[RELEASE] Project Blackout pvp emulator with source 8 x 8

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  1. #391
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by dark616 View Post
    I realized that the JDK7, but which version?

    - - - Updated - - -

    After all, there is a version of there 7u76 ,7u75 and so on
    Just download the latest JDK 7.

  2. #392
    Apprentice sinyordesayt is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8


    I installed my virtual server. It gives this error after logging in. Help.


  3. #393
    Member zOne62 is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    see \dist\pb_auth\data\templates\channelTemplate.xml file

    <?xml version="1.0" encoding="utf-8" ?>
    <list>
    <channel id="0" type="BEGIN1">
    <message text="PBDev. Welcome to the Channel 1!"/>
    </channel>
    <channel id="1" type="BEGIN2">
    <message text="PBDev. Welcome to the Channel 2!"/>
    </channel>
    <channel id="2" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 3!"/>
    </channel>
    <channel id="3" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 4!"/>
    </channel>
    <channel id="4" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 5!"/>
    </channel>
    <channel id="5" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 6!"/>
    </channel>
    <channel id="6" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 7!"/>
    </channel>
    <channel id="7" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 8!"/>
    </channel>
    <channel id="8" type="CLAN">
    <message text="PBDev. Welcome to the Channel 9!"/>
    </channel>
    <channel id="9" type="CLAN">
    <message text="PBDev. Welcome to the Channel 10!"/>
    </channel>
    </list>

  4. #394
    Apprentice sinyordesayt is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by seyfaddin View Post
    see \dist\pb_auth\data\templates\channelTemplate.xml file

    <?xml version="1.0" encoding="utf-8" ?>
    <list>
    <channel id="0" type="BEGIN1">
    <message text="PBDev. Welcome to the Channel 1!"/>
    </channel>
    <channel id="1" type="BEGIN2">
    <message text="PBDev. Welcome to the Channel 2!"/>
    </channel>
    <channel id="2" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 3!"/>
    </channel>
    <channel id="3" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 4!"/>
    </channel>
    <channel id="4" type="NORMAL">
    <message text="PBDev. Welcome to the Channel 5!"/>
    </channel>
    <channel id="5" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 6!"/>
    </channel>
    <channel id="6" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 7!"/>
    </channel>
    <channel id="7" type="EXPERT">
    <message text="PBDev. Welcome to the Channel 8!"/>
    </channel>
    <channel id="8" type="CLAN">
    <message text="PBDev. Welcome to the Channel 9!"/>
    </channel>
    <channel id="9" type="CLAN">
    <message text="PBDev. Welcome to the Channel 10!"/>
    </channel>
    </list>
    unfortunately itgives the same error.

  5. #395
    Member zOne62 is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    check your auth,game,battle .conf parameter again and postgres password.

  6. #396
    Member zOne62 is offline
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    wink Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by seyfaddin View Post
    check your auth,game,battle .conf parameter again and postgres password.
    # Auth server connection settings
    auth.server.host = VDS public IP
    auth.server.port = 9889
    # Game server settings
    game.server.id = 1
    game.server.password = test
    game.server.id1 = 2
    game.server.password2 = test
    # Game client server setting
    game.server.host = VDS private IP
    game.server.port = 39191
    game.server.count.boss.threads = 1
    game.server.count.work.threads = 4
    # UDP server setting
    udp.server.host = VDS private IP
    udp.server.port = 29890
    udp.server.count.boss.threads = 1
    udp.server.count.work.threads = 1
    # Other settings
    show.byte.buffer = false

  7. #397
    Enthusiast zikymalakian is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Hello.. I Need Help
    How To Setting PVP With Hamachi ??
    I want Play LAN 8x8 In Project Blackout ? Example Me IP Hamachi "25.100.238.100"
    Then fill in the IP was in Where ??
    System.PROPERTIESS server PB_Auth :
    ____________________­________________
    # Auth client-server settings
    auth.client.host = 127.0.0.1 <--- ?
    auth.client.port = 39190
    auth.client.count.bo­ss.threads = 1
    auth.client.count.wo­rk.threads = 4
    # Auth gameserver-client settings
    auth.game.host = 127.0.0.1 <----?
    auth.game.port = 9889
    auth.game.count.boss­.threads = 1
    auth.game.count.work­.threads = 1
    # Account settings
    account.interval.bet­ween.login = 500
    account.auto.create = true
    account.min.length = 3
    account.max.length = 10
    account.bad.symbols = @#$%^&*?
    # Password settings
    password.min.length = 3
    password.max.length = 10
    password.bad.symbols­ = @#$%^&*?
    # Other settings
    show.byte.buffer = false


    System.PROPERTIESS server PB_Battle :
    ____________________­____________________
    # Game server connection settings
    game.server.host = 127.0.0.1 <----- ?
    game.server.port = 29890
    # Battle server settings
    battle.server.host = 127.0.0.1 <--- ?
    battle.server.port = 40000
    # Other settings
    show.byte.buffer = false


    System.PROPERTIESS server PB_Game :
    ____________________­____________________
    # Auth server connection settings
    auth.server.host = 127.0.0.1 <--- ?
    auth.server.port = 9889
    # Game server settings
    game.server.id = 1
    game.server.password­ = test
    # Game client server setting
    game.server.host = 127.0.0.1 <--- ?
    game.server.port = 39191
    game.server.count.bo­ss.threads = 1
    game.server.count.wo­rk.threads = 4
    # UDP server setting
    udp.server.host = 127.0.0.1 <--- ?
    udp.server.port = 29890
    udp.server.count.bos­s.threads = 1
    udp.server.count.wor­k.threads = 1
    # Other settings
    show.byte.buffer = true



    And lwsi_En.sif
    ____________________­_________________
    ; ServerList

    [Default]
    UseServerSet = "RUSSIAN_LIVE" ; ServerList Set

    [RUSSIAN_LIVE]
    ServerCount = 1
    ServerIp00 = "????" ; GameServer


    How to Configuration For PVP ?
    Thanks Before :)

    Sorry Bad ENglish
    Last edited by zikymalakian; 02-07-15 at 10:54 PM.

