Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

problem client?

Junior Spellweaver
Joined
Sep 12, 2014
Messages
119
Reaction score
34
[SOLVED]problem client?

i have this problem.
I view source but i don't know
why have error----
Srry for English
Captura.PNG - problem client? - RaGEZONE Forums


@Future you can help me?
 

Attachments

You must be registered for see attachments list
Last edited:
Joined
Apr 12, 2013
Messages
896
Reaction score
479
Code:
VOID CAtumApplication::FieldSocketMoveHackShield_CRCReqMsg(MSG_FC_MOVE_HACKSHIELD_CRCReqMsg* pMsg)
{
	if (b_CanadaMutex) //2012-09-17 by jhahn	ij³ª´Ù ÇÙ½¯µå Á¦°Å ¹öÀü	
	{		// 2008-04-04 by bhsohn ÇÙ½¯µå ¹æ½Ä º¯°æ		
		MSG_FC_MOVE_HACKSHIELD_CRCAckMsg sMsg;
		memset(&sMsg,0x00,sizeof(sMsg));				//	HS_MakeCRCAckMsg(pMsg->pbyReqMsg, sMsg.pbyAckMsg);
		int nRet = _AhnHS_MakeResponse(pMsg->stRequestBuf.byBuffer, pMsg->stRequestBuf.nLength, &sMsg.stResponseBuf);
		if(ERROR_SUCCESS != nRet)
		{
			char szMessage[256];
			//wsprintf(szMessage,STRMSG_C_060608_0000);
			//"¼­¹ö°¡ Á¾·áµÇ¾ú½À´Ï´Ù. °ÔÀÓÀÌ Á¾·áµË´Ï´Ù.  [%d]"	
			wsprintf ( szMessage , "%s\n[%d]" , STRMSG_C_060608_0000 , nRet );
			NetworkErrorMsgBox(szMessage);
			return;
		}		// end 2008-04-04 by bhsohn ÇÙ½¯µå ¹æ½Ä º¯°æ
		m_pFieldWinSocket->SendMsg(T_FC_MOVE_HACKSHIELD_CRCAckMsg, (char*)&sMsg, sizeof(sMsg));
	}
}
Guess what?
 
Last edited by a moderator:
Upvote 0
Junior Spellweaver
Joined
Sep 12, 2014
Messages
119
Reaction score
34
in log i see reason 5[0X000005], deletedPacketCount(0)

but i trying see maybe client and server but mmm continue
 
Upvote 0
Junior Spellweaver
Joined
Sep 12, 2014
Messages
119
Reaction score
34
I came across this error again. I have reviewed everything about Hshield and it is completely deactivated.In the PRE Log, IM, LOG, NPC, I don't find anything weird.But in Field Log I found the Error that comes out. (It's episode 3.5)The Log shows this:
Code:
Socket Closed  Client(  xxx.xxx.xxx.xxx:xxxxx) SocketType(7) |SockIdx( 201)| MaxWriteBufCounts[   3] ==> reason 5[0X000005], deletedPacketCount(0)
 GameEndRoutine [A(test:6) C(Test:1004) CI(201)] Map(3018) Position(6613, 1070, 5173)
 
Upvote 0
Back
Top