room.getBlueKills() ? 0 : 1);// походу команда которая выигрывает
    writeH(383); // что это???
    writeH(266); // что это???

    aqui declara só um time vencedor porem não tem variável para colocar qual time vai ganhar

  15. #315
    Newbie :) Pinkof is offline
    MemberRank
    Mar 2008 Join Date
    760Posts

    Re: Release Project Blackout pvp emulator with source 8 x 8

    some are working with last client? i am working on spanish client i have client unpacked with login. info character and other things more finished. but i need help for can play a battle 1 vs or 2 vs 2 etc.. in WAN



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