  8. #398
    Member zOne62 is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Test it this conf. i don't test it with hamachi but think this conf is true


    System.PROPERTIESS server PB_Auth :
    ____________________­________________
    # Auth client-server settings
    auth.client.host = 25.100.238.100 first check hamachi ip if not working your local ip
    auth.client.port = 39190
    auth.client.count.bo­ss.threads = 1
    auth.client.count.wo­rk.threads = 4
    # Auth gameserver-client settings
    auth.game.host = 25.100.238.100
    auth.game.port = 9889
    auth.game.count.boss­.threads = 1
    auth.game.count.work­.threads = 1
    # Account settings
    account.interval.bet­ween.login = 500
    account.auto.create = true
    account.min.length = 3
    account.max.length = 10
    account.bad.symbols = @#$%^&*?
    # Password settings
    password.min.length = 3
    password.max.length = 10
    password.bad.symbols­ = @#$%^&*?
    # Other settings
    show.byte.buffer = false


    System.PROPERTIESS server PB_Battle :
    ____________________­____________________
    # Game server connection settings
    game.server.host = 25.100.238.100
    game.server.port = 29890
    # Battle server settings
    battle.server.host = 25.100.238.100
    battle.server.port = 40000
    # Other settings
    show.byte.buffer = false


    System.PROPERTIESS server PB_Game :
    ____________________­____________________
    # Auth server connection settings
    auth.server.host = 25.100.238.100
    auth.server.port = 9889
    # Game server settings
    game.server.id = 1
    game.server.password­ = test
    # Game client server setting
    game.server.host = 25.100.238.100
    game.server.port = 39191
    game.server.count.bo­ss.threads = 1
    game.server.count.wo­rk.threads = 4
    # UDP server setting
    udp.server.host = 25.100.238.100
    udp.server.port = 29890
    udp.server.count.bos­s.threads = 1
    udp.server.count.wor­k.threads = 1
    # Other settings
    show.byte.buffer = true




    And lwsi_En.sif
    ____________________­_________________
    ; ServerList


    [Default]
    UseServerSet = "RUSSIAN_LIVE" ; ServerList Set


    [RUSSIAN_LIVE]
    ServerCount = 1
    ServerIp00 = "25.100.238.100" ; GameServer

  9. #399
    Apprentice Mahmoud Karem is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Tested online (on VPS)
    Problems

    1- win and lose blue always win'

    2- elimnate problem when you kill the enemies the game never end and after the time ends all the game ends

    3-bomb problem you can't plant the bomb and th maps in bomb same elimnate problem

    4- title provlem

    5- clan members problem and another thing in clan

    6- kill/death - count - win/lose doesn't count

    7- character info bugged

    8- all rooms is shows that it's sniper in the room list

    9- there are problem in the characters

    But nice base to start working in it if any one fix any problem i hope to share his fixes and also me when i fix any thing i will share it with you ^_^

  10. #400
    I use to love it more! Jmandupree is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Mahmoud Karem View Post
    Tested online (on VPS)
    Problems

    1- win and lose blue always win'

    2- elimnate problem when you kill the enemies the game never end and after the time ends all the game ends

    3-bomb problem you can't plant the bomb and th maps in bomb same elimnate problem

    4- title provlem

    5- clan members problem and another thing in clan

    6- kill/death - count - win/lose doesn't count

    7- character info bugged

    8- all rooms is shows that it's sniper in the room list

    9- there are problem in the characters

    But nice base to start working in it if any one fix any problem i hope to share his fixes and also me when i fix any thing i will share it with you ^_^
    This server is pretty old should check out the latest one that was released by OZ-NETWORK ( LOOL )

  11. #401
    Apprentice Mahmoud Karem is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Jmandupree View Post
    This server is pretty old should check out the latest one that was released by OZ-NETWORK ( LOOL )
    yes but OZ-NETWORK source is fully bugged and all packets seems to be wrong i think if u are a devoloper you will suggest this infront of OZ-NETWORK source (sry for my bad English)

  12. #402
    I use to love it more! Jmandupree is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Mahmoud Karem View Post
    yes but OZ-NETWORK source is fully bugged and all packets seems to be wrong i think if u are a devoloper you will suggest this infront of OZ-NETWORK source (sry for my bad English)
    2 completely different bases this is java and OZ is C# his server has small bugs that are already being fixed by other people. This server is good but yet has same errors maybe more and no one is fixing!

  13. #403
    Apprentice Mahmoud Karem is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by CodeDragon View Post
    Just download the latest JDK 7.

    hey can you advice us that source is best or Oz-network to start fixing it i know too much about java but little about C# so what would you suggest (sry bad English)

  14. #404
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    Quote Originally Posted by Mahmoud Karem View Post
    hey can you advice us that source is best or Oz-network to start fixing it i know too much about java but little about C# so what would you suggest (sry bad English)
    If you know Java I suggest sticking with Java and starting over from scratch. All sources that I've seen so far for Point Blank are terrible and should not be used for hosting a private server. Especially the OZ-network ones. I've found so many security holes in that source it's unbelievable but it's a good starts since people now can see how the packet structure is.

  15. #405
    Apprentice Karenjan99 is offline
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    Re: Release Project Blackout pvp emulator with source 8 x 8

    hi guys, anyone can upload server with all fixes on this time? i want only compile)



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