Hey Guys a lot of Player include me have a Lot of Disconnects.
Sometime when we Target the SP or we Start Shot then we get an Disconnect, sombody knows why?
Hey Guys a lot of Player include me have a Lot of Disconnects.
Sometime when we Target the SP or we Start Shot then we get an Disconnect, sombody knows why?
its the reason of my signature....
You generated a omi.tex?
stealth u can ask whatever u want, without logs u would make this threat 50 pages... ;-)
There is nothing in the logs!
No Reason or some
I think it's an Hackshield Error... I take a look on the logs but there is no error or some
put the log man no one can help u if u dont post the logs
field log put here
04-29 18:04:24|Socket Closed Client( 90.205.76.26:51429) SocketType(7) |SockId(angry) 336)| MaxWriteBufCounts[ 8] ==> reason 5[0X000005], deletedPacketCount(0)
These Bitaches... I read in some threads that can be the Aceonline.atm, right?
What can i do its enoght to change that Aceonline.atm?
At the Problem is on Pre Server
04-29 20:18:03|Socket Connect SocketIndex[ 71] PeerIP[ 71.48.197.71] Port[52449]
04-29 20:18:03|Socket Closed SocketIndex[ 71] SocketType[7] PeerIP[ 71.48.197.71] Port[52449] MaxWriteBufCounts[ 1] ==> reason 6[0X000006]
04-28 12:17:30|Socket Closed Client( 118.175.288.71:52137) SocketType(7) |SockIdx( 212)| MaxWriteBufCounts[ 7] ==> reason 6[0X000006], deletedPacketCount(0)
04-28 12:17:31|Socket Closed Client( 89.201.109.34:52527) SocketType(7) |SockIdx( 175)| MaxWriteBufCounts[ 16] ==> reason 6[0X000006], deletedPacketCount(11)
Last edited by Cherti; 29-04-13 at 09:08 PM.
Normal User if the log in the get immendently Discconect
05-18 10:00:10| SendErrorMsg to [A(nero1:6) C(Nero:1009) CI(203)] 25.90.98.31 ==> ERR_MAP_CHECKSUM_NOT_MATCHED(0x4200) AT T_FC_INFO_GET_CURRENT_MAP_INFO Param1(2001) Param2(0) Msg((null))
05-18 10:00:13|Socket Closed Client( 25.90.98.31:53849) SocketType(7) |SockIdx( 203)| MaxWriteBufCounts[ 1] ==> reason 82024[0X014068], deletedPacketCount(0)
i want u to check Res-Obj to be the same as server files and the omi-quest-interface check if they are the same and maka new omi tex
sure the omi to everyone must get it and also check the res maps , Etc if u check all that and still not work check the hack shiled not work
get a new cilent or change ur hack shield .
So hard to understand what CHECKSUM NOT MATCHED means? If you still don't get what it means, just look at the very old threads and tutorials. We write those threads so that people like you read them. Coming here and asking questions that have been answered 1000 times already is not development; yet this is a MMORPG development forum.
[FAQ] Read here before asking questions.
Name of thread is obvious, did you read it before posting?
The 2001.dat is not the same server-client.